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Which should I pick? - League upgrades

original thread ↗

I'm throwing the question to the community, curious to see your opinions.

My current league is a sudo-escalation league, where after every game you can choose one upgrade to relax the restrictions.  The restrictions are as follows (modified by my current upgrades):
2400 Points
Army Restrictions:
◾350 points Maximum in Lords
◾350 points Maximum in Heroes
◾350 point limit on a single Core Unit
◾300 point limit in Specials
◾300 point limit in Rare
◾Special characters are allowed as long as they do not cost more than the player is allowed to use
◾4- Levels of Magic
◦Units that cast magic count as their own level.
◦Rune Lords, Warrior Priests and Rune Priests count as a level One (1) magic-user.
◦Units that give power/dispel dice and cast spell(s) count as a level one mage (Hurricanum, Anvil, Casket of Souls, etc.)
◾55 points on any single magic item, including Spites, Blood Lines, Big Names, war machines, Virtues, Gifts, etc.
◾1 War Machine (Skaven weapon teams have their own sub-rule, they may take one Warp Fire Thrower, one Poison Wind Mortar, and one Ratling Gun, before taking another of the same kind)
◾1 Model with the Thunderstomp rule
◾300 points Maximum on Chariot(s)
◾1 Unit with the Ethereal rule
◾Allies:  You can take Core units from ONE (1) other army book.  Allies are at -1 Leadership, cannot be joined by Characters, cannot use the Generals LD, or the BSB re-roll ability, nor can they be Augmented with friendly spells.
◦The 350pt cap for unit size applies to ally units as well as your own.
◦Only 600 points may be spent on allies.

So, I have 2 remaining upgrades before the Finals (assuming I'm in them), and there are two ways I'm thinking about going with them.

Option 1: I take an additional magic level and another +50 points in Lords, allowing me field a fully kitted  Slaughtermaster, along with a butcher/firebelly as a back-up caster and/or hellheart/scroll caddy.

Option 2: I take an additional +50 to Rares and an additional +50 to chariots so I can grab an additional Ironblaster.

For the record, I simply don't have 1200 points worth of Core-models, so I've been taking Allies in every game.  Usually Khorne warriors of Chaos, but sometimes Longbeard Dwarves and Quarrellers
Who are your opponents in your League that you face off against most often? I think that should answer your question as to which option to take.

Option #1 would be better against opponents with less large monsters/war machines and where you may need help with magic augments in combat. Option #2 would be better against opponents with more targets that you need to shoot down before combat (I'm thinking Nurgle DPs and/or counter-war-machines).

Not knowing what your current list is, I'd also say that having the well kitted SMaster (Option#1) would be good for a Gutstar in keeping it alive (as well as bubble-pumping any support units). Having double Ironblaster, however, can be considered a solid tournament choice, giving you a lot of accurate heavy firepower to deal with things that not even our hardiest troops can take down easily.

I myself would probably go Option#1, but that's knowing how I play and the usual opponents I go up against. I'd say, evaluate your possible competition, and use that information to help focus your army list for the finals (which, hopefully, you'll win ;)).
34 Gnobs! Over 3 Packs of Trappers! Woot!
Gibblet, Nibblet, Crunchybit, and Snorti! (For rules clarification on dwarf Snorri banner )

New book WLD: 21/10/3 - Haven't kept up on this! Solid win, followed by a good training-game tie!

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