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The Empire RPG No.2- Cut-throat Pass

original thread ↗

It was a cold morning. The Captain as usual would be situated in his tent, pouring over reports and enemy movements. The Empire's army had begun to capture lost ground, thanks to the abscence of raiding and pillagery. Captain Storm-Gale saw hope.
It dawned on his mind that it was the aid of "The Questing Lions" that allowed him such fortunes. They were, albeit a tad bit ramshackle, but the Captain saw potential in them.

"Messenger!" he yeld, "Request the Questing Lions for me."
A plan had formulated in his head. Bandits had made their camps in the nearby mountains. Mountains were always a tactical asset to possess, as enemies could be spotted and artillery could be situated there for ambush. But they were called "Cut-Throat Pass" for a reason. The bandits there were notorius for killing those who enterred, and performing gruesomely pagan rituals. Captain would have sent a detachement force there, but with their sheer numbers, tight spaces and geurilla tactics, it would be unwise.
Over a passing of 3 days, many members of the Questing Lions returned. Many in new and expensive gear. Captain Atormgale filled them in on the situation of the mountains and allowed them to discuss it in one of the nearby viallge's taverns. Captain Stormgale believed that these men woukd be very capable of the bandits, and that they would gain much needed experience there.
"My men, I call forth thy sally once more. The bandits must be purged of the Pass, for the sake of my campaign. I implore thee assisstance, as my men would not be capable of such undertakings. I warn thee, that unlike last time, I shall not be accompanying ye on yer battles there. These bandits are not normal vagabounds, but quite sadistic and shall offer ye upto their gods if captured."
"I believe however, that thy skills are suffice to cleanse these areas of the 3 bandit camps there. Each one focus upon a fighting style; archery, swordsmanship and magic. So, onforth my men! Capture lands for Sigmar and thy Emporer!"
Never one for tactics Ander's reads from his prayer book as he Captain relays his orders on the men. As Captain Storm-Gale finished Anders put away his book, tucking it into the robes now covered in his new armour.

"Truely amazing craftmanship" Anders thought to himself as he admired the Sigmarite symbol that he had requested be engraved into his new breastplate. Rings of fine steel hung from his arms and from a small golden chain hung his new symbol of office. An incredibly intricate and fine looking mace made from Sigmarite Steel, he brushed his hand down the mace's shaft with a sense of pride.

"This will certainly put the fear of Sigmar in those heathen scum" Anders said to himself.

Anders looks up at the Captain

"I am ready Captain, I go where Sigmar wills it. If I can be of service to the Emperor or his Holy Empire then I shall do all within my power. Gentlemen, let me know when you are ready. I must pray."

With that Anders leaves the tent and sits near the door outside so he can still hear what is being discussed. He returns to his book and continues to study the scripture in the hopes he may steel his resolve for the endeavour that is to come.
While waiting for the quest to begin, I blow smoke rings into random peoples faces.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Sitting in the corner, Cortez kept quite and only really listening with half an ear.
I can't believe I couldn't track down that damn cult leader before I had to come back here!  That fool better enjoy the extra time destiny seemed to have given him, because when I'm done here he is right at the top of my list...

Cortez still wasn't completely used to the Iron breastplate around his middle, moving around in it is very different from a plain leather jerkin.  On the other hand he completely bonded with Matilda's new form, sigmarite steel for his short sword... he should have invested in it ages ago.

Suddenly the priest spoke.  Cortez broke away from his thoughts, "I'm ready as well Cap'n.  Just yell when you need me."
There is only news.  There is no good or bad.
"Ahh good. But yer companion the elf? Pray tell Ulthuan's wizard has not returned? Thy be it, I shall request my squire to search for a suitable accompanite."
But the Captain was worried.
IF Ulthuan was endangerred, just how long was left before the Empire was reached? Everyone knew the threat in the North grew stronger, only Ogres could wipe out hordes of Chaos. But they fought for a ROCK! The next few months would be dangerous, at best
Are we missing a few people?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Our fireball Toting, pointy hat wearing team mate is M.I.A :cry:
There is only news.  There is no good or bad.
On a warm Summer's morning, 3 men trekked hills and rugged land until they reached the foot of Cut-Throat Pass. Feet shuffled, swords were buffered, and the men ventured forth.
So far you are at the foot of the mountain. A crevace path is visiable, but only big enough for those in single file. Rank up and decide who goes first. Note that traps could be anywhere, so for 1 action you can take a Perception test and see if you spot one. Any spotted traps are not triggered. In a crevace you can move 10m each action and spot a Trap 5m away.
Warrior-Ranger-Priest seems like a good order.  Oh, and I may or may not be wear platform shoes.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - I think that's a sound plan, my Shield and Healing can cover us all whilst in single file and I can probably manage to fend off anybody who would attack us from behind. Having our most combat proficient character up front also makes sense especially seeing as he is a rogue)
(OOC - Sounds like a plan.  I'll post my perception checks and movement up after work, I don't have my character sheet on this laptop.
There is only news.  There is no good or bad.
Can we all make perception checks or just the person in front?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
You can only make a test if you are in front. If not, the front character adds +5 to his Perception for anyone behind him who has an equal or greater Perception.
(OOC - Who has 28+ perception?  Or am I rolling this without help?)
There is only news.  There is no good or bad.
(OOC - According to my stat sheet which includes everybody else stats including their achievements from the last mission you have the highest perception with 28, Torg is next with 27, Darkminion is next with 24 and finally me with a whopping 20)
(OOC - Well I suppose we should then get this underway.)

