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1800 tournament ETC

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Hi!

I'm preparing for 1800 pts tournament in hobby shop nearby. There's a lot of restrictions, above ETC, so:

- 0-1 Lords, Lords above level 2 magic forbidden
- 0-3 Heroes, named heroes forbidden
- Hero/Lord max 200 pts each model
- (some restrictions on warmachines, and stuff i don't use)
-  each core 0-3
- max 350 pts/unit
+ ETC, so:
-Dispell scroll/Hell heart, max 1 in total.
-Hell heart count as 1 DD
-Rune Maw Banner counts as 1dd.
-Iron Blaster/Crown of Command, max 1 in total.
-Slaugther master/Iron blaster/Standard of Discipline, max 2 in total.
-Each leadbelcher/sniper maneater with pistol(s) counts as 3 models towards to shooting cap.
-Max 3 combined units of Mournfang Cav & Ironblaster.
-Maximum of 8 Mournfang models


So I was thinking about army like:

Unnamed1800 Pts  -   Ogre Kingdoms Army

1 Butcher @ 188.0 Pts
     General; Lore of Great Maw; Magic Level 2; Iron Fist
     Hellheart [50.0]

1 Bruiser @ 169.0 Pts
     Look-Out Gnoblar; Heavy Armour; Battle Standard
     Luckstone [5.0]
     Ironcurse Icon [5.0]
     Enchanted Shield [5.0]
     Gold Sigil Sword [15.0]

7 Ironguts @ 321.0 Pts
     Great Weapon; Heavy Armour; Standard; Musician

12 Gnoblars @ 65.0 Pts
     Throwing Weapons; Musician (trappers)

12 Gnoblars @ 65.0 Pts
     Throwing Weapons; Musician (trappers)

4 Maneaters @ 294.0 Pts
     Poisoned Attacks; Sniper; Brace of Ogre Pistols (x4); Heavy Armour;
     Standard; Musician
     Banner of Eternal Flame [10.0]

3 Mournfang Cavalry @ 235.0 Pts
     Heavy Armour; Iron Fist; Standard; Musician
     Gleaming Pendant [5.0]

1 Sabretusk Pack @ 21.0 Pts

1 Sabretusk Pack @ 21.0 Pts

1 Ironblaster @ 170.0 Pts

1 * Stonehorn @ 250.0 Pts
     Frenzy; Harpoon Launcher

     Models in Army: 44


Total Army Cost: 1799.0


What i'm thinking is to put both heroes to IG, Bruiser to 1st rank.
I'm not sure if not to replace hellheart with dispel scroll+ruby ring.
Any ideas?
For 1800p you could consider taking firebelly instead of butcher. FB would give you flaming attacks, breath and magic missle..solving abo, hydra, troll, ethereal,.. -based problems :) As long as you dont roll the maw or the braingnobler as for your spells, butcher should be better choice than FB. Just my personal opinion. I would keep butcher and mayby even the bsb in the second rank, but that would demand another 10p for a gutlord. The way you build your heroes seems ok and the list is a pretty solid.

Putting standard in a unit of 3 MF is something I never do, I mean what will they do with it? MF CC resolution will not rely on that one point from standard. I play 3 MF in 1200p and I just keep them in the BSB's bubble. It is not a bad idea or a shame to use 3 MF as a countercharge unit in this kind of a list. If there is a lots of cover from terrain or no cannons on the opposite side, then you can run them outside of your BSB's bubble.

Giving flaming to your ME's is a one way to prepare for regeneration, but poison sniping ME's in a tournament with those rules should not take flaming attacks. There will be 2 W T3/4 mages and BSB's sitting in bunkers with a minium or none armour, but they can have a freaking 2++ against fire based attacks for 5p :x So, do not ruin your ME's build by taking that banner. I think sniping those important models was your plan taking those ME's poison sniper with 2xpistols and it is a great plan. If you generally want to have standard on them anyway (also ME's CC resolution will not depend on the standard, most likely), than give them the gleaming pennat.

Not sure about the SH ability to be competetive, but mayby you are a wizard with that thing ;) You got trappers and cats, so you should be able to take care of his redirectors also while redirecting your opponent.

Running MF, SH and lots of IG's in 1800p will a lot of must-try-to-shoot-down for your opponent. No brainer, get in the CC as fast as you can :D And snipe mages before BSB. Remember this goal during the deployments.
Sweat saves blood
You've got some point, but I can't use all of your advises.

