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Barney (Brettonians) vs. Forgottenlor (Ogres) 1500 points.

original thread ↗

It was a long narrow river valley which on its west side opened up into the fertile fields of Brettonia and on the east side into the north western reaches of the empire. Over the centuries it had been the site of many battles, but mostly between the rival nations of men.
    When the imperial generals released their mercenary ogres after a hard season of campaigning, they had extracted an oath from them not to remain in the empire. The Ogres honored their promise, but instead of returning to their homeland in the east, they had marched west. . .




THE RIVER is narrow and counts as very difficult terrain. The two bridges count as open terrain.

THE WOODS is difficult terrain. Sight is limited to 2 inches.


If you have any problems with the map, Barney, let me know.
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nah. the map is neat, I like the river idea with the briges :)

I still didn´t have enough time to throw a list together, so you´ll have to be patient, but I think I´ll do it somewhen late evening today...
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Hi Barney,

I`m actually moving next Friday, so the next three weeks or so, probably will be a bit sporadic for me as well. Nevertheless I threw together a rather unconventional list. I have never played with a hunter before and am going with 2! Should be interesting. Here is my list:

Rockcruncher, Bruiser, (General), Heavy armour, Great weapon, longstrider (167)

Skinner, Hunter, the Sword of Might, (165)

Harpoon, Hunter, (145)

3 Bulls with clubs. (105)

3 X 2 Leadbelchers (110 each, 330)

3 x 3 Ironguts (144 each, 532)

9 Trapper, (54 points).

Total 1498

38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
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ok, my list- hope it´ll be of any use...

Cedric de  Artois (Paladin)- General, Grail Wow(ItP,magical attacks), sword of lady´s champion(alwayswoundon 3+ or better), barded warhorse, shield @ 137 pts
Falcar de Artois (Paladin)- BSB, Virtue of knightly temper(each hit and wound (before saves) on the charge generates extra attack,) Valorous standard (3D6 for Ld tests), lance, heavy armor, barded warhorse, shield @ 170pts
Lady Elena (Damsel)-lvl 2, Lore of the beast, Ruby Goblet (never wounded (she and the unit) n better than 3+ after first unsaved wound) , barded warhorse @ 149 pts                                     

6 Knights Errant, champion, musician, @ 141pts
6 Knights of the realm,champion, musician @ 151
8 Knights of the realm, champion, musician, standard, banner of chalons @ 226pts
16 peasant bowmen, musician, stakes @ 101 pts
3 Pegasus knights, musician @ 175 pts
5 Grail Knights, musician, standard, Twilight banner @245 pts

1495 pts total.

graphic:


green dot is a champion, yellow is a musician and red is a standard bearer.


first turn roll:
Result of the throw of dice "1d6" :

4 = 4
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I have to change my list a little, because I see the Greyback pelt is a tyrant and hunter only item. If you allow it I'll give the bruiser longstrider and the hunter the sword of might.

Pegasus knights are on Ogre side bases, might want to change those.
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Rolling to deploy

Result of the throw of dice "1d6" :

4 = 4




Result of the throw of dice "1d6" :

6 = 6



The side doesn`t matter to me. If you lose the roll please deploy the first unit.
38/101 ogre achievements

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I have to change my list a little, because I see the Greyback pelt is a tyrant and hunter only item. If you allow it I'll give the bruiser longstrider and the hunter the sword of might.

Pegasus knights are on Ogre side bases, might want to change those.

No problem, change at will :)

Yeah, I thought those go on Ogre bases, but was not sure..thanks for the help :)

Result of the throw of dice "1d6" :

5 = 5

Gather around, my friends, and let me tell you a story. A story of a brave man, one of the most noble sons of Brettonia. Let me tell you the story about Cedric de Artois, his son, Falcar, and their battle with the savage Ogre hordes. Hear the tale of chivalry, nobility, honor and righteous anger.
Hear the poem about the Battle for Silver River Valley..."


Cedric and his son, Falcar, were preparing for the battle in their tent.
"I told them Empire officers those Ogres cannot be trusted. Once again, it is upon the sons of Brettonia to save the land and the pople from these brutal savages.
The King of Brettonia himself entrusted me with this task, and I shall not fail him. It is a disgrace, when the brutes march over our fertile soil, leaving a burning trail behind them. Today, we will show them what the tip of a lance feels like!"
"Falcar, my son, it seems we have littel lime left, but can choose the side..."
"Yes, father, but the valley is almost identical from both sides..
"Oh, I almost forgot. Just choose the nearer side of the battlefield and send those smelly peasants in first,so they don´t have to walk too far. Noone can say I´m not empathic enough now...
Falcar walked away from the tent, and shouted:
"You,rabble! Grab whatever is yours and take position over the river!"