"Alright lads, let's do this.  At least try to move silently..." Cortez's tone might have been a bit more rash than he intended, but he wasn't planning on getting killed this day because of other people lugging around tons of plate armour and a gun the size of a cannon...

Setting off into the pass Cortez kept his eyes peeled for signs of previous passing or ambush... (Rolled 1 and 6 for 16 on perception check)

There is only news.  There is no good or bad.
Your character takes in all of his surroundings. High cliff walls and jagged rocks pierce the sky. No traps are found yet, so the team advances forth. Smoke can be faintly seen rising in the distance.
"All seems well for the moment gentlemen... we should however take caution proceeding forth."

(OOC - I'll use my actions to move, following Torg and MaanNaam)
"Let's not get comfortable too soon... Something about this place doesn't sit right with me..."

I'll continue down the pass.  Doing another perception check at: 89 :|  I think my eyes fell out...
There is only news.  There is no good or bad.
Okay, Cortez walks forward, but trips over a wire. A net of scree falls upon you, but your fine. You have to spend your next 2 actions gettong out of the rubble.
Meanwhile, the smoke is becoming thicker...
Can I spend my actions to get him free?  I don't think that I can do anything else.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"Don't worry gentlemen!  I'm fine.  Sigmar must have a much worse fate in store for me..."

Cortez spends his next action points to get himself out of the rubble.

There is only news.  There is no good or bad.
(OOC - I'm a little confused as to which order our turns are. Which game turn are we on and have I had my go this turn? Perhaps we should set an order so we know who's done what and when kinda thing?)
Whoever's infront shall go first and so on. Players can pass each other out if they so wish, but the turn must be completed, meaning everyone must get 1 turn. For instance, Cortez is getting up now, so Torg must walk upto Cortez's position and wait. Then Anders walsk up behind Torg etc. until your out of the crevace space.
The smoke can no longer be seen.
I walk up and wait
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Ok, Anders will follow and meet up with the others.

"I'm starting to fear something dreadful is going on here. We can no longer see the smoke on the horizon"
Okay, the team is now 1/8 of the way out of the crevace.
Smoke can still no longer be seen. Clouds are circling the crevace, but not grouping together.
Looking up at the sky, Cortez gets a feeling of dread in his stomach...

"I'm pretty sure that's not normal."  He says pointing at the clouds circling like vultures.
"Well, like my teacher always said: 'It doesn't help worrying about the king's problems when you can't fix it for him.'  Let's keep going."

Cortez starts making his way further into the pass keeping his eyes peeled. (Rolled a 13 for perception)
There is only news.  There is no good or bad.
I walk forward and try and see if there is any correlation between the fog and me smoking.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
:lol:
No trap is found, but your perception test tells you the following:
Muffled sounds can be heard in the distance
Torg is smokin a big'un
Anders is humming
The clouds have become slightly darker. It's 1:45 in the day though.
"Indeed Cortez, there seems to be a foulness in the air. As though something isn't as it should be. What ever it is it doesn't sit right with me either. We need to press forward, Sigmar shall give us the strength to endure the trails that await us."  Said Anders as he follows his companions through the narrow pass.

"I don't like this one bit.... it feels like the ruinous powers may be at work." Anders thinks to himself. As he follows Cortez and Torg down the winding path he thinks back to the ordeal his Brother put him through during his childhood, tuts and shakes his head.

"I hope my companions don't have to witness that sort of atrocity, I fear they may not have the faith or the stomach to withstand it"



"Hold up." Cortez said, barely audible.  "I heard something up front, we better move carefully or we might get an arrow in the face."

Cortez moves up toward the muffled sounds in front while trying to distinguish what it might be... (Rolled 22 for perception check)
There is only news.  There is no good or bad.
The sound moved.
The muffled sound is still audible, however now, it's coming from the cliff faces.
Torg may take a WillPower test to see if any Dwarves were here, and to uncover their runes.
Smoke can be seen once more, billowing into the sky
Test=19.  Close, but that would still be a failure.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
You have found something, but can't make it out. You may test again next turn, or you may move along with the group.
The muffled sound stopped
Anders moves along to meet up with Torg who is looking at something.

"What is it Torg? Have you found something of interest? If not we had best hurry along, this smoke is giving me a bad feeling. Says Anders.
"What's the hold up back there?"  Cortez asks noticing his 2 companions falling a little back behind him.

Cortez keeps his eyes and ears open while waiting for an answer from his partners. (perception check = 82 :|)
There is only news.  There is no good or bad.
TRAP!
A large logs slam into the team.
Cortez takes 2 wounds, Anders takes 3 and Torg takes 1. Carry on chaps.
Following a butterfly that looks vaguely like a beer stein, I follow the group.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Wincing in pain Anders staggers to his feet with a determined look in his eyes.

"This will not stop us on our quest, whoever set this trap doesn't want any uninvited guests" Anders thought to himself as he begins to chant his healing prayers.

(OOC - I'm going to cast heal on myself. Heal Roll = 9 + WP3  =12. LOL! I think I'm alright now  :lol: . I'll use my remaining action to catch up with the others. )

In a flash of light Anders' bruises subside, his cuts knit themselves back together as quickly as they had been inflicted and Anders felt rejuvenated.

"With Sigmar at our side these moronic traps and tricks shalt not halt our progress."
"It seems someone doesn't want any visitors..."

