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How do your Mournfangs die?

original thread ↗

Just a quick survey for those who use them? What kills them usually?

I am then going to look at ways of keeping them alive longer.

vs. Skaven
Warplightning Cannons, Doomwheels and Fellblade Warlord.

vs. Elves
RBT's, Dragons and Characters with high strength

vs. Empire
Steam Tank, Demigryphs, Cannons

WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
Wild riders, way watchers, warp lightning cannons, searing doom, white lions...

How do they die?  Horribly.
In my case, just failing saves.

In general.

Seriously, I was not born to pass a 3+ armour save (I never seem to get them near anything that doesn't have at least -1 to their save too...)
Ogres - because who honestly likes 2 wound heroes?
Just to comment on the Skaven notes as just played them last week.

3 Mournfang with 2+ save as usual, standard Dragon set up. They charged a doomwheel and killed it with impact hits. Used a cat and 10 gnoblars to make sure they were never going to be the closest. They then charged the bell bunker stormvermin with a fellblade warlord. Luckily in first 2 turns he took 2 wounds so was left on 1.

Mauled the unit with breath attack and impact hits killed 10. More killed from melee including warlord dead before he could strike. Took a side charge from a abom and saved 5 out of 6 wounds caused by impact hits and lost 1 guy due to feed. Game ended with 2 left alive handily and my opponent who has never seen them due their duty before cursing them.

Happy days.

Ka
My Campaign Idea: Have a look and feedback!
http://www.ogrestronghold.com/forum/index.php?topic=18336.0
Mournfangs?  You mean lunch-tins for Maneaters?  Also known as flank-shot practice for Ironblasters.
Combat res and shooting basically.

My 3 mournfang rarely put out 10 wounds, as I hardly ever see "core blocks with WS3 and S3" in my meta, so they  will allways have to face something dangerous. I feel they need to get the combi charge in to do well, and have started taking my ManEaters > Mournfang.
Brilliant on paper, but low ini and 2+ means any decent unit will kill one before my guys swing, or that is at least how it feels, sadly :(

/Jacob
The casket of souls has done a number on mine on more than one occasion...
If you deploy them in a sub-optimal way, they tend to get chomped apart by other things.

MFC fall to cannons, monsters, and other things with high Strength that make their armor save be not so good. But then again, MFC's purpose should be to hit Infantry blocks. Even if the Infantry have better WS or Strength than the normal, that's okay, because MFC can shred through most basic infantry blocks based upon their average-low toughness.

Nowadays, when I play MFC, I put them in the middle of my battleline, as opposed to the flank, because they can run up the middle and smash up the enemy's bunkers with no problem; plus, if you pay attention to your opponent's war machine placement, you can set them up to get the fewest amount of shots against them.

And yeah, dice are dice. Sometimes MFC just crumple, sometimes they shine. That's part of the fun :P
38 Gnobs! Almost on my 4th Pack of Trappers! Exciting
Gibblet, Nibblet, Crunchybit, Snorti, Lullzee, Wakezee, Wardler, and Primo! (For sharing the Forum Primer to help out a new member! )

New book WLD: 21/11/3 - Got trounced by one of the "Khaine" elf armies... Stupid new rules...

The casket of souls has done a number on mine on more than one occasion...

Tell me about it.
Apparently mine enjoys losing combat, running away and then being caught and killed by 3 or 4 marauder horsemen... :|
There is only news.  There is no good or bad.
Always Wild Riders. I hate Wild Riders.

And Trolls.
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