15 Mar 2014
Ogre Kingdoms vs. Warriors of Chaos
===================================
Overview
--------
Date played: Saturday, 15 March 2014
Ogre Kingdoms
-------------
(T) Tyrant
- Heavy Armour, Ironfist, Sword of Striking, Talisman of Preservation, Giantbreaker
(B) Bruiser
- BSB, Light Armour, Great Weapon, Crown of Command
(I) 8 Ironguts
- Full Command, Standard of Discipline
(MC) 2 Mournfang Cavalry
- Heavy Armour, Ironfists, Musician
(L) 4 Leadbelchers
- Musician
(S1) Stonehorn
- Harpoon Launcher
(S2) Sabretusk
(S3) Sabretusk
Warriors of Chaos
-----------------
(SL) Sorcerer Lord
- Mark of Tzeentch, Talisman of Preservation
(EC) Exalted Champion
- Mark of Tzeentch, Battle Standard Bearer, Halberd, Scaly Skin, Talisman of Endurance
(WoT) 19 Warriors of Tzeentch
- Shield, Full Command
(C) Chimera
- Regen, Breath Weapon
(S) 3 Skullcrushers
- Ensorcelled Weapons, Musician, Standard
Deployment
----------

Turn 1 - Warriors of Chaos
--------------------------

Magic phase is 9 vs 5, Firestorm does no damage to something, whilst Gateway does 3D6 S10 hits on the Stonehorn leaving a crater. Ouch. Sabretusk
runs.
Turn 1 - Ogre Kingdoms
----------------------

Sabretusk runs off table.
Turn 2 - Warriors of Chaos
--------------------------

Skullcrushers into the Ironguts. Magic phase results in nothing. Skullcrushers kill 3 Ironguts for only 4 wounds in return. Massive airswinging
Ogres.
Turn 2 - Ogre Kingdoms
----------------------

Mournfang into the flank of the Skullcrushers. Leadbelchers put 3 wounds onto the Chimera. Skullcrushers are dispatched but only 3 Ironguts and
Characters remain.
Turn 3 - Warriors of Chaos
--------------------------

Magic Phase is a 7 vs 5, Bolt of change kills a Leadbelcher whilst Gateway leaves a single remaining. Fire breath wounds.
Turn 3 - Ogre Kingdoms
----------------------

Charge and kill Chimera.
Turn 4 - Warriors of Chaos
--------------------------

7 vs 5 magic phase, magic kills an Irongut and wounds each of the characters.
Turn 4 - Ogre Kingdoms
----------------------

Everything charges into the Warriors and impact hits account for zero wounds. Oh dear. Tyrant challenges the enemy BSB to no avail whilst each side
takes 4 wounds.
Turn 5 - Warriors of Chaos
--------------------------

Massive air swings all around, my BSB is killed, MFC break and the Tyrant is chased down and I concede for the second time in less than 1 hour. Ouch.
Result - Warriors of Chaos Victory
Conclusion - Damn. I'm not doing myself any favours in the 1500 point department it seems!
Damn that Infernal Gateway. At least the multi charge looked great. I think I should have challenged with the IG champion, and done some casualties onto the rank and file but man my brother can roll his 5+ wards like a boss. No getting around that.
===================================
Overview
--------
Date played: Saturday, 15 March 2014
Ogre Kingdoms
-------------
(T) Tyrant
- Heavy Armour, Ironfist, Sword of Striking, Talisman of Preservation, Giantbreaker
(B) Bruiser
- BSB, Light Armour, Great Weapon, Crown of Command
(I) 8 Ironguts
- Full Command, Standard of Discipline
(MC) 2 Mournfang Cavalry
- Heavy Armour, Ironfists, Musician
(L) 4 Leadbelchers
- Musician
(S1) Stonehorn
- Harpoon Launcher
(S2) Sabretusk
(S3) Sabretusk
Warriors of Chaos
-----------------
(SL) Sorcerer Lord
- Mark of Tzeentch, Talisman of Preservation
(EC) Exalted Champion
- Mark of Tzeentch, Battle Standard Bearer, Halberd, Scaly Skin, Talisman of Endurance
(WoT) 19 Warriors of Tzeentch
- Shield, Full Command
(C) Chimera
- Regen, Breath Weapon
(S) 3 Skullcrushers
- Ensorcelled Weapons, Musician, Standard
Deployment
----------

Turn 1 - Warriors of Chaos
--------------------------

Magic phase is 9 vs 5, Firestorm does no damage to something, whilst Gateway does 3D6 S10 hits on the Stonehorn leaving a crater. Ouch. Sabretusk
runs.
Turn 1 - Ogre Kingdoms
----------------------

Sabretusk runs off table.
Turn 2 - Warriors of Chaos
--------------------------

Skullcrushers into the Ironguts. Magic phase results in nothing. Skullcrushers kill 3 Ironguts for only 4 wounds in return. Massive airswinging
Ogres.
Turn 2 - Ogre Kingdoms
----------------------

Mournfang into the flank of the Skullcrushers. Leadbelchers put 3 wounds onto the Chimera. Skullcrushers are dispatched but only 3 Ironguts and
Characters remain.
Turn 3 - Warriors of Chaos
--------------------------

Magic Phase is a 7 vs 5, Bolt of change kills a Leadbelcher whilst Gateway leaves a single remaining. Fire breath wounds.
Turn 3 - Ogre Kingdoms
----------------------

Charge and kill Chimera.
Turn 4 - Warriors of Chaos
--------------------------

7 vs 5 magic phase, magic kills an Irongut and wounds each of the characters.
Turn 4 - Ogre Kingdoms
----------------------

Everything charges into the Warriors and impact hits account for zero wounds. Oh dear. Tyrant challenges the enemy BSB to no avail whilst each side
takes 4 wounds.
Turn 5 - Warriors of Chaos
--------------------------

Massive air swings all around, my BSB is killed, MFC break and the Tyrant is chased down and I concede for the second time in less than 1 hour. Ouch.
Result - Warriors of Chaos Victory
Conclusion - Damn. I'm not doing myself any favours in the 1500 point department it seems!
Damn that Infernal Gateway. At least the multi charge looked great. I think I should have challenged with the IG champion, and done some casualties onto the rank and file but man my brother can roll his 5+ wards like a boss. No getting around that."Nec sorte nec fato"
Ogre Battles!
Tactica: Sabretusks
Tactica: Gnoblars
Ogre Battles!
Tactica: Sabretusks
Tactica: Gnoblars