Getting up from the trap, and checking himself for any serious injuries Cortez finally decides he will be alright.
"Let's see who doesn't want us dropping in on them."

Cortez starts to move up again keeping his eyes open for more traps.  (Perception roll: 27)
There is only news.  There is no good or bad.
Movement. Shadows have been seen moving further ahead around a corner. Birds fly away from their perched cliffs.
"FIRE!!!"
A hail of arrows come flying down from the cliff faces. The team manage to emerge unscathed, but no bandit have engaged you yet. Do you want to give chase around the corner?
"Hold friends!" Cortez yells as he sticks his fist into the air next to his head to signal his companions.
"Those men were probably just bait for an ambush.  We need to advance very cautiously to avoid having a noose close around our necks."

"Ready your weapon dwarf!  I'll try to see if I can bring them around the corner.  Be ready to charge in if I fail holy man!"

Without waiting for an answer Cortez turns around towards the corner the bandits disappeared around and started moving slowly up to the bend. (Agility test for quite movement = 22)
There is only news.  There is no good or bad.
I find a suitable rock formation to double as cover and a stand for my gun.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"Holy man! Such disrespect! I am a Priest of the Empire" Thought Anders...

(OOC - I will hold back with Torg and use my Prayer Shield of Gold (9+) to protect Torg and I from any on-coming attackers, if memory serves I can't cast a 2nd prayer but can move etc so with my 2nd action I will ready my Mace.

Shield of Gold Casting attempt = WP3 + 6 = 12 Success!)

Having now become an expert at shielding Sigmar's flock Anders no longer requires to chant his incantation aloud but instead goes through the motions in his mind. He claps and a flickering golden aura surrounds Torg and Anders. It glistens in what little sunlight that is able to penetrate the area they are waiting for Cortez.

"Let them come!" Says Anders as he nods at Torg.

Cortez turns the corner, and sees a rising path to the top of the cliffs. No movement is seen, however a tent is peaking up above the path. What do you guys want to do?
Cortez mentions for his companions to move up to the corner while being on their guard.
I hope they don't leave me to care for myself...

Praying that his friends will move up, Cortez starts moving slowly and silently torwards the tent while keeping his eyes focused on the surrounding area...
(perception roll = 24)
(silent move roll = 18)  (OOC - phew, can't believe I made both those rolls.)

Cortez starts moving up silently with all his skills he learned in his past, trying his best to control his heart rate and keep his cool...
There is only news.  There is no good or bad.
I wait for the inevitable moment when the funny man comes running back full tilt.  In the mean time I grab two grenades, ready to throw them over the hill into the horde of clowns that will be coming shortly.  (ooc-Torg may not be entirely sensible.)
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Trusting that Cortez's judgement is accurate Anders moves as quietly as possible in his plate armour to join him at his current position. Anders notices he is still clutching his mace in anticipation. Anders holds out his mace in front of him then reaches into his cloth robe and takes out his leather bound prayer book from underneath his breastplate in the other hand.

Upon reaching Cortez and Torg's position Anders turns to Cortez and says

"Do not worry my friend, we shall not abandon thee, it is nice to know even a rogue such as yourself has faith. You have shown you have some dedication to the one true god and he has tasked me with your reward. Hold still and I shall heal your wounds"

Anders nods to acknowledge that he knows Cortez had uttered up a short prayer.

(Healing Prayer attempt on Cortez = WP3 + 7 = 10... 5 Wounds are restored)

Okay, Cortez moves with more rigour upon having his wounds healed, but stops abruptly upon the sight of a large, sleeping black dog outside the tent. Cortez finds cover behind a small boulder and cotemplates his nex move. You cannot hear anything or see anyone in the tent, for the flaps are drawn. Anders and Torg are at the bottom of the rise.
I suppose it's about time to get this under way...

Cortez pulls out his crossbow Bianca, taking his time to line up the shot, he takes a deep breath, and...
BS roll = 46 :|

After all the time in the world Cortez suddenly jerks as he pulls the trigger, and he knows the bolt is wide even before it leaves the string...
There is only news.  There is no good or bad.
The whizzing bolt zoomed past the dog's ears, waking it. The dog barks and growls and leaps at Cortez.
The dog bites you twice in the wrists, and causes you to drop your crossbow. You take 6 wounds also. The dog is still attacking you, so Anders and Torg are un-noticed.
(OOC - I assume the other 2 are too far to notice anything, so I'll take another turn, otherwise just ignore this turn and continue with theirs)

With his crossbow on the ground and the beast chopping at Cortez with it's jaws, he instantly goes for Matilda, his short sword. 
"Damn beast!  You will not ruin this for us with your noise!"  Cortez whispers as he manages to pull his sword free from it's scabbard and strikes at the dog's side.

To hit roll = 12 (booya!)
Damage = 28 damage (assuming I noted correctly a Sigmarite steel sword doing 2D10 + 10 damage) (I rolled an unmodified 18)

Cortez can feel the blade sinking into the dog's side between it's ribs.  He dares to put a small smile on his face...
There is only news.  There is no good or bad.
Upon hearing Cortez further up the pathway Anders rushes forth to catch up with Cortez and find out what is going on. He sees a black dog ferociously attacking Cortez. Blood dripping from Cortez's wrists Anders immediately flicks through the pages of his prayer book to find a page that suits the situation.