-----------------------------------------------------------------------------------------------------


bowmmen down. Your turn
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Seeing the shabbily dressed and armed peasant bowmen, the bulls rushed forward. Rockcrusher grinned. Perhaps one of them would actually survive long enough to be an Irongut. Probably not. Most likely they would end up skewered on a lance. He quietly listened to his brothers converse behind him.
   Skinner said, "The small ones ain`t that tasty. They`re underfed."
   Harpoon grunted in response, "At least they don`t have a hard shell."

 



Bulls down.
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The first three Ogres emerged on the horizon. They were a fearsome sight, I can tell you, they truly were. Each stood two times normal man in height, and weighted about four times more. And you´re really lucky, my fellow listeners, to only hear about the smell...
And Cedric knew those were only the lowest of the Ogre hierarchy.


"We can only hope the Lady favours us this day," he sighed.
Yet, he still had an ace up his sleeve. Three beautiful Pegasi, white as winter snow, with silver wings, each one mounted by a brave warrior in shiny armor, flew from behind and landed right in front of the Paladin.
Cedric smiled. He served a good portion of years on the backs of these beautiful creatures, yet as he aged, he somehow felt more comfortable on the solid ground.
The Pegasi flew over the bridge and took position right next to the peasants.
"I sure hope we fly away soon", one of the Knights said. "The lingering stench of this rabble provokes the urge to vomit, and the Pegasi are uppset about them as well..."
"Don´t worry, boy", Cedric thought, "the battle will begin soon. Very soon..."

--------------------------------------------------------------------------------------------------------


pegasi down.
I noticed I didn´t say it, but I guess you figured out that the weird line in front of the archers are the stakes :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Harpoon grinned, "Never had a flying horse before. I wonder what the wings taste like."
"Hmm." said Skinner, "I think they need to be slow roasted until the skin is nice and crunchy."

Only Rockcruncher was worried by the fliers. The problem was that they could go where they wanted and there was little the ogres could do to stop them. He pointed to two leadbelchers who were watching the Brettonians move into position. "Fill up your shiny sticks there with lots of sharp stuff. We'll see how those birdies like a mouthful of shrapnel."




First of 3 leadbelchers down.
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"What happened next, minstrel?", the crowd shouted. "Tell us,tell us!"
"Aye, my friends, just listen..."


Another two Ogres moved in sight. These were carrying some kind of odd cannons stuffed with junk. That was an unpleasant sight...
Cedric called the youngest knights in front of him. They were eager to fight, maybe too eager.
"Listen lads, this is your chance to prove yourselves. Just remember that post mortem honors won´t do you any good. Know what I mean?"
"Of course, of chourse, general. We won´t get ourselves killed..." the champion said and rolled his eyes. He then nodded towards his comrades and they all moved forward.

---------------------------------------------------------------------------------------------------------------


errants down. I changed their color topurple, because they were not really visible on the ground withtheir old color. And I added the green dot on the Pegasi, forgot the free champion upgrade for them :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
"Those are the best. The flesh is young and tender," laughed Skinner.
Harpoon had to agree. "Its even worth cracking the hard shells to get the juicy meat in those ones."

Rockbelcher smiled at his brother`s humour. The young knights were not his main problem. Though they had the same pointy weapons and hard armour as their fellows, they were not praticularly adept fighters, and were prone to take unhealthy risks. "Let's give`m some more belchers as a distraction."




I`ve got no problem with the changes. :)

2  out of 3 leadbelchers down
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"Even more cannon wielding madmen? Er... Ogres? That´s just weird, I´ve never seen such things before..."
"There are many things you haven´t seen yet, my son," Cedric said. "When you´re my age, you´ll wish that you haven´t seen many of the things you´ll see in this world."
It is time to put the first unit of the Realm Knights in place. Please, Falcar, take care of the rest of the deployment, I´ve got to think of a strategy and meditate. I am the Ladys chosen, and I have to prepare myself to prove worthy of such honor once again."
"Aye, father. I can handle that, you go and take care of whatever you need..." Falcar then turned towards the unit and stated to give out orders.

-------------------------------------------------------------------------------------------------------------


first unit of Knights of the Realm down. The name is such lenghty, I´m going to use the abbrevation KotR from now on, okay :)

Your turn :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
"Almost too prickly for the effort," Sighed Harpoon.
    "We'll let our Ironguts open them up," said Rockbiter. He pointed to three of his hardened veterans. It was best to fight fire with fire, and if the scrawny humans were going to bring their veteran warriors to the field, he would have to bring his own.



