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Ogre/Skaven doubles synergy

original thread ↗

Hello again, Stronghold.

I am ending my long warhammer hiatus (damn you graduate school) with a doubles tournament at the local GW: 1200pts per player, no army can be allied with themselves (though why they'd want to I don't know...). My erstwhile compatriot in this tourney are the skittering, slimy skaven, a weedy people as far removed from our noble bulk as can be. I was wondering if you had any thoughts as to what synergistic elements exist between the two armies; we have already thought of him being the anvil to my hammer and the 'holy moly that's a lot of boom' to my 'OMG THE OGRES ARE CHARGING', but I'd love to see what else can be thought of!
Ogre Achievements:  22/101
Last Achievement:  One for the Cauldron

New book record:  6/1/3
Last game:  WoC...Win
Just don't have him bring the Doomwheel and you should be in good company. I did this once with a Skaven teammate who brought mostly plague monks and stuff... and some shooting. It was a grand time!
Forum Primer - Please read! - The Bellower

Ogre Achievements Complete: 10/101
I did doubles with dwarves a while back, and we made quite the gunline between us that worked well; skaven might pull off the same.  Our mobility meant we could meet threats to the gunline well, and cheap trappers to stand in front of war machines paid off.

Remember at 1200 people cannot protect characters well; so sniper maneaters + assassins might be a fun trick to try.
Be careful with panic too! Unless the rules you play don't cause panic from your team's units...
Forum Primer - Please read! - The Bellower

Ogre Achievements Complete: 10/101
ooh, didn't consider panic. Need to find a way to work around that with two low leadership armies.
Ogre Achievements:  22/101
Last Achievement:  One for the Cauldron

New book record:  6/1/3
Last game:  WoC...Win
I actually think Ogres and Lizardmen have a lot of synergy.

Tetto-ekko and a SM with gruts sickle will work wonders
First, decide who's bringing the redirectors; our Saber Tusks or their Giant Rat packs.  Ours have better mobility, theirs are more durable (thanks to randomized shooting).  Heck, both of you bring some and control the field.  at 1200 points, we can only bring one ironblaster, but that pairs well with their warp-lightning cannon, and he can still bring one or two plague-capults (or whatever they're called).  Ask if he wants to bring the Storm banner; it will mess with your shooting.  Finally, talk about magic.  You don't want to try and share the dice; that'll just weaken both of you.  Personally I feel his Grey Seer would be superior to our slaughter master.  Finally, ask if he's bringing some slave-buses.  These thinks are wonderful tarpits, and will tie things up nicely for your flank charges.
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