"Cortez! Hold on! I've got your back!" Anders exclaims. Anders begins his prayer, murmuring the holy scripture under his breath as fast as his lips will allow.

(Healing Prayer attempt on Cortez ... again  ;) = WP3 + 5 = 8. So that's 3 Wounds restored)

"Damn! That blasted hound dealt more damage than I had anticipated" Thought Anders

Anders turns his head and calls out "Torg! Get up here, I fear we will need your skills immediately!"
"Damn it Beer butterfly! Come back here!"  I run up to the group.  Do I have another action to take a shot with?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Yep, but a -15 Penalty for moving and friends nearby.
Also, the dog is still alive. (34 damage) little armour though.
Then I will use my second action to aim and hope something else pokes it's head out.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Kool.
Dog continues to bite, only doing 2 damage though. Cortez, when your ready roll 1d10.
(Sorry bout delay. Had a very eventful day today, so just bit late and tired)
1D10 roll = 7
There is only news.  There is no good or bad.
Your fine.  ;) Carry on with them attacks!
Cortez tries to plant his blade into the dog's side once more... (to hit = 11)

With the blade biting into the flesh it does (damage = 27)
There is only news.  There is no good or bad.
Anders sees that the hound will not stop attacking Cortez and continues to murmur his prayers in order to heal Cortez's wounds.

(Healing attempt on Cortez = WP3 + 10 = 13... THAT is what I'm talking about! 8 Wounds restored)

Finally I'll use my remaining action to find some nearby cover so I can support Cortez and Torg
Ok, the hound slips lifelessly off your blade, as your skin patches up. The tent is now rustling in the light breeze. What do you do?
I point my gun at the tent and heroically scratch my beard while I wait for someone else to check it out.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Haha. No sound is heard from the tent. Do you dare venture in?
There seems to be only 2 logical options: 1) throw a grenade in there. 2) Run as fast as I can through one end and out the other and see if anything tries to shoot me.  Opinions?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"I can see the look you have in your eyes Torg.  I am ready whenever that grenade starts flying through the air!"

Cortez readies his crossbow as he speaks to Torg.  Nodding to Anders in thanks he loads a bolt and wait...
There is only news.  There is no good or bad.
"Torg, after travelling with you for some time I have started to recognize that somewhat worrying look in your eye. If either You or Cortez fancy venturing into this tent I suggest you wait for Sigmar's blessing before doing so. Who knows what awaits us in there"

(Shield of Gold Attempt = WP3 + 2 = 5.... Fail  :| , I think I'll use a one of my 3 fate points to re-roll that.
Shield of Gold Attempt No. 2 = WP3 + 9 = 12. There we go! *Grumbles about having to use a fate point so early in the mission*)

Anders infuses himself with divine power, he begins to glow a radiant gold. There is no need for him to utter the words for this prayer. Sigmar gifted him with this power many moods ago and it is now almost instinctive. Anders claps his hands and a wave of pure light and energy washed out from around him converging into a bubble like aura around Anders and his companions. Anders then quietly moves so he is roughly 1 meter away from the tent.

"Quickly men, I don't know how long Sigmar will grant us his aid but it's best we do this quickly and quietly as not to draw any unwanted attention" Whispered Anders.
Third option would be to have Anders stand to the side and open the tent flap because he doesn't need both hands to be effective.  Cortez would stand in front of the flap in a defensive stance and I would stand just behind and to the right with my gun up just in case there are only hostiles in there.  Unless there's a Keeper of Secrets in there I should be able to shoot it before it hits.  Opinions?  In the mean time I need to look for the rules for throwing grenades again.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Grenade is 2d10+15 danage and range d10+Str bonus (so the "Ten" digit of your strenght)
Shield Of Gold lasts for one enemy turn, so here, it lasts until you contact a new enemy.
There are no penalty rolls for either of you if one wanted to attack an enemy that MIGHT or MIGHT NOT be in there.
I leave it upto you.
(OOC - Hmmm.... I like Torg's 3rd idea so I'm gonna hijack Cortez's turn as we are no longer on the passageway in a line and restricted by the limited movement space :lol:)

Anders decides to take the first move.

"Torg, Cortz, ready yourselves. I shall open the tent door so you two can deal with whatever may lie inside. Should they rush us they shall feel the full fury of Sigmar's wrath."

Anders moves cautiously closer to the side of the tent's entrance and gently opens the door flap to reveal the contents inside. He quietly tucks his precious book backside his robes and once again prays from Sigmar's protection.

(Shield of Gold Attempt = WP3 + 6 = 9. Nice! A close one but I'll take it!)

With a quiet moment of contemplation Anders bolsters his faith and maintains the power of his shield.

(OOC - Over to you guys)
I hunker down behind Cortez and aim my gun.  Do I see anything?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Empty. EMPTY?! Nobody was inside, however signs of residence were left; a bed, some cooking pots and a shield. A table lies in the far corner of the tent. On it, a note that reads:
"Right Bodger!
It seems de Imperials have found our lil roost eh? Theyr sendin a bunch of blaggards to flush us out. Well be in the North Pinnakul.
Your boss."
On the back of the note, a map leads you to a passage to three flatlands, labeled "Camps" and passageways between them.
It gives no intention as to where they are.
So, whats your next move? The passageways are not the path of the crevace may I add.
I'm pondering what to say.  1) Lets split up. 2)It's a trap! 3) Hey look a grenade! (Loot the tent before anyone else can).
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - Hmmm... my combat prowess aren't all that great at the moment. So splitting from the pack isn't really an option for me. Also if you guys start to take a royal beating then your probably going to want some healing so I'd suggest hitting each camp as a team that way we can hit hard without too much damage coming our way.

