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Broadside Bash battle report

original thread ↗

This is my first attempt at writing up battle reports, so it might not be the best ever...but here goes.

My list:
Tyrant - HA, IF, Sword Antiheroes, Tali Pres, Giantbreaker
Bruiser - BSB, HA, Enchanted Shield, Sword Striking, Tali Endurance
Butcher - lvl 2 maw, scroll, tormentor sword
Butcher - lvl 2 beast, warrior bane
7 Iron Guts command, dragon hide banner
3 guts muso
3 guts muso
10 gnobs
3 belchers muso
3 belchers muso
3 maneaters scout stubborn, champ, standard, flame banner
3 maneaters vanguard swiftstride
2 single sabres
2 fangs muso
2 fangs muso, standard, gleaming pennant

My basic strategy was to put the fangs on opposing flanks, then just place everything else as I saw what my opponent was dropping.  I always tried to be aware of the 6" rule for obvious reasons and also would keep the 2 sabres close to my tyrants unit for the late game redirecting.

Game 1 Nurgle Demons:

She basically had papa nurgle, a single herald in a unit of 25-30 plaugebearers, a second big unit of plaugebearers, 2 units of furies, a 4 pack of beasts, a soulgrinder and 2 5 packs of nurglings.  Might be more, but I was already drinking by this time so things might be a bit fuzzy haha.

She had the Pbs on center with big papa behind them, the grinder on the right flank and the beasts on the left.  The nurglings she scouted 12 inches from my line on either side.  I believe this was her 3rd or 4th career game of warhammer so I don't think she knew what everything on my side of the board did.

I had my fangs out wide, with guts and the maneaters to support, belchers next to my big unit and the dogs trailing.  I didn't want to vanguard the eaters so I could charge with them if I won first turn.  I did.  Fangs and eaters charge one unit of nurglings, fangs and guts charge the other.  The big unit moves up close enough for me to charge next turn, but not for her to charge this turn.  In the combat phase, I secured both flanks by popping the nurglings. 

She charges one of my fangs with the beasts and i just accept it thinking they can just sit there the rest of the game, neither side doing much.  She moves some furies in front of her soulgrinder trying to shield it from my maneaters and fangs on the other flank.  She also move the two plaguebearer units up. 

My turn two is where the game was basically won.  I charge the plaguebearer unit with the herald with my tyrants unit.  I also move a sabre 1" in front of the other unit and the gnobs 1" behind that to hold the second unit in place so I can get them my next turn.  I also use a second sabre and an small gut unit to get in big papas way so he cant ruin my day.  My tyrant and guts go crazy with the banner active and really put a hurting on her unit.  We learned later that she forgot she had regen on that unit...not sure it would have made a huge difference, but still.  She has a few left after the combat, but they will be dead on her turn allowing me to reform to face the other unit of Pbs and kill them over the next 2 combats.  Then it was just mop up time.  Magic and shooting never really played a part in this game, although I'm pretty sure my tyrant had savage beast of horrors on him at least once...

Jen was a lot of fun to play against, and a very good sport.  I hope she continues with the hobby.  I'll write up the others when I get a chance.
Game 2 Dark Elves:

I didn't have a good feeling about this game during deployment.  He had 2 units of 20 crossbows and 3 units of 6 dark riders.  Whats that 90+ shots a turn?  Ouch.  Also the scenerio gave us each a cannon.  Double ouch.  He also had a lvl 4 of death on a peg...pretty good chance I'll be seeing some colored suns later on.  Rest of his list was a hydra and a lord and bsb in a cold one knight unit.  There might be more, but again...the booze was flowing.   

My basic plan...get across the board!!  I was lucky in one area though, there was a lot of cover on the board so I tried to use that to the best of my ability.  He got first turn and basically just hung back and shot at me.  2 units of the dark riders made a bee line for one of my blelcher units and tried to take it out first turn.  His crossbows didn't do too much I don't think and then the dark riders only killed one belcher.  The other 2 then panicked but didn't make it off the board. 

My first turn...I just push forward, nothing much else happens.

His turn 2 it gets interesting and I get the first huge break of the tournament.  He moves his cold one knights to 16" away from my tyrants unit and then flies the sorc to their flank.  Here it comes.  I don't have a hell heart so I just watch as he rolls up 6 or 7 dice for the winds...picks them all up and IFs purple sun.  Oh dear.  Well, he rolls the artillery dice and......misfire!!!  The sun wonders off harmlessly and his sorc loses 2 levels, but more importantly, loses the purple sun.  His shooting is fairly ineffective again and now its my turn.

I decide to charge the tyrant at the cold ones figuring if I make it, Kool-Aid man!  If not, I have a sabre in the area, I'll just redirect.  I roll an 11 for the charge, this is gonna hurt, "OH YEAH"!  My second 3 pack of belchers reforms to face the sorc from about 6" away.    I am also able to get my fangs into each crossbow unit as he had just left them too close to me.

In my shooting phase, the belchers roll 15 shots.  8 hit and 5 wound.  Pretty average I'd say for close range.  He rolls 5 dice for the 4 down save from the pendant.  5 5s and 6s.  Just not his day.  The tyrant and his unit kill all but one of the cold ones just with impact hits alone and its just up to the big guy to kill the lord and finish the mop up work.

He had one of the worst rolling games I have ever seen but he was a very good sport though the whole thing.  I think his army beats mine 70-75% of the time with average rolls, but today, it just wasn't to be.

Game 3 Ogres:

This was my favorite game of the tournament, and it didn't have anything to do with the fact we were taking a shot for every unit killed, well, maybe it did.  The guy I was playing was a very good guy and we had a great game.  He ended up taking second overall.

He was running, and I maybe a bit off haha....
Lvl 4 maw slaughtermaster, lvl 2 maw butcher, and a bsb.  He had a decent sized unit of bulls he put the SM and the BSB into.  A decent sized unit of guts with the butcher, a four pack of fangs, a ironblaster, a stonehorn, and then a bunch of chaff...4 10 packs of gnobs and 3 sabres.

He deployed with stonehorn on my left, then bulls, guts and fangs.  The gnobs and sabres were scattered throughout.  So I see him deploying and I think to myself, nice, I can just shoot the sabres and there is 2-3 units near each one...he's bound to fail a panic somewhere.  Well, we take like 3 shots each and then start turn one.  I win the first turn, move my stuff up and get to the shooting phase.  I totally forget my plan and decide to shoot all 6 belchers at the mournefang!  haha  I think I did 1 wound after saves.  Stupid. 

His turn he really doesn't have any charges so he just moves a bit closer and tries to redirect with his chaff but I'm gonna win that war all day.  His stonehorn may have failed a frenzy check and failed charge at something...or I may have just double fled, I'm really not sure.  Either way, from playing a stonehorn for almost a year straight, I know what kills it.  It getting charged by pretty much anything, especially if it can't thunderstomp.

On my turn 2 I get a 2 pack of fangs into the stonehorn...a maneater unit into a sabre and just move everything else up, blocking what I need to with the sabres etc.  The fangs make short work of the stonehorn and run it down.  The maneaters obliterate the sabre and.....he needs to take some panics.  Both his irongut unit and his mournefang unit fail panic.  He didn't have a standard of disc anywhere in his army, so he's only leadership 8.  Ouch.  Neither flee off the board, but he's now in a really bad spot.

His turn 2 he rallys both units but doesn't charge with anything because he doesn't want to overexpose his SM unit. 

My turn 3 the tyrant forces his will.  He charges the SMs unit.  His mournefang are in a great position to counter charge, but I have plenty of stuff to box him in and keep the kitties at bay.  His guts are out of position so I really don't need to worry about them.  My tyrant shows the slaughtermaster why hes the alpha male and then I'm able to run down the bulls.  He didn't have any worthwhile charges and I think he called it at this point.  I'm really not sure cause I was way to drunk.   :oops:

We then sat at the table and talked all things ogre for about the next hour and I'm sure I gave him some horrible advice....I was 75% through a bottle of fireball after all.

It was a great game and I gave Hal my favorite opponent at the end of the tournament.
After day one, I'm sitting at 3-0 with 57 (maybe 58...everythings fuzzy at this point) battle points.  I know I'm in second over all....I know this because Phaezel has 60 battle points with his filthy wood elf army!  haha.  Guess who I get to fight round 4.  I'll be back to finish up the next 2 battle reports some time next week.
Great reports! Even if you were a little ( or more than a little drunk haha) it seems like you played some great games.  I am really a fan of the list, I think you are right and that people write off the msu ogres too quickly.  I think that a well played msu army can pick apart the standard ogre gutstar list without too much problems. 

Just a couple of questions for you.  What equipment do you run your maneaters with?  And do you feel like you lose a lot by not taking an ironblaster?  And finally, where do you normally put your characters?
The vanguard maneaters all have xhw, the other unit just has one gw.  I normally put both tyrant and bsb in with the dragonhide banner unit.  The 2 butchers, each one in a seperate unit of belchers if I can.

Im sure I lose a lot without an Ib, but to be honest, I rarely had luck with them anyway.
After day one, I'm sitting at 3-0 with 57 (maybe 58...everythings fuzzy at this point) battle points.  I know I'm in second over all....I know this because Phaezel has 60 battle points with his filthy wood elf army!  haha.  Guess who I get to fight round 4.  I'll be back to finish up the next 2 battle reports some time next week.

That is bvecause Phazel is a cheater!   :>D

Hinge
Indeed, I am.

Let me also add that by this point we are all fairly toasted (Curry and Big Juan more than most) and there were many drunken antics involved in our going out to eat after day one.  I am not sure how that podcast is going to turn out, because we were still drunk as hell when we got back to the room.  By volume, I think I put away close to two gallons of Margueritta on day one, between what I had at the event and at dinner, and I was among the least drunk of our crew.  Thankfully, my wife and Zack decided to remain sober to drive for us.
668 The Neighbor of the Beast
On topic, though, I think Ironblasters have what I call the "Hellcannon Syndrome" where they will hurt your soft scores more than they help you win games, though I find a single one on the table is not that bothersome to people.  You can definitely win without them and fill their role with other things in the book, especially in a list like Big Juans, with all the scouters and chaffe all over the table.
668 The Neighbor of the Beast
Indeed, I am.

Let me also add that by this point we are all fairly toasted (Curry and Big Juan more than most) and there were many drunken antics involved in our going out to eat after day one.  I am not sure how that podcast is going to turn out, because we were still drunk as hell when we got back to the room.  By volume, I think I put away close to two gallons of Margueritta on day one, between what I had at the event and at dinner, and I was among the least drunk of our crew.  Thankfully, my wife and Zack decided to remain sober to drive for us.

Sounds like your QCR prep is in full swing!
Haha, I generally spend the entire week drinking prior to QCR to put my liver on notice.  I still think last year at Alamo is the worst I have ever been.
668 The Neighbor of the Beast
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