12 Jan 2015
Hey guys
Firstly this is another self played game, with no opponent but the guy looking at me in the mirror. These exercises allow me to create somewhat interesting battles and situations and I often out-wit myself as one might imagine. Take them for entertainment value but they will still serve for me a valuable addition to rounding out the MSU puzzle that I've embarked on.
This is game 3 of my MSU journey with the Ogres, however I've changed lists! It's currently belting down with rain here so I'm going to run through a briefing of each of the lists with the break downs:
Ogre Kingdoms MSU:
Tyrant - General, GW, HA, Trickster's Helm, Talisman of Preservation
Tyrant - GW, Glittering Scales, Talisman of Endurance, Ironcurse Icon
Bruiser - BSB, Armour of Destiny, GW
Firebelly - Dispel Scroll
6 Ogres - FC, IF
4 Ogres - Std, Mus, IF
2 x 3 Ogres - XHW, Mus
4 Leadbelchers - Mus
3 x 2 Mournfang Cav - IF, HA, Mus
2 x 1 Sabretusk
Ironblaster
I haven't seen many dual Tyrant lists floating about so to setup one up with MSU principles intrigued me. Also another point to consider is no Ironguts at all which can potentially hurt me with no core high strength attacks sole relying on the Tyrants to do some heavy lifting but secondly no magic banners. Hopefully I'll be able to overcome this hurdle. I've opted for cheap characters and cheap units. The general is the most expensive item in the list and can take a bit of punishment however all the characters excluding the Firebelly will be slapping S7 attacks around the battlefield.
Core intrigues me with no Ironguts to 'rely' on. I've opted for a larger unit of Ogres to sit 2 or more characters in depending on the opposition. A smaller unit of 4 can either run solo if I need a 'star' or 2 character in that turns it into a hitty block itself unlocking higher strength impact hits. 2 units of 3 Ogres will continue to serve me as a learning tool for getting in the way, I just hope my learning curve starts to get a little better with them.
Lots of speed in the Special choices with 3 MFC darts, these can certainly pack a punch against Undead so I really need to put the pressure on early and march them right up whilst keeping them in General/BSB range. going to be an interesting fight.
Ogre Keys to Victory
- Close the gap ASAP to ensure minimal casualties via shooting
- Retain initiative by destroying redirecting elements (Horse Archers, Archers, Scorpion)
- Create mutual support zones to anticipate Entombed units arriving
- Ironblaster targets - Casket/Catapult/Necrosphinx
Undead Legion MSU:
Liche High Priest - Dispel Scroll
4 x 10 Skeleton Archers
3 x 5 Horse Archers
30 Skeleton Warriors - FC
2 x 3 Knights - Entombed, Std
4 Knights - Std, Mus
Stalkers
2 x 3 Carrion
Tomb Scorpion
Necrosphinx
Casket of Souls
Catapult
One of my favourite lists recently when using Undead. With the new marching rules available it's made it a little more potent in terms of throwing units in front of the enemy allowing me to deal with them. It's got a good amount of S3 shooting which will be used to whittle down the oncoming Ogres but also the Catapult will be targeting the Ironblaster immediately and then bombarding the units. With the amount of re-directors in the list I'm unsure if a unit will ever get close to the general.
The Stalkers should shine in this matchup against the low initiative targets and will be focusing on the MFC darts as they pose a serious threat to the undead infantry units with their sheer speed and raw power. The Entombed units should have no problem in getting behind the units in order to create favourable combats backed up by magic. The Necrosphinx will be ideal for cutting down the small units of Ogres and looking for the flanks of the MFC/Ogres.
Undead Legion Keys to Victory
- Take out Sabretusks/Ironblaster
- Re-direct Ogre 'star' with marching and desert wind
- Setup Entombed units for maximum damage
- Utlising Flying units for optimal roles
Well the table is setup, and the game should commence shortly with a report in tow. Until then thanks for reading as per usual.
Firstly this is another self played game, with no opponent but the guy looking at me in the mirror. These exercises allow me to create somewhat interesting battles and situations and I often out-wit myself as one might imagine. Take them for entertainment value but they will still serve for me a valuable addition to rounding out the MSU puzzle that I've embarked on.
This is game 3 of my MSU journey with the Ogres, however I've changed lists! It's currently belting down with rain here so I'm going to run through a briefing of each of the lists with the break downs:
Ogre Kingdoms MSU:
Tyrant - General, GW, HA, Trickster's Helm, Talisman of Preservation
Tyrant - GW, Glittering Scales, Talisman of Endurance, Ironcurse Icon
Bruiser - BSB, Armour of Destiny, GW
Firebelly - Dispel Scroll
6 Ogres - FC, IF
4 Ogres - Std, Mus, IF
2 x 3 Ogres - XHW, Mus
4 Leadbelchers - Mus
3 x 2 Mournfang Cav - IF, HA, Mus
2 x 1 Sabretusk
Ironblaster
I haven't seen many dual Tyrant lists floating about so to setup one up with MSU principles intrigued me. Also another point to consider is no Ironguts at all which can potentially hurt me with no core high strength attacks sole relying on the Tyrants to do some heavy lifting but secondly no magic banners. Hopefully I'll be able to overcome this hurdle. I've opted for cheap characters and cheap units. The general is the most expensive item in the list and can take a bit of punishment however all the characters excluding the Firebelly will be slapping S7 attacks around the battlefield.
Core intrigues me with no Ironguts to 'rely' on. I've opted for a larger unit of Ogres to sit 2 or more characters in depending on the opposition. A smaller unit of 4 can either run solo if I need a 'star' or 2 character in that turns it into a hitty block itself unlocking higher strength impact hits. 2 units of 3 Ogres will continue to serve me as a learning tool for getting in the way, I just hope my learning curve starts to get a little better with them.
Lots of speed in the Special choices with 3 MFC darts, these can certainly pack a punch against Undead so I really need to put the pressure on early and march them right up whilst keeping them in General/BSB range. going to be an interesting fight.
Ogre Keys to Victory
- Close the gap ASAP to ensure minimal casualties via shooting
- Retain initiative by destroying redirecting elements (Horse Archers, Archers, Scorpion)
- Create mutual support zones to anticipate Entombed units arriving
- Ironblaster targets - Casket/Catapult/Necrosphinx
Undead Legion MSU:
Liche High Priest - Dispel Scroll
4 x 10 Skeleton Archers
3 x 5 Horse Archers
30 Skeleton Warriors - FC
2 x 3 Knights - Entombed, Std
4 Knights - Std, Mus
Stalkers
2 x 3 Carrion
Tomb Scorpion
Necrosphinx
Casket of Souls
Catapult
One of my favourite lists recently when using Undead. With the new marching rules available it's made it a little more potent in terms of throwing units in front of the enemy allowing me to deal with them. It's got a good amount of S3 shooting which will be used to whittle down the oncoming Ogres but also the Catapult will be targeting the Ironblaster immediately and then bombarding the units. With the amount of re-directors in the list I'm unsure if a unit will ever get close to the general.
The Stalkers should shine in this matchup against the low initiative targets and will be focusing on the MFC darts as they pose a serious threat to the undead infantry units with their sheer speed and raw power. The Entombed units should have no problem in getting behind the units in order to create favourable combats backed up by magic. The Necrosphinx will be ideal for cutting down the small units of Ogres and looking for the flanks of the MFC/Ogres.
Undead Legion Keys to Victory
- Take out Sabretusks/Ironblaster
- Re-direct Ogre 'star' with marching and desert wind
- Setup Entombed units for maximum damage
- Utlising Flying units for optimal roles
Well the table is setup, and the game should commence shortly with a report in tow. Until then thanks for reading as per usual.
"Nec sorte nec fato"
Ogre Battles!
Tactica: Sabretusks
Tactica: Gnoblars
Ogre Battles!
Tactica: Sabretusks
Tactica: Gnoblars
















