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2400 Ogre Kingdoms vs Undead Legion

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Ogre Kingdoms vs. Undead Legion
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Hey guys, welcome to another solo game of Warhammer that I played a few days ago.  With a recent bout of new employment I was away from home for 5 weeks and during that time a lot of Warhammer was on the brain.  There was thoughts of End Times, how that would impact my games and my tiny gaming group but also just the game in general.  Please consider this game is purely for entertainment purposes only, I don't attempt to make tournament winning lists and my first priority is fun and theme.  Enjoy.

Overview
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Date played: Thursday, 4 December 2014

Ogre Kingdoms
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  (T) Tyrant
      - Sword of Striking, Greedy Fist, Enchanted Shield, Giantbreaker, Other Trickster's Shard
  (B) Bruiser
      - BSB, Talisman of Preservation, Great Weapon
  (F1) Firebelly
      - Level 2, Lore of Fire (Fireball, Flaming Sword), Hellheart
  (F2) Firebelly
      - Level 2, Lore of Fire (Fireball, Flame Cloak), Ruby Ring, Dispel Scroll
  (O1) 7 Ogres
      - Ironfists, Full Command
  (I1) 7 Ironguts
      - Full Command, Standard of Discipline
  (M) 6 Maneaters
      - Full Command, Dragonhide Banner, Brace of Pistols
  (L1) 4 Leadbelchers
      - Musician
  (L2) 4 Leadbelchers
      - Musician
  (S1) Sabretusk
  (S2) Sabretusk
 
I basically wanted to run a Dual Firebelly list with the hitty Tyrant to see how it performed.

Undead Legion
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  (TK) Tomb King
      - Great Weapon, Armour of Destiny, Obsidian Loathstone
  (N) Necrotect
      - Tormenter Sword, Charmed Shield, Opal Amulet, Mask of EEE!
  (LHP1) Liche High Priest
      - Lore of Light (Speed of Light, Pha's Protection, Birona's Timewarp, Net), Earthing Rod
  (LHP2) Liche High Priest
      - Lore of Nehekhara (Desert Wind, Protection, Vengeance, Desiccation), Dispel Scroll
  (U1) 9 Ushabti
      - Full Command, Great Weapons
  (C1) 3 Carrion
  (C2) 3 Carrion
  (CoS1) Casket of Souls
  (H) Hierotitan
  (SA1) 20 Skeleton Archers
      - Standard, Musician
  (SA2) 10 Skeleton Archers
  (SA3) 10 Skeleton Archers
  (SC) 6 Skeleton Chariots
      - Standard, Musician, Banner of Eternal Flame

With finishing a unit of Ushabti as my last unit I painted I was really keen to get them onto the battlefield and into some action.  Granted they are not the most economical unit in terms of cost comparison in Warhammer but they have a certain coolness factor that hangs over from last edition but would that be enough to convince me to include them in future lists?  Who knows.

Deployment
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Undead Legion get the first drop and begin with the 10 man blocks of archers whilst the Ogres counter with the Sabretusks revealing little.  Maneaters gain a central position to ensure they have a good shot at maintaining maximum shooting damage against key targets being the constructs and casket.  As per susual I wanted the Tyrant in a central position spreading his Leadership whilst his opposite in the Undead leads the Ushabti on the flank to sweep through the Ogre army.  The Ogres win the roll off to proceed first.



Turn 1 - Ogre Kingdoms
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Some basic movement from the Ogres, Sabretusk zooms up the flank to cause trouble later, the Ironguts push right up the guts whilst the Leadbelchers look to assault the Ushabti from a distance.  The Maneaters and Leadbelchers facing off against the chariots would make them pay for their positioning.  The magic phase is 8 vs 5 and right away a 3D6 Fireball is attempted on the Carrion nearer the Chariots however this is dispelled with an equal amount of dice.  The second Firebelly goes to work with the same spell and this time is goes through engulfing two of the Undead birds.  Lastly Flaming Sword is attempted onto the Maneaters however this is dispelled.

The shooting elements of the Ogre army get to work and the Ushabti cop 4 wounds from their opposite Leadbelchers whilst the Chariots take 2 casualties from the storm of shrapnel.  The Maneaters attempt to pick off the lone Carrion however fail in their attempt.

Turn 1 - Undead Legion
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With no emotion from the losses the King signals the advance.  The lone Carrion gets into a position to divert the Ironguts whilst the Archers withdraw for more opportunity to shoot.  Magic winds blow for 9 vs 6 and immediately the Casket of Souls is unleashed however the Firebellies anticipate this and ensure it's dispelled.  Birona's Timewarp is cast upon the Ushabti however the Firebelly reads his dispel scroll as it crumbles to dust as the ancient text is spoken.  The Liche Priest mutters the words of Desert Wind healing some damage to the Carrion and Ushabti but also allowing the Carrion to zoom behind the Leadbelchers and get the Hierotitan into a supportive position.  Spirit Leech is attempted however the Ogre magic is too strong to cut through.