Also Brainfreezer, is there a way for me to increase my WS so I can begin to train in melee fighting or am I boned in that regard? I like the idea of evolving into a sort of Empire Warrior Priest, I do have my shiny new mace however at the moment it's more of a status symbol :D)

"I almost got my head ripped of by that savage beast and there isn't even someone here to take it out on?!"

Cortez starts pacing up and down muttering to himself about the insensitivity of enemies and how they should learn some manners...

(OOC - I think hitting the camps one at a time is a good idea, I may be scarce the next few days as we are going on holiday with a few friends.)
There is only news.  There is no good or bad.
(OOC - Thats OK MaanNaam, we can just get Torg drunk and send him into each camp with a bag full of grenades!  :lol:)
(ooc - sounds like me and my brother playing halo.  We would just take turns sticking grenades to each other's backs and then run into a crowed room.)
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Haha, thats fine Maan, I also wont be around often during June, doing my Junior Cert, so lots of study.
(I can give ye a hint if ye like :P)
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Since we are taking a break, I will loot the tent and then throw a couple of grenades in it.  That way we can have a cool "walking away from an explosion" scene.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Ok, so in the tent you come across
15 Gr
An Iron Dagger
And a fuzzy Kislevite hat with a feather in it.
You can see the sun is lower in the sky, indicating 2 o clock. The area is quite calm and still, save for a mild breeze.
The men think upon their next moves.
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After a week of constant smoking, I check to make sure the tent hasn't lit on fire. 
(ooc) How is everyone doing?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - I'm still quite busy at work but things have definitely settled down.  If everyone else is ready we can continue.)

There is only news.  There is no good or bad.
(OOC - Im good to go, If Anders prays anymore he may end up going braindead! There's only so much holiness one can take  :lol:)
Ill take the dagger in the hopes of one day turning it into a bayonet.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
I cut a fashionable scarf out of the tent.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Cortez manages to finally hit that damn tree with his knives!
There is only news.  There is no good or bad.
A bristling wind blows eastward, down a crevace.
Suddenly, a thought occurs to Torg.
That rune was dwarven.
So what would you all like to do? Retreat to the rune to investigate, or go down the crevace where the wind is blowing?
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ooc- well you wouldn't of mentioned it if it wasn't important, and I feel like I will get struck by DM lightning if I don't.  Lets go back while I fail 20 something perception test while getting shot at.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Cortez looks at the dwarf with a quizzical look. 
"Ho, friend.  Why the confused stare in your eyes?"
There is only news.  There is no good or bad.
"Want to check out something," I mumble and start to head down the cliff.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Cortez looks at the departing Torg and then looks at the praying Anders who seem content to stay at the camp site.

"Think I'll join you!" he calls as he starts going after the dwarf.
There is only news.  There is no good or bad.
You walk in confidence as you have killed the nearby threat. It is not long before you find the rune once more. Torg believes it's dwarven, and so he begins to try and speak it's secret.
Take a Perception test +10 for knowing this time it's a dwarven rune.
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35, passed.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
A stone wall caves in upon itself, revealing a passageway. Theur are some steel swords lying around, and 200g near. The passageway is lit by a strange light source further down. Do you wish to proceed downwards, or return to the summit and take that route?
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Did any of us think to buy a torch?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
No torch here.

"We gonna get the priest Torg?  Or we going to check out this cave?"
There is only news.  There is no good or bad.
(OOC - Right chaps, I'm back from my hols and ready to carry on)

Anders having been in a trance for some time due to extensive prayer wakes to find his companions gone.

"Perhaps I should retrace our steps in the hopes that I might find some signs of where Torg and Cortez have gone" Thought Anders

He stands up and dusts himself off and walks back down the path to find Cortez and Torg peering down a passageway. There was a gentle breeze coming from the pathway with an old scent to it.

"No need for that." Said Anders with a smile

"It appears Sigmar has released me from my prayer in the nick of time. What have we here? Is this passageway of Dwarvern origins Torg?" Said Anders as he looked to his stout friend for answers.
While attempting to remember if the priest has a "shed light" spell, Torg begins drinking with the hope that he will be able to light his breath on fire.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - Alas I have no prayers that can light up dark area. Here is a quick summary of the prayers I have available

Healing - Fairly obvious what this does lol
Becalming Whisper - Stops low intelligence humans and beasts from attacking.
Hand of Sigmar - Doubles S or T for Me or Ally
Act of Righteousness - Increases WS +10 for Me or Ally
Shield of Gold - AoE buff +12 armour.
Sword of the Empire - 2D10 Single Target Damage
Voice of the Emperor - 1D10+8 AoE Damage

Hope this helps ;))
There is a light source down the cave remember? No need for a torch ;)
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I light my breath on fire anyway and start down the tunnel.

(ooc- I thought this was funny. https://www.facebook.com/photo.php?fbid=485167718229279&set=a.212387448840642.52572.197668420312545&type=1&theater)
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(ooc - Haha Torg!  That was epic!)

I follow down the cave keeping my eyes peeled for anything that could point to enemies being close by

perception check = 77  Well so much for that...
There is only news.  There is no good or bad.
Haha, that was funny!
Your team ventures down. Your group discovers...
1800 Gold worth of Warpstone!!!!
ERMAGARDAMAZEBALLS!
But, Warpstone does have radioactice tendacies, so what would you like to do? Take it, and risk radiation (some cool ones actually...) or leave, losing out on 1800.
Your call.
(OOC The book says that the warpstone is a "heart vein". So if yoy take some, it's worthless. You need to take the whole shebang to get any money)
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I'm a dwarf, so shouldn't I be resistant to mutations?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - How big is a heart vein of warpstone precisely?  Do we even have the capabilities of carrying or removing it?)

*English is not my first language sorry.
There is only news.  There is no good or bad.
(OOC - I say screw it! Take the radiation! Sorry for late response, I've been ill recently but on the mend!)

Ander's follows his companions to catch up when he gazes upon the Warpstone.

"By the gods! That is Warpstone! I have seen the Ratmen covet the stuff in previous adventures. The Engineers in Nuln would pay a handsome price to get their hands on the stuff but be warned. It is a most corrupt substance and may lead you from Sigmar's light" Said Anders cautiously.

"Oh please Priest, you really subscribe to that myth about giant rats running from the sewers with shields and clasping knives in their tails?"
"Might as well start preaching about vampires taking the roles of nobles and lords within the Empire."

Stifling his laughter Cortez stares at the Warpstone in front of them.

"Believe what you will, as long as you believe in money as well then we have some common ground."
There is only news.  There is no good or bad.
The warpstone heart weighs 15Kg. Each character may carry 5Kg of it. This would grant the player 600 gold worth...
If the radiation doesn't kill ya
If taken, Radiation will kick in. Every time someone makes an action or moves, the roll a d10. 1-5, you are okay, and Radiation has not set in yet. 6-10 ans the Infection clock starts ticking. A character has 30 turns of actions and/or movement before they suffer the Radioactive symptoms. If the mission is completed before the timer runs out, you are fine, and you only have to roll on the Minor Radiation Table.
If the timer runs out, you must roll on the Major Radiation Table at the end of the mission.
So guys, what do you want to do? You have one bandit camp down, 2 to go. Can you finish it in 30 goes?
(Note, a movement and action only count as 1, as do action + action etc. It just adds a turn timer to the game)
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(ooc- Or we could come back, but given how this is laid out the entrance will be gone by them).
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"Cortez this is no word of a lie! I have seen the foul ratmen with my own two eyes. They are akin to the chaotic powers. They are cowardly but cunning, weak individually but great in numbers. It is the fool that takes these "rumours" lightly. As for Vampires I cannot confirm their existence within the Emperor's Holy Empire myself but I assure you they too exist. My order has had experience dealing with the walking dead on more than one occasion and they are no joking matter, they are an abomination unto Sigmar! If you wish to take this foul substance with us I will endure as Sigmar's might is with me however I do not condone it" Said  Anders looking towards Cortez with a stern look in his eyes.

Anders takes a small piece of the Warpstone heart and places it in a pouch hanging from the chain belt his mace is hanging from.

"We must hurry, the mutating effects wont take long to affect our body and soul. It is called Warpstone for a reason" Anders said hurriedly.
Picking up his share of Warpstone Cortez looks at Anders: "Well I suppose we will find out soon enough whether these rocks can really make a person sick or not."
"Let's get these stones, and go take care of those other camps so we can go cash these bad boys in!"
There is only news.  There is no good or bad.
A rumbling sound is heard from the cave. The team notices that the light shining outside is fading. Running to see what happened, the Team notices the cave is closing in on itself.
Torg, in panic, you grab some stone and escape with your teammates.
You regroup atop the summit and plan your moves. It seems that the only path left is the path that goes back down the mountain on the other side, in the direction of the bandits.
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Yeah, Torg would defiantly grab some warpstone.  Lets get moving!
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Deciding to follow the same formation again with Cortez: Torg: Anders leading?
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Sounds good.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Well, once again the team moves on. Dodging some traps, and advancing, the team...
Take a Perception test everybody!
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67- Fail.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Torg is hit with an arrow.
No damage.
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Test = 73 damn :|
There is only news.  There is no good or bad.
My test = 44... Not surprising really. I blame it on my big clunky armour!
Your all good. No damage.
Do you give chase from where it came from?
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Since no one came up with a sensible idea, why not?  They are just going to shoot us anyway.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"Charge!!!"
There is only news.  There is no good or bad.
Anders sighs Whilst thinking to himself

"These two will be the death of me, thankfully with Sigmar at my side that wont be an easy feat"

Anders follows his companions in order to keep up with them.
I think I'll just reload then because my WS is 18
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - Oh bugger! Ok well in that case disregard my previous attempt at killing something, I'll redo my turn)

Anders stands to his feet, quickly dusts himself down and glares and his opponent with a burning hatred in his eyes.

"You would strike a prophet of the Holy Sigmar?! There is no redemption for a heretic such as yourself!"

Anders lets out a roar as he swings with his mace in an attempt to strike down his foe

(OOC - Roll = 02!! Haha another hit!  :lol: Anders is on top form, however this luck can't last so I wont push it!
Damage Roll = 9 + 4 + 25 = 38)

Anders' mace connects dealing a mighty blow but he isn't sure if it is enough to fell his opponent once and for all.
Critical Smite! Your mace lodges in his brain, his body, now lifeless slumps to the ground.
Torg reloads 2 bullets.
Cortez... (We'll just wait)
Recovering from the dodge, Cortez readies himself with his sword and moves in towards the closest enemy.
"Let me show you how it's done swine!"
Flourishing his blade he follows the one attack with the other, trying to keep his enemy on the defensive...

