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Poll about Special

original thread ↗

Every Warhammer army has some kick ass special, and some not-so-kick-ass-special, ( Yetis I'm lookin at you) I was gonna do a poll, but there are just too many different variations, commonly involving Mournfang, Maneaters and Leadbeltchers, of special to do a Poll, so what do you do with your 50% special?

Myself usually takes a huge unit of Leadbeltchers and some Maneaters because I cant ever get anything done with mounrnfang.
1-2 units of MFC
2 units of leadbelchers
3 sabretusks
Gorger if there's enough points
Today I played a 2400 point game with
2x Mournfang
6x Maneaters
4x Leadbelchers
and 2x Sabretusks
in my special. Game went decently, lost minorly because my wizard miscast on the last turn and died.
Leadbelchers are a vital unit in the ogre army. I almost always take at least 1 unit of 4, if not 2 units.

Sabretusks are a given, 3 units of 1 are standard in my army

Maneaters are great for taking out enemy ASL units, or for surprise scout parties, so a unit of 6 is a given in my army.'

The rest are average or poor units. Mournfang and Gorgers are decent enough, but not required for the smooth functioning of an ogre army
Great weapons make Great weapons.
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1 - As many sabertusks as I can get away with.
2 - Stonehorn.
3 - Leadbelchers or MF, depending on mood. Sometimes a gorger if my friends dwarves are pissing me off.
3 or 4 leadbelchers
3 or 4 mournfang
2 or 3 solo sabretusks.
Bah! Tabletop RPG Podcasts
I've been playing with two units of 3 mournfang and 3 sabretusks lately. Soon Im gonna make it into 3 units of 3. Mournfang can be devastating, and if you mitigate their ld problems with staying in the general/Bsb range, and using gleaming pennant on a unit outside of the bubble, they can ve super effective in large numbers. A lot of the time the enemy won't have the ability to deal with two units of three, so Im hoping three units will similarly give them fits. I also prefer the use of great weapons over ironfists, but it depends what I need them to do.
I have used the following in various games

2x 2 Mournfangs
1x 6-8 Maneaters
1-3 Gorgers
1-3 Sabre tusks
1 or 2x 6 Leadbelchers
6x Yhetees (for a friendly game or to get past Swedish Comp.)

All are usable Gorgers are slightly overcosted in my opinion but still fun to use.
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Ogrox I think you have your answer here ^ already! There is no need for me to add much to this; but I will, because that's the kind of guy I am!!  8)

I have never played a game with Ogres where I haven't taken leadbelchers! Never. Now I look upon it, I ought to give it a try...but it has never happened yet. They are Ogres with big guns...drop the big guns, they are still ogres and that is not to be sniffed at (ignored!). I usually run 2x4. I have run them in many other varients, but 2 units of 4 have always done me proud.

Sabretusks. Kitties...whatever you want to call them; they should be in! Single units (individual models) seems to work best...as many as you can get into the list. They look rubbish (unless you proxy/ change the model for say Fenrisian Wolves) but they are awesome at what they do. 3x1 is what I would suggest is the optimum.

It starts to stray into "choice" territory now. Mournfang were once the unit that would ensure that your enemies pants were full of the brown stuff when ever they were placed on the table. That is not as true today as it once was.
If your using them then 2x3 or 1x4 and 1x2 is the way I have used them. I always aimed to have 6 on the list (depending on points) and split them as suggested ^. Having said that, at lower points just knock off the number of units.

These days it seems that Maneaters are the opium of the age. A unit of 6 seems to be the current thinking. They are cheaper and have the same manoeuvrability of Mournfang (swiftstride, poisoned attacks, brace of pistols etc) anyway...whatever you kit them out with they seem to do the job.

Gorgers are over priced and underrated. It does depend on the army your playing, but they can have their place and be well worth the points spent if you know exactly what you want them for and what you want them to do. Honestly, I have only ever played a couple of games with Gorgers. They rocked! But for no apparent reason, they never made it back onto my list....

Yhetees; never used them. Never seen the point. I did try and convert some river trolls into "ice trolls" to combat the poor model look of Yhetees...but I never finished they because there was never a time when they were going to make  it onto any list I have written. That must say something.

And that's enough from me  :D

G_H



I usually run 2x 3 Maneater, 2x 4 Yhettee and 2x 1 sabretusk.
Guinness.
1 unit of 4 Leadbelchers
1 unit of 2 Mournfang Calvary
1 Thundertusk

I'm just starting to build an Ogre army but this would be my first experimental run to see which units would work for me.
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My rankings for our special in my current meta

1. Maneaters - Pretty devastating and with poisoned attacks can pretty much take on most things. I like 6 or 8.
2. Sabertusks - our best chaff, dummy deployment drops, decent BSB diver depending on opponent
3. Leadbelchers - Can clear chaff, weaken infantry blocks, and hold a flank pretty well. units of 4 for me.
4. Gorgers - While not the nastiest combat creatures, they definitely disrupt your opponents plans.
5. Mournfang - would probably have come in at #2 when our book first came out, but people know how to deal with them now, and units of 3 and 4 are hard to manoeuvre and easy to redirect unfortunately.

I have never played a game with Ogres where I haven't taken leadbelchers! Never. Now I look upon it, I ought to give it a try...but it has never happened yet.
G_H

I did once: hated it.

leadbelchers are usually the way to go for me.

Ogres have great, not so great and bad special choices.
The problem is, that you need the characters AND ironblasters, because they are even better.
So 1200 points special in 2400 points games?
Nope 800-ish is the best I can get
Cormorant on thundertusk ASL rule
Quote from: Cormorant on Aug 24, 2011, 05:46:24 PM
Now all we need is the 7th edition rule that said if the models are killed they don't get to fight and we WOULD be a broken army! lol

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I very rarely use leadbelchers, I just find that they never perform as well as they should. My preferred set up is maneaters with a couple of units of 2 mournfang, I have also used two large block of maneaters with good results
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