Firebelly is too expensive. Level 2 mage with hellheart is above 200 pts, so doesn't fit.

I moved gleaming pendant to Meneaters, swapped standard to champion on Mournfang unit.

Gave my bsb flamings, so i can move him to Meneaters, when mage/hero have regeneration. But when he have fire res, my BSB will remain in IG bunker.

I'm also thinking about trading both gnoblar units into 3 Ogres with music and fist, and magic resistant banner on IG. But not sure about it. Gnoblars move a bit slow, and my army now is rather "frenzy" type.

ps. we play blood and glory in every tournament at least once, so i must have some more standards.




You've got some point, but I can't use all of your advises.
No need to :D As I said, just my opinions :)

Firebelly is too expensive. Level 2 mage with hellheart is above 200 pts, so doesn't fit.
This came to my mind later on. No reason to lvl1 firebelly over lvl2 maw.

I run my unit of 3 MF also with crusher and bellower. Because of blood and glory, taking standard and cleaming pennat on ME's is the way to go for your list.

Gave my bsb flamings, so i can move him to Meneaters, when mage/hero have regeneration. But when he have fire res, my BSB will remain in IG bunker.
Great plan 8) Hope you can manage it if needed :)

I'm also thinking about trading both gnoblar units into 3 Ogres with music and fist, and magic resistant banner on IG. But not sure about it. Gnoblars move a bit slow, and my army now is rather "frenzy" type.

I have never played gnoblars and I must say, as my own opinion, that do not swap gnoblars to bulls. I have played 7 test games within last month with my 1200p BP tournament list and 3 bulls is kind a "meh". You got that "half"-gutstar with butcher and bruiser, MF and ME to support it...why take 3 bulls to cause that panictrain, if u can take gnoblars? If u take those bulls, run them alone somewhere far away :D
Sweat saves blood
No need for the hell heart if magic is restricted fairly well... no enemy mages to hit : ) Rather go for a dispel scroll and lvl2 firebelly, if possible : )

Also, 4 man eaters with poison/snipe is not very effective - you will have a hard time to kill a character per turn with only 4 guys. Either beef them up (unlikely in 1800 pt) or consider going for scout/stubborn/shiftstride.

Good luck : )
Dwarf/Ogre blog (Danish)
Ok, so i've played few games with my army. I see few mistakes now. First of all, run from Vampires (lost my 3 Mournfang and my Meneaterts, before my 1st turn, because of Hex's). Secondly, Firebelly is bether, and hellheart is useless, for such points.

I'm not thinking about sth like this:

Unnamed1800 Pts  -   Ogre Kingdoms Army

1 Firebelly @ 192.0 Pts
     General; Magic Level 2; Lore of Fire; 2ndWeapon
     Dispel Scroll [25.0]
     Luckstone [5.0]
     Potion of Speed [5.0]

1 Bruiser @ 169.0 Pts
     Look-Out Gnoblar; Heavy Armour; Battle Standard
     Ironcurse Icon [5.0]
     Dragonhelm [10.0]
     Gold Sigil Sword [15.0]

6 Ironguts @ 336.0 Pts
     Great Weapon; Heavy Armour; Standard; Musician
     Gleaming Pendant [5.0]

     1 Gutlord @ [10.0] Pts

2 Ogres @ 116.0 Pts
     Light Armour; Iron Fist; Musician

     1 Crusher @ [10.0] Pts

2 Mournfang Cavalry @ 230.0 Pts
     Heavy Armour; Iron Fist; Musician

     1 Crusher @ [10.0] Pts

4 Maneaters @ 294.0 Pts
     Immune to Psychology; Immune to Psychology; Brace of Ogre Pistols (x4);
     Heavy Armour; Standard; Musician
     Banner of Eternal Flame [10.0]

1 Sabretusk Pack @ 21.0 Pts

1 Sabretusk Pack @ 21.0 Pts

1 Ironblaster @ 170.0 Pts

1 * Stonehorn @ 250.0 Pts
     Frenzy; Harpoon Launcher

Models in Army: 23


Total Army Cost: 1799.0

Also dunno why if i take Stonehorn with Harpoon, my Army Buider say "usage conflict" ;(
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