Attack 1: to-hit: 54

With the bandit moving away from his blade Cortez misses his first strike, but immediately follows it up with another...

Attack 2: to-hit: 23

With his sword making contact, he feels the blade biting into his enemy's flesh for: 23 damage!
There is only news.  There is no good or bad.
... Notices his blade swipe an enemy's head off.
4 Left.
Cortez and Torg manage to dodge the attacks (106 & 89? These fellas are swattin flies!)
Anders... Oh god
You take 17 damage unless you can
a) Dodge (Agility Test)
b) Parry (Weapon Skill Test)
This will put you in Critical Damage, which is, 1/2 movement, no parries or dodges and you will be automatically struck. You can only take 10 points of Crit. Damage before Death.
(OOC - Well seeing as I have already pushed my luck with my WS I think I'll attempt to Dodge on my Agi of 25

Roll = 87 Ugh oh! In that case I think I'll use a fate point to re-roll and hope to any god out there that I don't get turned into red mist!

Re-Roll = 14!! Praise Sigmar! :lol: I believe that leaves me with only 1 fate point left for this mission, can't remember now though.)
(1Fate Point in total for all games unless you regenerate some)
Anders rolls to dodge the incoming assault, and the bandits axe swings down to the ground.
27 Turns left
4 Left. What do you guys want to do?
As the bandit falls dead at his feet, Cortez notices the Priest nearly losing his head to a blade nearby.
"I always have to look out for others... this is why I work alone mostly." He mutters to himself as he starts in Anders' direction.

I'll try to take some steam of Anders and attack one of the bandits fighting him.

to hit: 41 nevermind

Attack 2
to hit: 31 Booya!
damage: 23 damage
There is only news.  There is no good or bad.
Narrowly avoiding a serious blow to the chest Anders catches Cortez in the corner of his eye plunging his blade deep into the flesh of the other attacker reigning blows down on him. However now that Anders has gauged a measure of their assailants prowess he decides to take the offensive and aid his companions in the best way he can.... with his unflinching Faith!

He holds his hand on his chest and closes his eyes whilst holding his mace in the air and mummers and chants furiously gathering all the might he can muster, praying to Sigmar for the resilience to endure, the might to succeed and the faith to stay righteous. Once his prayer is finished he opens his eyes, draws in a deep breaths and....

(OOC - Praying for Shield of Gold in an attempt to knock these suckahs on their ass!  Roll = WP3 + 7 = 10 Success!!

Damage Roll = 5 + 8 = 13 Oh well....  :|)

He roars "For SIGMAR!!!" and with that a wave of holy force is unleashed upon the surrounding enemies. With the wave of righteous fury rippling around him like a wall of destructive power Anders takes up a ready stance for any would be attackers.
Shoot twice.  1st shot=55 miss.  Second shot=74 miss.  Dang it.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Ok, Cortez severely wounds a bandit, and Anders sends the men flying.
Bandit 1: Dead
Bandit 2: Stunned
Bandit 3: Stunned
Bandit 4: Stunned
Torg, because they are stunned, you will hit automatically. So just roll your damage and I will apply it.
(I will post a few of the common effects in the game so you guys can play more strategically. It might take a day or two, but I'll get it up ;-)
20 for the first shot. 22 for the second.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
1 Bandit left.
ATTACK!!!
I miss...
Anders shouts out to Cortez

"Trust in Sigmar and your faith shall we rewarded!"

(OOC - Praying "Hand of Sigmar" on Cortez to double his Strength. Roll = WP3 + 8 = 11 Success!!)

Anders closes his eyes and chants furiously, suddenly with an outstretched hand a beam of golden light flashes from Anders to Cortez infusing him with a portion of Sigmar's true might.
(OOC - Where does str help me exactly?  Does my weapon do more damage?)
There is only news.  There is no good or bad.
(OOC I thought you added your S bonus to damage dealt but thinking about it I could very well be wrong, this was why I went for a double strength buff. If this isn't the case then I may need a do-over or I could just switch the prayer to "Act of Righteousness" which adds +10 WS or change the double strength to Toughness or something, either way if I ballsed up I'll be happy to re-do my turn however my roll on an 11 is easily covering any prayer I have in me book'o'tricks so we may need a Brainfreezer ruling on this one  :lol:)
Yes doubling your strenght means double your Strenght Bonus i.e More Damage with each swing.
So Attack!
(OOC - In that case...)

Cortez feels his arms beginning to bulge.  "let's do this!"

Swinging at the last bandit:
to hit: 14
damage: 24

Cortez can feel his blade sinking into his enemy.  Pulling it free he swings again, moving in for the kill:
to hit: 38

Feeling overconfident Cortez misses his enemy completely with his sword...
There is only news.  There is no good or bad.
Reload!
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
The bandit dies, slooping to the ground in a pool of its own blood.
The hooded chanters escape over a peak.
Do you want to give chase or search the camp for loot?
We can always come back after we get Chernobyl out of our blood.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"I suggest we stay and loot the camp, their retreat could lead us into an ambush. What say you Cortez?"
"The loot aint going nowhere if we don't leave anyone alive behind us.  I'm getting real tired of these blokes, let's end this now!"

