03 Feb 2013
I fought Lizardmen today. It was a 2000 pt game.
My list
SM, fencer's, greedy fist, scroll. 385
Hunter, ehw 134 (cuz why not)
8 Ironguts, command, standard of discipline. 389
8 Ironguts, command. 374
Sabre. 21
Sabre. 21
Sabre. 21
6 Leadbelchers, bellower. 268
4 Maneaters, ehw. 216 Swiftstride, scout
Ironblaster. 170
1999 pts.
His list.
20 saurus, command
12 skinks
20 temple guard, command
2 salamanders
Stegadon w/ skink priest
Old blood on Carnosaur
3 kroxigors
Turn 1
Him
Everything moves up. His salamanders run up and spray my scouting maneaters, causing 2 wounds. His skinks do 2 wounds to my hunter and 1 to his accompanying saber tusk. His magic doesn't go off, but i did have to use a scroll to stop chain lightning.
Me
I charged his kroxigors with my scouting maneaters. I charged his skinks with my hunter and sabertusk. I got the strength buff off on the maneaters, but nothing else. My leadbelchers shot and killed 6 saurus. My iron blaster misfired and rolled a 2... The skinks killed my kitty but died miserably and ran away. I came 1 inch short of an overrun into his stegadon. My maneaters killed his kroxigors before they got to strike. They overran and came 1 inch short of his carnosaur.
Turn 2
Him
He charged my hunter, i fled and he overran setting up a perfect charge from iron guts. He charged my maneaters with his hero. He got a REALLY long and lucky charge to get his saurus into combat with my general and other ironguts. His magic had no real effect. He shot his salamanders at a kitty(he deployed them on the far end of the battlefield, so the whole game he never really got a good target, just his turn 1) and didn't wound the kitty. His hero killed a maneater, but they killed the carnosaur before it got to attack. I won combat and he stayed. His saurus got pasted by my iron guts, royally pasted. They fled with 4 remaining.
Me
I charged his stegadon, moved my leadbelchers into a building, and positioned my general's unit to charge the temple guard. My magic buffed my man-eaters, regen, +Str. I shot his temple gaurd and killed 7 with my leadbelchers. I killed his stegadon and skink priest and reformed my ironguts. My maneaters lost, fled and were overrun.
Turn 3
Him
He got another REALLY long charge off and sent his temple guard into my general's unit. His Old-blood flanked my general's unit. He had no more magic left. He shot at my kitty some more with his salamanders and did no damage. Combat. I challanged with my SM and he accepted with his Old blood. He beat me 2-0, but i still had 2 wounds left. Hit temple gaurd did 6 wounds. I did 10 wounds to his temple guard and won combat by 1. He stayed.
Me
I charged my Ironblaster into his temple guard. My SM healed 2 wounds from the LotGM. No shooting. I got a 5 for the impact hits and killed the remaining temple guard. He did 1 wound in the challenge and he lost combat. He fled and I overran.
At this point I had killed everything but 2 salamanders. He had only killed, 2 sabers, Hunter, 4 man-eaters, and 2 iron guts. We called it. Huge win for the ogres.
Thoughts. I love leadbelchers. They hurt his saurus and temple guard enough for them to not have steadfast and not be able to fight a second round. Second thumbs up to the maneaters for killing 3 kroxigors unscathed and dropping a carnosaur in combat before it could attack. Third thumbs up to my ironblaster for misfiring and rolling a 2 on the first turn 4 games in a row... I'm not kidding... 4 in a row, misfire then a 2... on the first turn...
I still love it though.
My list
SM, fencer's, greedy fist, scroll. 385
Hunter, ehw 134 (cuz why not)
8 Ironguts, command, standard of discipline. 389
8 Ironguts, command. 374
Sabre. 21
Sabre. 21
Sabre. 21
6 Leadbelchers, bellower. 268
4 Maneaters, ehw. 216 Swiftstride, scout
Ironblaster. 170
1999 pts.
His list.
20 saurus, command
12 skinks
20 temple guard, command
2 salamanders
Stegadon w/ skink priest
Old blood on Carnosaur
3 kroxigors
Turn 1
Him
Everything moves up. His salamanders run up and spray my scouting maneaters, causing 2 wounds. His skinks do 2 wounds to my hunter and 1 to his accompanying saber tusk. His magic doesn't go off, but i did have to use a scroll to stop chain lightning.
Me
I charged his kroxigors with my scouting maneaters. I charged his skinks with my hunter and sabertusk. I got the strength buff off on the maneaters, but nothing else. My leadbelchers shot and killed 6 saurus. My iron blaster misfired and rolled a 2... The skinks killed my kitty but died miserably and ran away. I came 1 inch short of an overrun into his stegadon. My maneaters killed his kroxigors before they got to strike. They overran and came 1 inch short of his carnosaur.
Turn 2
Him
He charged my hunter, i fled and he overran setting up a perfect charge from iron guts. He charged my maneaters with his hero. He got a REALLY long and lucky charge to get his saurus into combat with my general and other ironguts. His magic had no real effect. He shot his salamanders at a kitty(he deployed them on the far end of the battlefield, so the whole game he never really got a good target, just his turn 1) and didn't wound the kitty. His hero killed a maneater, but they killed the carnosaur before it got to attack. I won combat and he stayed. His saurus got pasted by my iron guts, royally pasted. They fled with 4 remaining.
Me
I charged his stegadon, moved my leadbelchers into a building, and positioned my general's unit to charge the temple guard. My magic buffed my man-eaters, regen, +Str. I shot his temple gaurd and killed 7 with my leadbelchers. I killed his stegadon and skink priest and reformed my ironguts. My maneaters lost, fled and were overrun.
Turn 3
Him
He got another REALLY long charge off and sent his temple guard into my general's unit. His Old-blood flanked my general's unit. He had no more magic left. He shot at my kitty some more with his salamanders and did no damage. Combat. I challanged with my SM and he accepted with his Old blood. He beat me 2-0, but i still had 2 wounds left. Hit temple gaurd did 6 wounds. I did 10 wounds to his temple guard and won combat by 1. He stayed.
Me
I charged my Ironblaster into his temple guard. My SM healed 2 wounds from the LotGM. No shooting. I got a 5 for the impact hits and killed the remaining temple guard. He did 1 wound in the challenge and he lost combat. He fled and I overran.
At this point I had killed everything but 2 salamanders. He had only killed, 2 sabers, Hunter, 4 man-eaters, and 2 iron guts. We called it. Huge win for the ogres.
Thoughts. I love leadbelchers. They hurt his saurus and temple guard enough for them to not have steadfast and not be able to fight a second round. Second thumbs up to the maneaters for killing 3 kroxigors unscathed and dropping a carnosaur in combat before it could attack. Third thumbs up to my ironblaster for misfiring and rolling a 2 on the first turn 4 games in a row... I'm not kidding... 4 in a row, misfire then a 2... on the first turn...
I still love it though.The enemy of my enemy is my double enemy.


, Im expecting not a really tryhard game, because the lists were really fluff