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1000 Point Starting Point

original thread ↗

Hey Ogre Stronghold, I have recently decided to get back into ogres, mostly because I think the models are fun.  I have a pretty good starting point because I bought the big army box back when I was like 9 (long ass time ago).  I am planing on bulking it out with a battalion and another hero model. I have been reading allot on this site and came up with my 1000 point starting point that I can paint up and play with to get the hang of things.  Any feedback is appreciated, and I plan on documenting my army either with videos or a blog  as I progress with it.

Heros-
Firebelly Great Weapon Level 2 Dispel Scroll Ruby Ring-214

Core-
Ogres 9x Iornfists FC- 302

Ironguts 5x Full command Standard of Discipline-260

Special
Leadbelchers 4x Bellower-182

Sabertusk-21

Sabertusk-21

1000 on the dot.



Nice that seems pretty well rounded! I can see you have done research:). I might be tempted to drop the champion in the bull unit as it is ten points for a single strength 4 attack. I would say take the seed of rebirth on your belly. It gives him a 6+ regen save. He is a lot of points and extra protection is probably better than having that single attack. Just food for thought and sorry it took so long for someone to reply. Happy hunting!
Looks good.
 
Don't invest too heavily in your general. Firebellys are there to put out some quick combat res and remove regen. Nothing much else TBH.
Drop him to level 1, Dispel Scroll, Opal Amulet (one use 4+ ward) or Seed of Rebirth + Potion of speed!
Your Firebelly is going in the guts correct? If they should come against something with regen... say ogres with a maw butcher, or trolls. You want to be hitting BEFORE your Great weapons at I2 to remove that save should you fail to do any wounds with your impact hits. Also keep your belly in 2nd rank unless your using your breath weapon, in that case make way for 1 round. Also with Potion of speed you are now I5! with 4 attacks and a breath weapon all hitting before most units hit you. It can do some serious damage to infantry and will remove any regen saves before your "damage dealers" strike.
On a side note: remember his impact hits, attacks and stomps are all flaming :)
 
That would be my choice for a Firebelly load out at your points level. Not too heavy since he isn't as tough as our other casters. With those changes I would add in another Belcher :) That belcher will do more than your level 2 upgrade since you were only planning to spam fireballs anyway.
If you roll Sword of Rhuin don't swap it out for fireball! Stick it on your guts and they auto wound! :)
 
Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354181#msg354181
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