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How do you deploy three single Sabretusks?

original thread ↗

I like many here love the flexibility that Sabretusks offer the ever hungry Tyrant with a tribe to feed but I am having issues getting three of them safely deployed without providing panic risks to my army.

As we know if they are killed at range, which is not too hard, they have a 12 inch diameter panic bubble which can be cut to just 6 inches if you deploy them far out on the flanks but where do you put the third as at the best that is a 24 inch area at risk.

I can cramp up the rest of my army but I am not sure it is worth minimising the main options of my army to deploy my third cat.

Further the issue is confused more by the variable deployment option you can get.

Battle Line is the easiest as you have the whole width of the board to use.

Dawn Attack is hard as the cats could pop up anywhere creating a maximum 36 inch bubble of potential panic.

Battle for the Pass is probably OK as you can deploy on the front line and have the rest of the army at depth.

Blood and Glory is also very difficult as there is 18 inches missing from the width of the table and the 3 inches added to the depth is not much of a help.

Meeting Engagement is probably OK as they can go on the extreme flanks but the third may have to go right at the back.

Watch Tower is pretty much like Battle line in effect.

I want to take 3 to a tournament here is few weeks but cannot see how I can fit them in without exposing my army to unnecessary panic test early on even with a BSB to get me rerolls I am not sure it is worth the risk.

Thanks for any thoughts.
If the opponent can't see them in the deployment zone, they aren't that risky.

And make use of their speed when you do expose them to danger.
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I deploy them first before other units but my main three opponents are skaven, an all mounted empire army, vamps and HE, so they lack the sort of shooting that troubles single kitties.
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Thanks for your thoughts - I will ponder them deeply - well about as deeply as an Ogre gets when pondering.

I may just be panicking like my Sabretusks.

My main opponents are wood elves, tomb kings and dwarves all of which are amongst the most shooty.
I just deploy them first, usually on opposite flanks. The third goes in the center.

After this I should have a good idea of where the enemy units are going and can place my Ogres accordingly.

Given their 16" march their exact distance isn't a huge deal.
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I just deploy them first, usually on opposite flanks. The third goes in the center.

After this I should have a good idea of where the enemy units are going and can place my Ogres accordingly.

Given their 16" march their exact distance isn't a huge deal.

This is pretty much what I do as well. I only have 2 though so I use them on the flanks and keep them at least 7" away from the rest of my army first chance I get, this way I'm not getting nerfed by panic tests etc. With a 3rd tusk I'd probably still deploy him on the flanks as well to avoid any back lash when he dies (it's definitely when and not if  :D) I also find this tactic really helpful for preventing enemy scouts getting behind my lines. Deploy them 12" away from the edge of the board but 7" away from your army and your laughing.
Sometimes if I am deploying first and I know their list I deploy my main block first and get them to react to it. then place the kitties around the flanks or around the main unit with general and bsb in there.

They might try to cause panic and ignore the Mournfang, great for redirecting what you don't want in combat and getting a charge in if the main block fails theirs.
My horde of beastmen against your ogre horde?

Ok but I get a horde of Leadbelchers.
My main opponents are wood elves, tomb kings and dwarves all of which are amongst the most shooty.

Well, having the Sabretusks against a heavy shooting list may not be a bad thing, especially if you get the first turn. You can move your 'tusks away from your other units, and then your enemy wastes at least 3 shooting units in the first turn (and, if your opponent does poorly, maybe even more!).

Anything to draw the fire away from your main units is a good thing.

But for the deploying part, I hate to parrot others, but basically flank-covering and scout-blocking are what I use them for. They generally don't last past the first three turns anyways, but as long as I can use them to hold up the enemy as long as possible, that's what counts. I've had games where those 63 points are all that I lose, while I whollop the opponent ;)

I've never worried about the panic test; for some reason that's not been a problem for me (yet *KNOCKONWOOD*), although I've played an opposing Ogre player who almost lost a whole unit of Ironguts off the table edge after I popped one of his kitties ;) . As long as you have your LD bubble around your mainline, the flanks aren't going to suffer too badly, and if you like to field flank MFC, just give them a gleaming pendant and hope for the best :P
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Gibblet, Nibblet, Crunchybit, Snorti, Lullzee, Wakezee, Wardler, and Primo! (For sharing the Forum Primer to help out a new member! )

New book WLD: 21/11/3 - Got trounced by one of the "Khaine" elf armies... Stupid new rules...

For the watchtower wack one in the tower turn 1! 90% of opponents think its a trap! Plus them charging the tower turn 1 is unlikely, then simply move it out of the tower, angle him, then march in your gutstar!
8th ed results so far!
Ogres W - L - D
          8 - 1 - 3
Units my 8 leadbelchers have annihilated in one turn :
30 hammerers, 20 blackguard, 5 chaos knights, 18 temple guard, 34 DE spearmen
For the watchtower wack one in the tower turn 1! 90% of opponents think its a trap! Plus them charging the tower turn 1 is unlikely, then simply move it out of the tower, angle him, then march in your gutstar!

The Watchtower can only be manned by Core Infantry so this idea will not work - not a bad idea otherwise to get a unit well advanced.
Damn I just checked, you're right! Back to the drawing board lol
8th ed results so far!
Ogres W - L - D
          8 - 1 - 3
Units my 8 leadbelchers have annihilated in one turn :
30 hammerers, 20 blackguard, 5 chaos knights, 18 temple guard, 34 DE spearmen
I make sure to deploy them more than 6" away from any unit that is not w/in the General's leadership & BSB bubble. Usually that's 2 on the flanks and 1 in the middle.

If the opponent brings war machines, then I hold off on deploying 1 or 2 so I know where to place them for maximum hunting efficiency.
My 8th Edition Ogres Record: 0 Wins, 4,547 Losses, 7 Draws.

My Deathmaw Gnoblog: http://www.ogrestronghold.com/forum/index.php?topic=21973.msg299027#msg299027
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