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800pts Raiding Parties - Help please

original thread ↗

Hi guys

Tomorrow night at my local GW they are holding a weekly raiding party game which I've decided to get involved with and I can't decide between one of 3 list's from 3 seperate armies. I was hoping for some advice on which list or army to go with. Any help on the lists themselves or which army to take would be great. The rules are fairly simple, it's an 800pts limit and only 1 character is allowed. I've decided against Ogre's as there is already at least one or two other players taking them.

I'll start with the High Elves list

Mage - Level 2 Shadows (or High Magic), Guardian Phoenix (5+ Ward), Silver Wand (extra spell)
25 Spearmen - Full Com. Gleaming Pennant
10 Swordmasters/White Lions - Full Com.
5 Dragon Princes - Standard + Musician, Banner of Ellyrion (No difficult terrain tests)

800

Next is Tomb Kings

Lich High Priest
30 Skeleton Archers - Standard + Musician
4 Necro Knights - Full Com.
Casket of Souls

800

Finally I was thinking of surprising everybody by busting out my girlfriend's dirty little ratmen with a list like this although I'm not very experienced with Skaven.

Plague Priest - Level 2, Plague Censer, Poisoned Attacks, Talis. of Endurance
30 Clanrats - Shields, Full Com., Poisoned Wind Mortar
12 Gutter Runners - Champ, Poisoned Attacks
3 Rat Ogres + 1 Packmaster, Master-bred Rat Ogre, Master Moulder

800

Thanks in advance
I'd do this with skaven

warlock engineer
level 1, energy condensor, death globe

warlock engineer
doomrocket

21 clanrats (bunker for your caster engineer)
full command
ratling gun weapon team

40 slaves
musician and shields

40 slaves
musician and shields

7 gutter runners
poison and slings

1 doomwheel

800pts exactly


Doomwheel, doom rocket and death globes should be able to do a ton of damage here (especially if you can get your cheap engineer with the rocket to fire down their flank).

*edit - misread that you only have 1 character allowed. Drop the cheap engineer, make the caster engineer a level 2 and swap his death globe for the doomrocket.
So I got back from my games last night at GW and the list I went with was as follows

Mage
Lv 2 - Fire (1st game) High Magic (2nd game)
Silver Wand

25 Spearmen
FC
Standard of Discipline

10 SMs
FC

6 DPs
Standard + Mus.

1st mach-up was against Skaven who I tabled on turn 3 due to a seriously unlucky misfire from their WLC which took out 25/30 on a unit of Clanrats on the first turn (Result!  ). My DPs finished off the rest of the unit which also had a warlord in thanks to a nice charge and a tasty flaming swords buff for some auto-woundy goodness. Spearmen and Mage finished off another unit of 30 Clanrats and their respective weapons teams and the WLCc blew itself up eventually (Yet another nice result!)

2nd Match-up was against our hated kin which didn't go quite so well as my first spell caused a dimensional cascade and my Mage fancied a trip into the realms of Chaos (Turns out Khaines Fury works both ways ). After that tho I pulled it back with some nice charges taking out 15/30 corsairs with my SMs even with Miasma and Withering on them and the DPs later finished them off. In fact after VP's were calculated it turned out that the 245 VPs given from my Mage dying turned the game from a draw into a victory for my opponent..... Dark times but that's the way it goes sometimes.

My next opponents are Night Goblins and Ogres. So I'm thinking SM's + WL's for the Ogres and maybe Archers of some description for the Gobbos but I'm not particularly experienced at killing either army, I've played with Ogre's for a while but what are people thoughts?

I got a look at the Ogre's force and it's something like the following

Firebelly
Lv2

5 Ogres

5 IG's

Ironblaster.

I'm not sure what upgrades, banners or toys were taken but is there any advice on what my High Elves can do to counter these threats?

Thanks
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