There is only news.  There is no good or bad.
Hmm... Mixed opinions. If ye want, ye can split can up and multi-task. Up to ye though
OOC On Wednesday I will not be here because I'll be busy with my b-day but I will be back on Thursday though! Fight on?
(Happy Birthday!)

Quoting from our last campaign: "Ok, going off previous RPG experience, the first thing out of my mouth should not be "lets split up."  The GM killed me with lighting last time."
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
"Alright gentlemen, lets clear out the rest of this bandit scum then return, after all the quicker we get our mission done the quicker we can offload this unholy Warpstone!"
Thanks ;) BTW I'm back and ready for action! I don't suppose ye know what to do yet?
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(OOC - It doesn't look like it! you would have thought we would have pick it up by now but alas this is not the case! :D)
(btw, everyday I am rolling to see if Torg lights the camp on fire).
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
XD
If ye want, ye could go like this:
Cortez and Anders scout ahead, whilst Torg scours the camp for loot. Upon discovery of a new camp, the team can re-group and launch a final assault on the bandits of cuthroat pass.
Sound ok? Don't worry Torg, you wont be electricuted.
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I'd rather skip the camp.  Warpstone poisoning does not sound fun.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - Hi, sorry I was so silent these last few days.  I was at the biggest music festival in our country from wednesday until today.  It was EPIC by the way! :D)
There is only news.  There is no good or bad.
Ok cool! If ye wanna skip the camp then:
The team advances down a bending path, and reaches a gorge in the mountains. All that protects you from falling to your death, is a ramshackle, wooden bridge. How does the team advance?
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Stand at the very edge of the bridge for a long time and then sprint across it as fast as we can.  They won't be expecting that.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
(OOC - I think we should take it in turn crossing the bridge carefully, Cortez first as he is the most effective in combat and can defend the other side whilst we cross, then Anders as he can support with his prayers with some range and Torg last as he can provide supporting fire from across the bridge should we get ambushed whilst crossing. I'm happy to go with whatever though, so long as I don't plummet to my doom!  :lol:)
"Ok lads!  Let's get on with it." Cortez starts walking across the bridge while keeping his eyes open for a surprise on the other side...

Perception test to check out other side of bridge: roll = 25 8)
There is only news.  There is no good or bad.
Anders gives Cortez a nervous look then nods. He slowly follows across the bridge keeping his eyes and ears alert for any potential threats. He glances down and whispers to himself.

"Sigmar spare me"

Anders averts his gaze back to the bridge and tries not to think about the jagged rocks and deep chasm below him. He continues along checking for signs of an ambush or danger ahead, mace in hand and clutching his prayer book in the other.

(OOC - Perception test = 19! Oh yeah!  8))
30.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Torg stumbles, causing planks of wood to fall through. Upon reaching the other side, the men advance to find the 3 hooded bandits standing around a cauldroon filled with a purple liquid.
There are multiple spots to find cover, barrels, boxes, hay and other items litter the ground. (Behind cover I'm at -10 to hit ye)
As the team approach, a large gloop of the liquid forms into a whirring sun, spitting magical energy at the team.
I hit no-one... Oh boy
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Upon seeing the swirling mass of magical goop spitting bolts of magical energy at his group Anders dashes into cover behind some nearby boxes. Focusing on his closest foe he begins to chant his holy scripture whilst holding out his hand he attempts to summon the power to smite his foe.

(OOC - Praying Sword of the Empire: Roll = WP3 + 4 = 7 Haha just got it off! Damage rolls = 9+5 = 14)

The sword of holy fury forms and surges towards the intended target with blinding speed and....

I run for cover and take a shot at the closest cultist. 15=hit. Damage 16.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
The magic sun absorbs Torg's shots, firing them back to deflect Ander's prayer.
A battle of wits here:
Anders, roll 2d10 and add your entire Will Power to the roll. You must beat 41.
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Will Power Roll = 30 + 9 + 8 = 47
While running in the cultists direction I fling a throwing knife at the closest one.

To hit: 19  8)  Damage: 13
There is only news.  There is no good or bad.
I want to try and cook a grenade so that it will explode right on top of that.....big ball of wibbly wobbly... time-y wimey...stuff.  Can I do that?
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Anders mustered his will to quench the purple sun, and lowering the shields of the hooded cultists. Cortez kills one of the cultists, whilst Torg readies a grenade. Will he score a hit?
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I rolled a 6, and my strength is 22.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Very Nice! Roll for damage twice to see if you kill them all.
This might be a very fast boss battle  :P
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What is the damage on a grenade? I've never thrown one  :oops:
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
2d10+10. Do it twice because you hit 2 guys.
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1st=17.  2nd=16.   Could of been better.
You shall fear the warppuppies for the warppuppies have teeth and are hungry, and forsooth they have decided that thy are crunchy and taste good with ketchup
Could have, but they are dead nonetheless.  ;)
MISSION COMPLETE!
"My, my. The Lions return. Did ye clear the Pass?
Aye, good work then. Honest pay gentlemen, 200 Gold each! Spend it naught with haste, but value and forethought. I will message ye once more when in need of aid. Goodbye"
Mission Complete: 200g   400Xp
Looted Camps:           0g       0Xp
Warpstone Chunk: 300g   200Xp
That means: 500g for everyone, and everyone levels up! I'll post what levelling does tomorrow, but for now, one of your stats increases by 5! (Your choice!)
Don't forget you can train other stats, buy weapons, armour etc.
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