26 Feb 2008
Just thought of a rule that could make some sense for working out break tests.
Reinforcements
You receive +1 to your break test if you have unengaged friendly units within 6" of 1 or more of your units engaged in the combat you are working out, that have a higher combined Unit Strength than the enemy unit(s) you are fighting. This will not modify Break Tests that would normally require insane courage. This modifier may be used by Stubborn units.
Does anyone else think it makes sense?
B.O.C.B.I.L.O.T
Reinforcements
You receive +1 to your break test if you have unengaged friendly units within 6" of 1 or more of your units engaged in the combat you are working out, that have a higher combined Unit Strength than the enemy unit(s) you are fighting. This will not modify Break Tests that would normally require insane courage. This modifier may be used by Stubborn units.
Does anyone else think it makes sense?

B.O.C.B.I.L.O.T
Recording started 14/02/07
Ogre Kingdoms - Wins - 1 - Draws - 0 - Losses - 1
Beasts Of Chaos - Wins - 3 - Draws - 1 - Losses - 4
WFO - Wins - 1 - Draws - 1 - Losses - 2
Change is a good thing - so worship Tzeentch
My first pet gnoblar! I'll call him Bock!
Ogre Kingdoms - Wins - 1 - Draws - 0 - Losses - 1
Beasts Of Chaos - Wins - 3 - Draws - 1 - Losses - 4
WFO - Wins - 1 - Draws - 1 - Losses - 2
Change is a good thing - so worship Tzeentch
My first pet gnoblar! I'll call him Bock!