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Slaughtermasters and the missing details

original thread ↗

First, I want to clarify that I fully understand the imagination and creativity that goes into tabletop gaming in general.  By no means am I saying that we need everything laid out for us in order to build out our armies.

That said, does anyone feel as though slaughtermasters lack a more detailed description in our books over the years?  Are they just upgraded butchers?  Are they larger in size than butchers?  Do they tend to wear armor?

Of course however you point out your SM effects the look but it'd be nice to hear what people imagine a SM would look like.  What distinguishes them from butchers?  I'd really like to hear peoples thoughts on this.
Slaughtermasters are, I believe, more in tune with with the Great Maw. They are better at feeling it's thirst and hunger, they are better at projecting the raw energy of the Maw, and last but certainly not least, they're Fatter and more rugged...and fatter...  :P

Slaughtermasters are huge, more experienced Butchers; just like an Archmage is a more powerful and, in most cases, older mage.

Also, they're better cooks, which their tribe is definitely ok with  ;)
They call me MR. Cthulhu! AAAAAHHHHHHH!
So what do you think they wear?  RAW dictates no armor but do you think they bother with leather smocks or anything more than a thong?  It seems to me they'd be the most naked of the ogres if not just for the reason that finding pants that fit would suck.  :P
Well, as the lore goes, they don't wear armor (or more importantly, the gutplate) because of their faith in the powers of their god. The only reason why we're able to pull of the "glittering scales/fencer's blade" combo is because of an oversight in the book; because they're allowed to have ironfists, which are shields (and therefore a type of armor), it opens the opportunity to have magic armor. If we were to follow the lore more aptly, Slaughtermasters wouldn't have any armor or armor-like substances on them; their own billowing layers of fat and filth, alongside their steadfast devotion to the Maw, would be more than ample sources of defense for them.

So, as to what they would "wear", persé, it would probably be at the most an apron (and then pants, because for the love of God you don't want to imagine what Ogre genitalia would look like on a being that has rolls of fat all over them {See Peter Griffin}). However, a completely unarmored and full exposed upper torso would be adequate clothes for them... You could also, perhaps, model various chunks of flesh and offal as a sort of "cover" for a Slaughtermaster, if you wish to go through that effort. Which would look awesome, btw ;)

As for their looks in comparison to a Butcher... Well... I'd say, they'd be fatter, for one. Probably having more bits around them, maybe a larger, uglier looking cleaver or knife. I don't know how to describe it, though... they'd have to look more... legendary... I guess? Kinda like how the archmage (like Mr. Cthulhu pointed out) would have more flowing robes and maybe a larger hat than a regular mage... The Slaughtermaster would look more, idk, meatier, nastier, crueler perhaps?

My particular Slaughtermaster model had the benefit of getting kitbashed at a hobby shop birthday event; so, I ended up giving him a horse, whose head he holds, and whose base is adorned with the hacked up carcass. Oh, and I meant to mold an apron or satchel that would carry the horse's legs. They aren't good eats, but for the sake of a good Toothcracker cast, nothing would be more sinewy and crunchy than a horse's leg ;)
33 Gnobs! Over 3 Packs of Trappers! Woot!
Gibblet, Nibblet, Crunchybit (from Slaughtermaster achievement)

New book WLD: 20/10/2 - Yay tourney wins and random game win!

In lots of cases the distinction between Hero and Lord Wizards has always been a bit artificial. This is especially the case in armies where practicing magic is akin to an academic discipline and results in bonuses to W and T.

However, I think this is less so with Ogres due to the nature of the magic itself. Ingredients must be hunted, killed and ingested for gut magic to work and that will obviously result in the more successful practitioners being larger as a result (to the extent of getting extra W, WS and A? Who knows).
I don't suffer from mental instability. In fact, I enjoy it immensely.

Gutlord Inquisitor: FORUM FIGHT! Me, I'm betting on the stronghold. Sure, they're outnumbered with thick skulls, stubborn bull-headedness and an inflated sense of self-worth, but hey, they're Ogres.
However, I think this is less so with Ogres due to the nature of the magic itself. Ingredients must be hunted, killed and ingested for gut magic to work and that will obviously result in the more successful practitioners being larger as a result (to the extent of getting extra W, WS and A? Who knows).

Well, this is a good point. They'd have more W because of the excess eating. The bonus WS and A comes from the hunting aspect; Slaughtermasters must be able to fight and slay larger, nastier targets to be fed to their god. So, over time, they'd be able to fight better and quicker, being able to save as much blood and juiciness from their kill for the magic.
33 Gnobs! Over 3 Packs of Trappers! Woot!
Gibblet, Nibblet, Crunchybit (from Slaughtermaster achievement)

New book WLD: 20/10/2 - Yay tourney wins and random game win!

It's the basic principle in Ogres of Might Is Right, just applied to the Wizards. Do better and you get better, so to speak. Slaughtermasters tend to be the head Butchers of their tribes more than anything particularly special.
Ogres - because who honestly likes 2 wound heroes?
A Slaughtermaster is just a bigger, older, Butcher.

As a Butcher ages he becomes bigger, fatter, and better with his magic.

Just like how a Tyrant used to be a Bruiser, who just happened to get a little too big for his gutplate and done gone and eaten the previous Tyrant. Likewise, the Bruiser used to be a regular ogre.

You can see the natural progression from rank and file ogre, to unit champion, to Bruiser, to Tyrant.
Current win streak: 10

Things Fluffy has flattened: Ancient Stegadon, Unit of 5 Chariots with Tomb king, Chaos Lord, Herald of Khorne on Jugger,
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