22 Nov 2006
First off, is there anyone who regularly uses something other than the Tenderiser with their Tyrant? When I first started playing OK, I wanted to try something different, but the Tenderiser is so obviously the best choice (or, perhaps, all of the other weapon options are too expensive for what they do or not worth taking) that I have a hard time rationalizing anything other than a plain, old GW if I really want to save points. And it's not just for challenges. I surprised my Beastman opponent last night when he was sure that he was keeping his Dragon Ogres out of my Ironguts' charge range. And he was. They just weren't out of the Longstrider Tyrant's charge range who dealt out 7 wounds with the Tenderiser, broke them, and let them run off the table. What changes would people make to the other weapon options to make something at least a consideration as opposed to the Big T?
I've really veered away from Gorgers, recently. Of course, part of that has to do with playing against Beastmen fairly often, where a Slavegiant is simply so much more useful from an Ld perspective than the Gorger is. However, Gorgers are really only good against war machines and smaller, man-sized units in my experience. They perform adequately in holding larger units in place for a couple turns since they're Unbreakable, but I'm often finding them to be underwhelming. Perhaps I just need to change their arrival locations a bit more, since I almost always default to the opposite table edge.
I've really veered away from Gorgers, recently. Of course, part of that has to do with playing against Beastmen fairly often, where a Slavegiant is simply so much more useful from an Ld perspective than the Gorger is. However, Gorgers are really only good against war machines and smaller, man-sized units in my experience. They perform adequately in holding larger units in place for a couple turns since they're Unbreakable, but I'm often finding them to be underwhelming. Perhaps I just need to change their arrival locations a bit more, since I almost always default to the opposite table edge.
), there something in almost every army that is REALLY hurt by it: