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Magic missile from 2nd rank

original thread ↗

Hey everyone, quick question: can you use a magic missile from the 2nd rank of a unit?

For example: I had a butcher on the 2nd rank of a unit composed of 7 ogres (full command on the front rank) and used the magic missile (spell #1 of the Maw Lore). My friend said I couldn't because I didn't have a line of sight. But I argued that a magic missile was used a conventional shooting weapon (as explained on p.31 of the BRB), and since you can shoot on 2 ranks, I could use a magic missile from the 2nd rank.

Was I wrong?

Thanks a lot!
Yes, magic uses the line of sight rules for shooting.
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Thanks!!  8)
Sorry, but I am unclear on the answer to this. Is the "yes" to him being wrong, or is it to the original question of being able to cast Magic Missiles from the second rank? I am probably being a bit slow on this one, but it is something that I am unsure on too, as it has come up in a couple of battles recently... :)

JJ
Resident Smiley Spam Artist and Fastest Fingers in the Stronghold.

Raising the forum's smiley count, one post at a time, since 2008

Quote from: Shadowlord on Mar 11, 2013, 01:57:18 PM
After all, painting 100 night goblins is something you do in the morning just before you are off to work.

And I think you missed a 0 when you wrote 11 armies. The correct nr should be 110 armies I would think, based on your painting speed.
Yes, we can cast magic missiles from the 2nd rank.

-Snark
Wildcards's Ogre achievements: 75/101
Most recent achievement:  59. Why do I bother? - lose 3 games in a row with your ogre army

8th edition: 54/13/6 (New book: 49/10/4)
Most recent result:  My ogres lose to Empire - 3000 pts
Current win streak:  0
Superb! :) Thank you!

JJ
Resident Smiley Spam Artist and Fastest Fingers in the Stronghold.

Raising the forum's smiley count, one post at a time, since 2008

Quote from: Shadowlord on Mar 11, 2013, 01:57:18 PM
After all, painting 100 night goblins is something you do in the morning just before you are off to work.

And I think you missed a 0 when you wrote 11 armies. The correct nr should be 110 armies I would think, based on your painting speed.
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