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Tyrant Build. {question has been answered}

original thread ↗

Hi All,

Im writing a 1500 point list and building a Tyrant for 1st time.

Armour of Fortune (Heavy Armour) +5 Ward
Enchanted Shield (Shield) Armour Save is 2 points
Greedy Fist (Tailsman) +1 S, +6 Ward
Sword of Battle (Hand Weapon) +1 Attack

This gives my Tyrant 6 attacks at S6, WS 6
Armour Save +3
Ward Save +4 (+3 in Close Combat, due to Parry)

Please let me know? Thanks!
I do believe you can only take 1 magic item from each section, you aren't a dwarf
Game's the same, just got more fierce.
~ Slim Charles
Aha.. thanks!! Have a gnoblar!
also, ward saves don't stack like armour saves.
Thanks too!
Your tyrant is already WS6, hard to hit, usually on 5's which is the max unless you give them a -1 via a spell or Glittering scales (don't recommend)
Would you see the biggest, baddest ogre about with LIGHT ARMOUR!? hell no :P
Maw seeker T6 - Wounding on 6's for most units.
Heavy armour - Because I say so
Tricksters helm - See those 6's you rolled to wound my tyrant... re-roll them all! :)
+ 5-10pts magic weapon for taste :) I usually go with Biting blade + Iron fist :)
 
You don't have a ward, but most things will wound on 6 and have to re-roll. Your a really tough nut to crack in combat! :) Tyrants don't NEED a ward, in combat they are all but invincible in this set up, only cannons + spells which you can LOS :)
 
Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354223#msg354223
BUT high T wont save you from poison : )

Tyrants are rarely good for all-comers as they will always have a limitation. You get the point - either you get high T, high S, good ward safe, good AS, but NEVER all at the same time. Sad but true.

You can tank the tyrant and give him a great weapon but his 5A with low ws (in comparison to other tough lords out there) will not kill much.

You must decide what your lord should fight and should NOT fight : )

Eg. against WoC with naughty Deamon princes rocking the battlefield as casters too I recommend this build:
fencers blade, glittering scale, greedy fist (all points spend).

You get ws10, A6, S6 and any HITS woops those wizard levels from the deamon. You are hard to hit but will suffer from any hits - they will come. But in a dual with the deamon you will eliminate the caster's level and later potentially kill him off. Nice! But do make sure to get the dual with the wizard (not too hard as he is a monster and cannot join units).

Also IF you go for a tyrant build I'd advise magic buffs (lore of the beast is awesome and the +3T makes him survive most (but still not poison - guess what killed my latest tyrant ;)). but for 1500 pt you will likely take a butcher lvl2 which will most unlikely not get you the spells you really would like.

Enjoy and look around for threads discussing tyrant builds - there are plenty with alternative builds.
Dwarf/Ogre blog (Danish)
In any game I have player there has never been much poison... Yes I see it from time to time like everyone else. But I have never played against a poison unit with Sniper. Also on the poison roll he needs to roll 6's on hits. (and that's in a challenge, or with attacks allocated towards him, In that case position him on the edge of your unit or even in the 2nd rank. A tyrant is delicate and must be used carefully!)
Despite his description in the Army book he is pretty rubbish in duels :P
7/10 he will lose the duel and or draw it. His stats are pretty much average across the board, except his wounds.
I have learned from playing games with my Tyrant/Dual belly set up that it needs a lot more tact that a SM list because the SM can just run at pretty much anything with guts up and regenerating wounds.
 
Chris
(8th Edition Rules)
W |L|D
32|3|3

Ogre Kingdoms Tactica - http://www.ogrestronghold.com/forum/index.php?topic=26888.msg354223#msg354223
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