The Ogre Stronghold

The first and largest home of the Ogre Kingdoms — preserved.

Filter by date range

Standalone from the search box above — this queries Pagefind directly and checks each result's date itself, since the packaged search widget can only match a single exact date, not a range.

2400 OK vs WOC

original thread ↗

Ogre Kingdoms vs. Warriors of Chaos
===================================

Overview
--------
Date played: Friday, 6 December 2013

Ogre Kingdoms
-------------
  (S1) Slaughtermaster
      - Armour of Destiny, Ironfist, Hellheart
  (B) Bruiser
      - Battle Standard Bearer, Talisman of Preservation, Enchanted Shield
  (I1) 6 Ironguts
      - Standard, Musician, Banner of Discipline
  (I2) 6 Ironguts
      - Standard, Musician
  (O) 6 Ogres
      - Standard, Musician, Ironfists
  (L) 4 Leadbelchers
      - Musician   
  (MC1) 4 Mournfang Cavalry
      - Musician, Standard, Ironfists, Heavy Armour, Dragonhide Banner
  (MC2) 4 Mournfang Cavalry
      - Musician, Standard, Ironfists, Heavy Armour
  (S2) Sabretusk
  (S3) Sabretusk
  (I3) Ironblaster


Warriors of Chaos
-----------------
  (SL) Sorcerer Lord
      - Lore of Death   
  (EH) Exalted Hero
      - Battle Standard Bearer
  (WoK1) 10 Warriors of Khorne
      - Full Command, Halberds
  (WoK2) 10 Warriors of Khorne
      - Full Command, Halberds
  (WoK3) 10 Warriors of Khorne
      - Full Command, Halberds
  (WoK4) 10 Warriors of Khorne
      - Full Command, Halberds
  (WoK5) 10 Warriors of Khorne
      - Full Command, Halberds
  (WoK6) 10 Warriors of Khorne
      - Full Command, Halberds
  (GC1) Gorebeast Chariot
  (GC2) Gorebeast Chariot
  (T1) 3 Trolls
  (T2) 3 Trolls


Deployment
----------
 

Turn 1 - Ogre Kingdoms
----------------------
 

Turn 1 - Warriors of Chaos
--------------------------
 

Warriors on the far flank fail a charge against the Mournfang Cavalry.  Spirit Leech does 4 wounds onto the Slaughtermaster however he wards 3 of them.

Turn 2 - Ogre Kingdoms
----------------------
 

Mournfang Cavalry charge the Warriors of Khorne, I lose a MFC on the way in due to Dangerous Terrain!  Bonecrusher on the wounded Gorebeast Chariot is dispelled and I fail to cast Trollguts on the Leadbelchers ending the phase.  The Ironblaster true to form puts 4 wounds onto the other Gorebeast chariot whilst the Leadbelchers chip the last wound from the other.  After combat 2 MFC remain and the Warriors are dispatched however my overrun only takes me 3" and remains in the charge arc of the warriors!

Turn 2 - Warriors of Chaos
--------------------------
 

Warriors charge the flank of the MFC.  Trolls fail charge the Ironblaster and stagger forward.  Spirit Leech fails to cast ending the phase.  The Warriors drop a MFC however I kill 4 back and hold.

Turn 3 - Ogre Kingdoms
----------------------
 

The Ironguts and BSB charge into the Warriors flank whilst over the otherside of the battlefield the Sabretusk charges into the rear of the Warriors whilst the Mournfang Cavalry charge the first Warriors unit.  The Ironguts containing the Slaughtermaster charge the Trolls in an effort to overrun into the second combat.  Toothcracker goes through onto the MFC, Trollguts goes up onto the Ironguts and finally Bullgorger goes through onto the MFC.  The leadbelchers manage a single casualty whilst the Ironblaster splinters the remaining chariot. In combat the MFC and Ironguts with BSB clean up the remaining Warriors and turn to face the oncoming threats.  The Slaughtermasters unit loses an Irongut however they mince the Trolls in return but over run a crud 4" not enough for a second round.  The Mournfang however shine completely killing the unit of Khorne Warriors via impact hits (10 wounds), overrunning into the second unit and killing 8 with impact hits alone before cleaning the rest up in combat.  I reform into narrow frontage so if/when the Warriors charge they'll be in LOS to the Ironguts (diagram isn't the best apologies!)

Turn 3 - Warriors of Chaos
--------------------------
 

The Trolls charge into the lone MFC.  The Warriors charge into the Leadbelchers whilst the characters friends charge into the Mournfang.  Purple Sun is cast however a misfire comes up scattering only enough to touch 2 Mournfang and of course up some snake eyes for initiative tests.  The MFC take a single wound whilst they deal out 8 wounds in return, pop the banner and its well and truly enough to break the unit and kill them in the pursuing rampage.  The wildwood kills the MFC before the trolls get to have a crack and the Leadbelchers lose an Ogre before killing 2 in return.  The break however escaping the frenzied warriors and the nearby Ogres lose their nerve.

Turn 4 - Ogre Kingdoms
----------------------
 

Both units rally.  Ironblaster kills 1 warrior.

Turn 4 - Warriors of Chaos
--------------------------
 

Warriors charge into Leadbelchers killing them.

Turn 5 - Ogre Kingdoms
----------------------
 

MFC charge into the Trolls whilst the Ogres charge into the Khorne Warriors.  Toothcracker is dispelled onto the MFC allowing Bullgorger to sneak through.  The Ogres kill the Warriors whilst the MFC pursue the broken enemy winning the day for the Ogres.

Result - Ogre Kingdoms Victory.
"Nec sorte nec fato"

Ogre Battles!

Tactica: Sabretusks
Tactica: Gnoblars
Great job against the WoC, again!
Sweat saves blood
Really like your battle report :) looks great
Continue this conversation on GitHub ↗

Opens a new GitHub Issue pre-filled with a link back here — sign in with GitHub to post. If someone already restarted this thread, please add to that issue instead of opening a second one.