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Falcar watched first of the ironguts over the field. He knew well what these brutes are capable of when bashing things with the giant clubs and swords...Even a plate armour might not suffice to protect from such a weapon.
He sighed. THen he turned towards the Gallant of the second unit of the Realm Knights. He was one of his best friends, a young man he had known since he was a child, and who only was about 5 years younger than Falcar.
"Dortin de Lambriart, now´s the time to fulfill your duty. I...
"It´s okay, Falcar. I know I swore to protect the lands of Brettonia in times of need. We all have to honor our promises. That´s what being a knight is about, you taught me that, remember?"
"Of course I do, it´s just a bit difficult for me to send a friend to fight, when there´s a chance he mioght not come back... Just be careful, ok?"
Of course, Falcar. I will not fail you."
"I know." Falcar smiled, and turned away to attend to the rest of deployment.

---------------------------------------------------------------------------------------------------------
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
"They'll be plenty to eat after this battle," said Skinner.
   " Yep. Lots of bodies and not many to have to share with," said Harpoon.

"Quiet," roared Rockcruncher. "We're ogres, these midgits are no challenge for us!" Rockcruncher`s words were more for the ironguts and leadbelchers than for his brothers. They spoke their minds without thinking of what effect it would have on the others. Thats why they would never lead the clan. They were right of course, The knights were no easy opponents. "Time to prove yourself as ironguts" he said as he sent the next 3 veterans onto the field.




2 of 3 ironguts down.
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There was an uneasy task for Falcar. He was his fathers second in command, but despite that, he was really nervous about how to approach the living saints. To Order the Ladys chosen around, it seemed like herressy to him. One of the Grail Knights, the oldest one, only looked at Falcar and smiled.
"Just tell us where to go, young Paladin. There´s nothing to worry about. You are in command now."
Falcar couldn´t sqeeze a word out of himself. He never spoke to anyone who had sworn the Grail Vow, except his father. To behonored by words of such Knights was considered a great favour and a good omen amongst the knights of Brettonia.
Falcar pointed his finger, still unable to speak.
"Of course, my liege," the old knight smiled. "And, if I may, close your mounth, sire, lest a fly will land in there..." 

-----------------------------------------------------------------------------------------------------------------


I´m done with troops, only characters left :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
"Those ones are dangerous", commented Skinner dryly.
    Harpoon said nothing, but pulled one of his hunting harpoon from the leather strap on his back, and tossed it lightly up and down feeling its weight. Then he went through the motions of a practice throw.
    "There are only five," said Rockcruncher. "And they die just as easily when hit by a greatsword or cannon shrapnel."
     "Take up position." The bruiser said to the remaining ogres, "On horses they're still runts, but they`re fast runts."




 Everything down but my gnoblars and heroes.
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"Father, everyone is ready, and it seems the ogres are in position as well. It is time for us to lead the men to victory."
"I know Falcar. Lady Elena, would you please follow me outside?"
Cedric de Artois stood in front of his Knights. The pride of Brettonia, the most skilled nobles, each clad in shiny armor atop a beautiful horse. The tips of lances were shinig in the middays sun, and the banners, each of the finest silk from the Empire, with Falcars banner standing out even more...
Only the pitiful peasant bowmen were ruining this majestic sight...
"Today, my brothers in arms, we must face a dreadfull enemy. I know many of you may feel a little discomfort when fighting them, but I assure you the´re just like orcs, only bigger, a bit scarier and really really stinky. Show them no mercy, as you shall receive none."
The Knights waved their lances cheerfully. Cedric was a great motivator.
"Now, sons of Brettonia, let us all kneel in prayer and ask the Lady to grant us her favour. Oh Lady, give us your blessing, to smite the enemy who seeks to defile our homeland!"
--------------------------------------------------------------------------------------------------------------


I´m done.
You go first, as I pray, as you probably figured out :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
A little green head stuck out of the woods between the ogres and the Brettonians. It smiled stupidly at harpoon and put its thumb up in the air.
   Harpoon grunted in acknowledgment. "Are we going to just sit here waiting? As long as they sit their on their knees, they make good targets."
   Rockcruncher answered "If you think you can hit one, you can try."
   Then he turned to the other ogres, "We have seen enough from fighting with these runts to know they can hit hard. Anyone stupid enough to let themselves be hit by enough lances is going to die. But we hit harder. One well placed blow is enough to send them to their makers."
   He raised his swords and the ogres advanced.       




   Setup finished. I`m afraid my first turn will have to wait for this evening.
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Movement is done, I have no magic, which means straight to the

SHOOTING

My two hunters both fire into the grail knights. Both need 4+ to hit as they are in long range

Result of the throw of dice "2d6" :

2 + 4 = 6



1 hit. The hunter needs a 2+ to injure:

Result of the throw of dice "1d6" :

1 = 1



It seems like the bad luck from my magic phase has now moved into my shooting phase. :)

Your turn.
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movement on the map.


As for my magic phase,rolling for spell first,lore of the beast, two spells:
Result of the throw of dice "2d6" :

5 + 6 = 11
I´ll keep them both, as I forgot bears anger won´t work on mounted models...

