Hi Gutpaunch,
I've not seen many Tyrant + Dual Bruiser armies. Going without magic means that you can't rely on trollguts for protection against non-flaming attacks.
I've listed some builds on an earlier post
http://www.ogrestronghold.com/forum/index.php?topic=26881.msg354145#msg35414 If you are looking at protection on the bruisers then its possible to get a 2+ or 3+ armour save with a 2+ ward against flaming attacks,:
ImpenetrableArmour of Silvered Steel & Dragonbane Gem
2+ armour save, 2+ ward against fire based attacks.
Almost immune to fire based attacks and low strength poison.
Either 2 hand weapons or great weapon.
IF will not increase the armour save any further and there are enough wards, to get by without the parry save.
StubbornHA, Dragonbane Gem, Enchanted Shield & Crown of Command.
3+ armour save, 2+ ward against fire based attacks & stubborn.
Ethereal KillerHA, Dragonbane Gem, Enchanted Shield & sword of Antiheroes (or any magic weapon)
3+ armour save, 2+ ward against fire based attacks.
Alternatively if you are looking at a
ward against all attacks, then the following are possible:
HA, Enchanted Shield & Talisman of Protection - 3+ armour save and 4+ ward
Armour of Destiny & IF - 4+ armour save and 4 + ward.
If you wanted a more attacking option, then you could get rid of the Enchanted Shield/IF and give the bruisers either an AHW or GW.
I would recommend sticking them in a unit of IGs with the SOD as a non-stubborn Ld 8 is not that reliable!
Having a LOTGM caster who has Trollguts gives the Bruisers more attacking options, if they can rely on the spell being successfully cast every turn and having the 2+ ward against flaming attacks. They have no ward against the HKB, however, unless it is also flaming!
All the best in your search!
Badmarsh