The Ogre Stronghold

The first and largest home of the Ogre Kingdoms — preserved.

Filter by date range

Standalone from the search box above — this queries Pagefind directly and checks each result's date itself, since the packaged search widget can only match a single exact date, not a range.

Great balls of fire!

original thread ↗

Following on from my latest modelling experiments I thought I'd post a small tutorial for those Tyrants who might be interested in playing with Fire  :maw:  :shock:


Steps One and Two: Greenstuff Sausage



Step One: Roll a small ball of green-stuff into a stubby sausage. You won't need a lot, but bear in mind you should start with a ball of greenstuff slightly bigger and thicker than the area you want to cover with flame- in this case, an Ogre's fist.

Step Two: Cut the small sausage of greenstuff into an inverted 'Y' shape. The length of the cut should be around the same height as the hand, or other area which you would like to cover.

Whilst you can make the cut a couple of millimetres shorter, but don't make it too much longer or it will overhang the area in question and look goofy- Fire goes upwards, so you don't want it clumped up at the bottom of the area, after all.


Step Three: Attach the flame



Step Three: Place the split ends of the greenstuff around your object. Connect a very thin layer of greenstuff at the bottom edge- joining the split ends of the 'Y' shape together.

If your flame is too tall, simply fold the tip back on itself, you can see the creases in my picture, as I had to do the same thing myself. You don't want the tip to be too tall as you have to tease it upwards in a moment to make it look more like fire.


Steps Four and Five: Shape it and Re-define the features


The plan is to make the top of the flame look slightly more like the top of an ice-cream cone; this is the sort of shape you're after, but don't worry if it looks very rough:

http://www.texaschicken.com.sg/menu/desserts-icecream-cone.png


This is how mine came out:




Step Four and Five:

At this point, trying to redefine some of the features you have covered up.

In this case I dug out each of the Ogre's fingers so that I could choose to paint them skin-coloured and also make it look more like he was holding the fire, rather than it just engulfing him.


Step Six: Sculpt the detail

Using a sculpting tool and a pair of tweezers you can add the details and sculpt the flame itself.



Start with the tweezers; use them in quick pinching motions to create the spirals; you can twist them as you pull the create the spiralled pattern in the flames; this step is to add height and stop the flames looking stodgy and thick- use them to breathe life into the fire and make it dance!



Then move onto the sculpting tools to add the smaller channels inbetween the details - in this case in the palm of the hand and between the fingers. The aim is to dig a few shallow wavy lines across the surface for extra detail. Try not to cover up features (like those Ogre fingers) and go back to dig them out again if you need to. You can redo the flames many times if you don't like the way it looks after the first time, so don't worry too much!

TOP TIP The single most useful thing I found is: Always start at the bottom and work your way towards the top of the flame. Try to dig upwards at first, from the base of the flame, then at the end of the movement, flick it outwards a little bit, to create flame-tips.


Step Seven: Profit!

Get ready to weep tears of rage and frustration as you find a decent way to paint the bloody things!  :groll:

For some inspiration, check out my Gnoblog (*Cough*http://www.ogrestronghold.com/forum/index.php?topic=27502.msg361151#new*Cough) and/ or the pictures below, for two methods I used.

For a first tutorial this wasn't too painful!  :lol: Hopefully it'll help someone to boot.

Comments and criticism welcome (so long as it's constructive!  :>P)

----------------------


Here's a few that I made earlier, for a unit of Undead Ogre Maneaters:

Group-shot:
All six of my painted Maneaters + Fire effects.




Individual Close-up of the Marbling Effect:



EDIT: Changed the name of the thread from 'Great (and small) balls of fire, due to the, rather unflattering way that the name was shortened on the main forum sidebar  :oops:
Quote from: IMTHINKING on Sep 21, 2011, 02:33:46 PM
Their tears will be a perfect addition to the Butcher's cauldron.
Very impressive, and useful, tutorial! :) Did you come up with these yourself, or did you follow someone else's tutorial? :)

Have a pet gnoblar for some very impressive sculpting! :)

JJ
Resident Smiley Spam Artist and Fastest Fingers in the Stronghold.

Raising the forum's smiley count, one post at a time, since 2008

Quote from: Shadowlord on Mar 11, 2013, 01:57:18 PM
After all, painting 100 night goblins is something you do in the morning just before you are off to work.

And I think you missed a 0 when you wrote 11 armies. The correct nr should be 110 armies I would think, based on your painting speed.
Thanks JJ :)

I looked through Youtube and every miniatures forum I could find on Google, and didn't come up with a lot; lots of people seem to ask about it, so filtering through those threads and finding something useful can take a while.

There are several threads dealing with lengths of fire (see the forum link below for the best one I saw - the effect on the Dragon's breath is great!) - but only really found one useful video and one good forum topic on it; nothing seemed to specifically be about fireballs, or go into more detail than 'tease the greenstuff until it looks like fire'... so I thought I'd do something a little bit easier to follow.

The video (below) is quick and easy to follow, but the reason I recommend using a 'Y' shape, and curling the branches of the 'Y' around the object, is because you can see in the video that the greenstuff keeps getting pulled off of the wall; I found it helped to 'anchor' the greenstuff by linking it together and then waiting 15 - 20 minutes, so that when you started teasing it it didn't get pulled off of the miniature because the bottom had set a little and bonded to the model (as well as itself). Trying not to get too much water on the model itself helped a lot for this as well- if the water pools on the model, it's got a good chance of getting under the greenstuff, which means you'll start pulling it off again when you tease it upwards >:(

I wish I had taken a few more pictures of the actual sculpting stage, for reference, but I didn't want to mess up my camera when my fingers were all sticky, and since it was my first time using greenstuff for more than filling, I was worried that it would dry before I was done...

-------------------

These were the two most useful sites I found:

Simple video: details how to create a fire effect on a long object- in this case a wall.

Very detailed forum thread: which covers fire-breath, fire on weapons and a small 'wall of fire'
http://warhammer.org.uk/phpBB/viewtopic.php?t=43941
Quote from: IMTHINKING on Sep 21, 2011, 02:33:46 PM
Their tears will be a perfect addition to the Butcher's cauldron.
Very cool, will have to try some of this to add a little extra spark to my leadbelchers

YOUTUBE: http://www.youtube.com/user/Connman613
Continue this conversation on GitHub ↗

Opens a new GitHub Issue pre-filled with a link back here — sign in with GitHub to post. If someone already restarted this thread, please add to that issue instead of opening a second one.