Ok,my first spell is:
the hnters spear on the belchers infront of ym damsel(the middle unit),three dice:
Result of the throw of dice "3d6" :

2 + 2 + 1 = 5
lol. Your bad luck in magic is contagious, mate... :)

shooting:
all the pezzies shoot at the rightmost belcers, all should be within range, allbeit long range.
16 shots:
Result of the throw of dice "16d6" :

3 + 1 + 4 + 3 + 3 + 5 + 4 + 3 + 2 + 2 + 6 + 5 + 2 + 5 + 4 + 1 = 53
now thisis funny. Out of 16 shots,I only get four hits. Lousy peasants...
Result of the throw of dice "4d6" :

3 + 4 + 6 + 6 = 19
alas, I take that back! two wounds, normal save.

after that, it´s your turn
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I'll make my 2 saves now.

Result of the throw of dice "2d6" :

6 + 1 = 7



Look at that! Light armour actually payed off today. :) 1 wound for the big guy.

Unfortunately my turn will have to wait until sometime next week. I had to send my modem back to the company today and I will be moving tommorow and do not know how long it will take to get the computer set up there.

Take care until then, my friend.  :)
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
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no problem, there mate. I will be away for the weekend as well, adn the temr in university is ending, so I´m quite busy myself :)
Good luck with the moving, see you soon! :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I'm up and running again. Here is movement, black arrows are for shooting.



SHOOTING
 I thought I'd go left to right. I measure 6 trappers in range. They get 12 strength 2 shots needing 5+ to hit (only penalty comes from multi shot, right?) and 5+ to injure the knight errant:

Result of the throw of dice "12d6" :

6 + 1 + 4 + 1 + 1 + 3 + 2 + 1 + 4 + 3 + 2 + 4 = 32


 

Hurray! 1 hit.

Result of the throw of dice "1d6" :

1 = 1


 

Hmm. That was impressive. ;)


2 lead belchers shooting at the knights of the realm. For the leadbelchers I will always use the following table for shooting:
1=malfunction 2=2 shots, 3=4 shots, 4=6 shots, 5=8 shots, 6=10 shots.

Result of the throw of dice "2d6" :

5 + 2 = 7


10 shots. The belchers need 1 4+ to hit.

Result of the throw of dice "10d6" :

6 + 1 + 2 + 1 + 2 + 2 + 6 + 1 + 4 + 5 = 30



4 hits.

Result of the throw of dice "4d6" :

2 + 3 + 1 + 6 = 12



The gods curse this dice roller! 2 saves at -2 for the KOTR

2 lead belchers at the grail knights

Result of the throw of dice "2d6" :

2 + 1 = 3



2 shots. 1 malfunction. :x

2 shots first

Result of the throw of dice "2d6" :

5 + 3 = 8

1 hit.

Result of the throw of dice "1d6" :

6 = 6


 

1 save at -2

Now the malfunction. . .

Result of the throw of dice "1d6" :

4 = 4



4 hits. rolling damage.

Result of the throw of dice "4d6" :

5 + 4 + 1 + 3 = 13

Egads! That belcher has already lost 1 life, so he is dead. rolling their panic check

Result of the throw of dice "2d6" :

1 + 6 = 7
At least my low rolling is consistent.

2 hunters shootings at the grail knights:

Result of the throw of dice "2d6" :

4 + 2 = 6



1 hit.

Result of the throw of dice "1d6" :

5 = 5



1st grail knight wounded.
For the 2nd knight (in case the first falls) the hunter needs a 3+ to injure:

Result of the throw of dice "1d6" :

4 = 4



He would also be injured.


Lead belchers at pegasus knights, rolling number of shots:

Result of the throw of dice "2d6" :

3 + 6 = 9



Heh! 1 good roll! 14 shots. They need a 5+ to hit though against a flying regiment.

Result of the throw of dice "14d6" :

3 + 5 + 1 + 6 + 6 + 5 + 3 + 2 + 1 + 3 + 3 + 1 + 5 + 5 = 49



6 hits. Pegasus knights have a toughness of 4, so 4+ to injure:

Result of the throw of dice "6d6" :

3 + 2 + 6 + 1 + 4 + 6 = 22



3 saves at -2. Remember the pegasus knights have no barding, so they only have a 3+ base save.


Summary of the shooting phase

KOTR (left) 2 armour saves at -2 (4+), 2 ward saves at 6+
Grail knights 1 armour save at-2 (4+), 1 ward save (6+)
              1 ward save at 5+, if that fails a second ward save at 6+ (the second shot only has str. 4)

Pegasus knights 3 armour saves at -2 (5+), 3 ward saves at 6+


After saves and tests its your turn.
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