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2000pts Vs Skaven

original thread ↗

A friend just heard I won my first local tournament :) yay :)
Anyway he challenged me to build a list to beat his skaven, he's pretty much goes unbeaten when any of my friends play him.
He plays LOTS AND LOTS of slaves while warp lightning picks you apart which sucks.
He had an abom which is irritating but I think I have an answer :)

Anyway he will run 4-5 wizards im assuming.
I have come up with a list that think stands a fair chance :)

OGRE KINGDOMS 2000pts

Lord - 310pts

Tyrant - 310pts

Fencers Blades, Glittering Scales, Mawseeker

Heroes - 497pts

Bruiser - 198pts
Heavy Armour, Iron Fist, Rune Maw

Firebelly - 127pts
Additional hand weapon, Rock Eye

Fire Belly- 172pts
Hellheart, Additional hand weapon

Core - 670pts

20 Ogres - 670pts
Standard, Bellower, Crusher

Special - 352pts

Mournfang Cavelry - 310pts
Standard, Bellower, Banner of Eternal Flame

1x Sabretusk - 21pts

1x Sabretusk - 21pts

Rare - 170pts

Iron Blaster - 170pts

1999


I have LOTS of ogres and some very tough characters, maw banner to mitigate magic damage, sabres for chaff and chasing weapons teams (If they survive)
Only 1 Ironblaster because I only have 1 model and refuse to proxy or use unpainted models :P
MFC are fast, flaming which will deal with the abom in my opinion.
Either that or my ogre block can run hoard and take it down. Firebellys impact hits will remove regen.
Hellheart to ruin his day :)

Tell me what you think, Its the same Idea as a gutstar but I figured that against S3T3 WS2 models I wouldn't need S6 ;)
and If I do my bruisers can more than likely handle it :) or my cannon :)

Cheers
Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354181#msg354181
I would recon Mournefang and Poison Sniper maneaters would have a place against Skaven, add a flaming banner and they could go a long way in clearing out HPA and the Grey seer. Indeed leave Leadbelchers at home imo.

Make sure you know what wizard has Cracks Call as that wil be the end of your Ogres if he gets the chance...

I wonder how the horde will do against a Skaven player that knows his stuff. if he keeps feeding you small(ish) slave units he may keep you out of the main combat the entire game (add in some rat darts and you are set).

With the WLC and magic he should be well able to get rid of your other units and win the game that way...
Remember that Dreaded 13th does not work against our Ogres!
Thank you ardekay. I have taken your points on board and while I do not have any maneaters :) I have created a new list.

OGRE KINGDOMS 2000pts

Lord - 320pts

Tyrant - 320pts
Maw seeker, Tricksters Helm, Biting Blade, Heavy Armour, Iron Fist

Heroes - 497pts

Bruiser - 198pts
Heavy Armour, Iron Fist, Rune Maw

Firebelly - 127pts
Additional hand weapon, Rock Eye

Fire Belly- 172pts
Hellheart, Additional hand weapon

Core - 660pts

6 Iron Guts - 288pts
standard, Bellower, Banner Of Swiftness

11 ogres - 372pts
Standard, Bellower

Special - 352pts

Mournfang Cavelry - 310pts
Standard, Bellower, Banner of Eternal Flame

1x Sabretusk - 21pts

1x Sabretusk - 21pts

Rare - 170pts

Iron Blaster - 170pts

1999

I got rid of the hoard :) However I am not sure about the runemaw banner. I have never really had a difficult time with enemy magic, although that might be my lack of games and experience. I wasn't sure whether to stick armour of destiny on him. Anyway, my opponent will take two HPA's :( So... I have placed 1 firebelly in with the bulls (incase they need to take one out) 1 in Ironguts and the flaming banner on my mfc. Idealy my IG's and MFC will deal with the HPA's while my bulls push his ranks.
Any thoughts? I will be playing on Tuesday.
Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354181#msg354181
think it is a nice list.
only thing that may be giving you some trouble seems to be the lack of magic defense. make sure to get the hellheart off as soon as you reasonably can.
make sure you disspel the important spells that make you do an I test. don't undereestimate skitterleap, as it may throw one of the cheap Warlockengineers next to your line with a nice surprise...

get rid of the HPA's as soon as possible and you are set. redirecting them is a bit more difficult as they can simply point a direction and go 3D6.
if you happen to get flaming sword of rhuin you may want to target your Ironblaster and autowound one of the HPA's turn 1... :-)

Good luck, hope to read a batrep when you finish the game!
Thank you Ardecay :)
Playing in a couple of hours lol. That is an awesome idea with sword of Rhuin!!! Never occurred to me lol.
Yeh the magic defence im worried about, but I have runemaw to help a little, although most of his spells don't "target" my unit so I may just take armour of destiny :)
Every unit has flaming attacks of one sort or another, also gave my FB's ahw incase im in combat for 2 rounds they can again remove the regen before my GW's strike :)
My main worry is magic + Warp lightning :(

Anyway ill run list 2 and see what happens lol.
And I will post a batrep and link it below :)

Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354181#msg354181
Sorry about the one sided battle --- http://www.ogrestronghold.com/forum/index.php?topic=26621.new#new
My friend left his case with the killy stuff at his gf's :P

Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354181#msg354181
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