Turn 2 - Ogre Kingdoms
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The Bruiser signals a charge and the Ironguts launch into action however they lose momentum after tackling a small wall and fail to reach their target of the Skeleton Archers.  The Firebelly however from the Ogres spots an opportunity to smash the Undeads magic and rushes headlong into battle into the flank of the smaller block of Skeleton Archers.  5 vs 4 Magic phase and a 2D6 Flaming sword fails to materialise on the Leadbelchers facing the Chariots, a Fire Cloak is attempted onto the Firebelly however this is easily dispelled.  Shooting puts a single wound onto the Chariots whilst between the Poison slinging Maneaters and the Leadbelchers they de-animate the Hierotitan into a pile of rubble.

The Firebelly wastes no time and with a fury that would match Khalida's menstral cycle he puts the hurt on the unit smashing them apart and a healthy 8 hits with the breath weapon ensures not a single skeleton or Liche High Priest remain.  A heavy blow for the forces of the Undead.



Turn 2 - Undead Legion
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The Carrion swoop into the blocking Sabretusk and the Chariots smash into the Ironguts not content to sit about and take continued fire from the Ogres.  Magic generates 8 dice vs 7 dice for the Ogres and whilst Pha's Protection and Light of Death are both dispelled this allows Birona's Timewarp to augment the Chariots.  They drop 2 Ironguts when all said and done and only take a single casualty in return.  A pretty poor display from both sides however the Ironguts easily hold.



The time had come and the Tyrant roars his intent and crashes into the Ushabti whilst the Leadbelchers hit the flank.  The Firebelly charges into the Carrion blocking his path.  7 vs 6 for magic is rolled up and not wasting a second the Firebelly throws all of his power into Flaming Sword onto the Ogres with 6D6.  Shooting pours all fire into the block of 10 Archers near the Casket and after the smoke clears a single Undead soldier remains.  The Chariots are cut away to open the path for the Ironguts whilst they take a further casualty.  The Carrion screech in triumph as they peck a massive 3 wounds into the Firebelly who can barely recover enough to battle the birds.  The Ushabti Ancient accepts the challenge of the Tyrant and takes 2 wounds allowing the King and remaining Ushabti to crush 3 Ogres.  4 Ushabti drop however from the payback and a further one crumbles from existence.



Turn 3 - Undead Legion
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The Hellheart fails to capture the remaining Liche Priest and the fight continues.  Speed of Light augments the Carrion as they speedily drop the Firebelly into a pile of body fat.  The Liche Priest then sets of work on patching up the Ushabti as Birona's Timewarp and Pha's Protection increases their fighting ability.  The Tyrant takes 3 wounds from the Ancient before it is smashed apart however the Ushabti dish out 7 wounds taking 2 back and it's enough to break the Ogres spirit and as they turn to run it's not a clean break and they're ran down swiftly.  The Leadbelchers break and run for the edge of the battlefield.



Turn 4 - Ogre Kingdoms
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The Sabretusk rushes into the lone Archer as the Ironguts charge the remaining Carrion.  Magic is a 6 vs 3 affair with Flaming Sword onto the Leadbelchers.  The Maneaters put a single wound onto the Ushabti.  The Archer is torn apart as the Sabretusk rushes 8" forward whilst the Carrion is easily dismissed with the wave of a great weapon.

Turn 4 - Undead Legion
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The Carrion swoop into the Sabretusk.  Magic winds blow strong for the Undead with 12 vs 5, Net onto the Maneaters is dispelled, Light of Death drops 3 of the Leadbelchers however the remaining holds fast.  Birona's Timewarp on 4D6 goes IF onto the Archers sucking the remaining power from the air.  A single wound is inflicted onto the Leadbelcher whilst the Carrion tear apart the Sabretusk and fly off the battlefield.

Turn 5 - Ogre Kingdoms
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The Firebelly and Maneaters rush into the Archers intent on removing the roadblock for the final prize.  Magic is 7 vs 4 and a 6D6 Flaming Sword onto the Firebelly creates a power drain meaning no more magic for the Ogres.  The Archers drop a single Maneater before impact hits and attacks alone clean up Skeleton Archers before the Firebelly can say boo.  The Maneaters overrun 8" whilst the Firebelly 3".

Turn 5 - Undead Legion
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Birona's Timewarp is cast onto the Ushabti whilst Light of Death's souls claim 4 wounds onto the Maneaters.

Turn 6 - Ogre Kingdoms
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The Ironguts charge the Casket of Souls whilst shooting attacks put a single wound on the remaining High Priest, Tomb King and 2 wounds onto the Ushabti.  The Casket is torn apart however the booby trapped kill switch fails to detonate.  Damn Nehekharan engineering....

Turn 6 - Undead Legion
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The Carrion charge and gobble up the Leadbelcher.

Result - Ogre Kingdoms Victory

Conclusion - Well thanks for taking the time to read this battle report guys.  It was fun to play against myself and have my sons throw dice at me however it certainly shows what a few weeks away from gaming can do as well.  5 weeks off has created some loop holes in my game it seems and I couldn't believe I left the opening for the Firebelly to take out my level 4, I can't help but think that was the kick the Undead got and just couldn't recover from entirely.  Had I had the caster well you know the story.  Gave away the Hierotitan as well which is a shame because it's a cool model.  :)
"Nec sorte nec fato"

Ogre Battles!

Tactica: Sabretusks
Tactica: Gnoblars

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