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A Battle In The Air - Battle Report

original thread ↗

Because 6th ed payed close attention to flyers and flying mcs, we decided "Why not have a battle in the skies?" So we went an all out 3 way battle. But we changed the rules a bit.
2500 points.
Everybody deploys in a corner in a 15x15" square.
The Relic.
But Fast Attack and Flyers and Flying Monstrous Creatures can hold the relic aswell.
So there were Space Marines (White Scars) Tyranids and Orks (me).
Space Marines brought 2 Epistolaries in terminator armour.
3 10 Man Tactical Squads with multi meltas and meltaguns.
2 3 man Land Speeder squadrons
2 Stormtalon Gunships
10 Terminators
And a good few upgrades.
Tyranids:
3 Winged Hive tyrants
1 Brood of 2 Zoanthropes
1 Brood of 2 Venomthropes
Tervigon
30 Termaguants
30 Hormagaunts
10 Termagaunts with devourers
Trygon prime
1 Carnifex
1 Carnifex in a Mysetic Spore
And a good few upgrades
Orks
Ghazkuul Thrakka
Mad Dok Grotsnick
1 Warphead
1 Shokk attack Big Mek
A total of 70 boyz with shootas
5 Deffkoptas
2 Dakkajets
1 Burna Bomma
5 Meganobz in a trukk
9 Lootas
And a few upgrades
So turn 1
I go first! Boyz advance towards relic while hugging terrain. Lootas are with the big mek. Weirdboy is with the boyz. Ghaz is in a trukk with meganobz. Everyone advances except the lootas towards the relic. Deffkoptas are outflanking. Tyranids are in the opposite corner and space marines are to my right. (So I got the bottom left corner.) I do quite a lot of damage, lootas take down 2 landpeeders and big mek takes off a tervigon and venomthropes due to a direct hit and a double six for strenght. One squad of boyz shoot at remaining land speeder with big shootas and rokkits and blow it up. That was nice. Weirdboy gets zaap! off and takes down an epistolary. So ork was done.
Tyranids go next and generally advanced towards the space marine player except for the 10 termagaunts. Carnifex pops down but scatters on to the relic. Hive tyrants are flying around swooping and casting iron arm. Tyranids fire a volley of fleshborer shots into a tactical squad and kill 7 out of them. They flee but don't run off the board. Hormogaunts charge a whopping eleven inches to reach the terminator squads. Becuase of the hive tyrant, they got preferred enemy, toxin sacs and adrenal glands. They take out 6 termies by dealing a total of 23 wounds. Termies come back and kill 6 so there was a drawn combat. Overwatch from the termies killed 6 guys by the way. Turn ended there.
Space marine next and he moved his forces tactically towards me to get away from the tyranids. He did some shooting but managed to cast some combat spell from biomancy on the terminators. Shooting killed a total of 11 of my boyz as I benefitted a lot from cover. Combat again and termies lose 2 guys while nids lose 3. Nids stay locked in.
My turn! (2)
My deffkoptas make it on, but nothing else :-(. Deffkoptas come on the right side of the board (near the space marines but close to the relic also. Orks are advancing towards the relic and one squad picks it up. Ghaz got tenacity for the warlord trait and zoomed forward in his truckk to get close. Ork shooting! With a flurry of shootas back in to the space marines, they kill 9 and 6 in two squads. Essentialy wiping out one squad and nearly the next. Deffkoptas are armed with rokkits and fire into a hive tyrant. And they kill him with good rolling. 2 left. Lootas fire 9 shots and kill 4 ddevourer termagaunts. Big mek gets a Gaah result so it hits another termagaunt group. Kills 5 though. So good shooting so far, I hope it kept up.
Tyranids:
A decent amount of fire power taken meant that Tyranids really only had 15 hormies, 16 termies, 2 tyrants and 2 carnifexes. Carnifexes charge at my boy units and with overwatch, I kill one outright. The other did a good deal of damage, but Mad Dockk put it down. Trygon does not pop up yet.
Space Marines:
When everything seemed bleak, the Stormtalons arrived and shot down the preferred enemy hive tyrant. They tried a go at my Deffkoptaz but to no avail. (Jink ahoy!) With few fire power left it seemed that the space marines were becoming extinct. Combat, no termies die, kill 4 hormies and make them run. (Leading to a cheer from white scar tactical marines)
My turn: (3)
This was a fun turning point. The Dakkajets arrive, but no burna. Orks charge the devourer unit. Ghaz gets out and charges a Hive tyrant that was grounded. (Cannot remember how) Ghaz crushes him in a challenge. Ork shooting went well because I called my Waagh, fired a total of 36 supa shoota shots and took down the stormtalons. Deffkoptas dropped big bomms onto the termies and killed 2, leaving 2 Epistolaries zide by side. Boyz burn through ammo to wipe out the remaining Nids and Space Marines.
So I won with a total of  5 victory points. I scored about 1900 points or so.
It was a very fun game but I felt sorry for the Space Marine player as his low model count lost him the war. But that is just the way the cookie crumbles.
See ya,
Brainfreezer
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