Totte
25 Sep 2014
Heres a try im gonna test this list out tomorrow
2500 Pts - Ogre Kingdoms Army
Slaughtermaster @ 340.0 Pts
General; Magic Level 4; Lore of the Great Maw; Great Weapon
Talisman of Preservation
Bruiser @ 196.0 Pts
Look-Out Gnoblar; Great Weapon; Battle Standard
Armour of Destiny
Butcher @ 162.0 Pts
Magic Level 2; Lore of the Great Maw; 2ndWeapon
Dispel Scroll
7 Ironguts @ 336.0 Pts
Look-Out Gnoblar; Great Weapon; Heavy Armour;Full command
8 Ironguts @ 379.0 Pts
Look-Out Gnoblar; Great Weapon; Heavy Armour; Full command
1 Sabretusk Pack @ 21.0 Pts
1 Sabretusk Pack @ 21.0 Pts
1 Sabretusk Pack @ 21.0 Pts
6 Maneaters (heavy armour) @ 361.0 Pts
Poisoned Attacks; Stubborn, 2 hand weapons standard and musician
3 Mournfang Cavalry @ 230.0 Pts
Iron Fist; Heavy Armour; Standard; Musician
1 Stonehorn @ 250.0 Pts
1 Gorger @ 90.0 Pts
1 Gorger @ 90.0 Pts
Models in Army: 33
Total Army Cost: 2497.0
Badmarsh
26 Sep 2014
Morning Totte,
Having a quick look at your list, I would swap the 4+ ward items on the the SM and BSB. You can give the BSB the ToP and HA, for the same price and armour save.
This will take your list to 2502 but most opponents will not be bothered about the 2 points over.
Non-stubborn Ld8 looks weak. I would recommend the usual SoD and CoC, if you can make some cuts elsewhere.
Badmarsh
Totte
26 Sep 2014
Well I could tweak in the standard of discipline on one of the gut units but 2 points above aint gonna happen I like to play by therules plus i plan to go to tourneys.
I got 2 maw so can stubborn them if i take signature spell:) Crown of command hits comp to hard and I try to make a rather friendly ish list so i get high comp score not sure how the swedish take using heavy armour on the lord even tho its legal.
thx for tips tho will try to tweak in the standard of discipline
Badmarsh
26 Sep 2014
Hello again,
I understand you wanting to stay below the limit.
Using the the signature spell to get stubborn is a double edged sword. On one side, having the CoC means that you don't risk any miscasts casting AND you can use the power dice that could be used to cast another augment spell instead. The flip-side is it eats into your army points and from what you have said, it has a negative impact because of the Swedish scoring system.
It's possible to get the extra 20 points needed for the HA for the BSB and SoD, by dropping the bellowers from both IG units. You could drop the champions instead, but then that would mean one of your characters needs to accept it instead (or withdraw to the back of the unit).
Badmarsh
PS Which armies are you thinking of playing? Flaming attacks/2+ ward items could be worth investing in, depending upon your opponents.
Totte
26 Sep 2014
today i faced lizardmen a loss sadly but il keep trying:) so tweaked the list slightly and added the standard of discipline to the biggest gut unit where butcher will be going can remove champions for banner of flame attacks removed 1 sabretusk
Totte
26 Sep 2014
2500 Pts - Ogre Kingdoms Army
Ok so made some minor changes to the list what ya think? One thing im considering to do is to remove all champions to bring some gnoblars onto the table if i remove all champions i get 14 gnoblars without anything just to stand vs some shooting or something not sure
Slaughtermaster @
General; Magic Level 4; Lore of the Great Maw; Great Weapon
Talisman of Preservation
Bruiser @
Look-Out Gnoblar; ; Battle Standard
Talisman of endurance, Heavy armour, Sword of might
Butcher @
Magic Level 2; Lore of the Great Maw; 2ndWeapon
Dispel Scroll
7 Ironguts @
Look-Out Gnoblar; Great Weapon; Heavy Armour;Full command ,
8 Ironguts @
Look-Out Gnoblar; Great Weapon; Heavy Armour; Full command, Standard of discipline
1 Sabretusk Pack @
1 Sabretusk Pack @
6 Maneaters (heavy armour) @
Poisoned Attacks; Stubborn, 2 hand weapons , full command,
3 Mournfang Cavalry @
Iron Fist; Heavy Armour; Full command
1 Stonehorn @
1 Gorger @
1 Gorger @
Total Army Cost: 2499.0