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Gnoblar Kingdoms Army Book Beta

original thread ↗

Gnoblar fans Mitch Worton and Mark Hampson have just released a beta version of their unofficial army book titled "Gnoblar Kingdoms", which contains rules for fielding a full army of the little green blighters.

Click here to take a look at it! 8>)



Their announcement:

"We've been working on a independent Gnoblar Kingdoms army list over the last few months and we've finally decided to push it out into the real world so that all you lovely people can enjoy it.

The book is currently in a Beta stage, this is explained on the first page, bit simply the list is completely finished along with all the magic items, magic lore and Gnoblar crazy extras. However the background writing is still in progress and when it's complete the army book will be upgraded.

So what does this book do? To start it can be used in two different ways, the first allowing you to field an army of Gnoblars independently using all the elements within the book - secondly the other way to use this list is to use it as a contingent force with either the Ogre Kingdoms, Orcs & Goblins or Chaos Dwarfs. This is all detailed within the book.

How do the Gnoblars work as an army? Well Gnoblars aren't the bravest of creatures but the sheer number of them is their main strength, your enemies will find themselves overwhelmed by a tied of viscous little greenskins. However the Gnoblars don't, 'go it alone', as to speak and an army fighting against a horde of Gnoblars will often be surprised that they've got a huge hulking Rhinox chariots joining their ranks as well as the abominable Yhetees or the destructive Burn Furnace... Whatever happens, playing against a horde of Gnoblars will be a random event, and most likely a lot of fun for both armies involved.

But that's not all, the Gnoblars have lots of tricks up their sleeves which they unleash on their enemies, the Cult of Scrap use their plethora of rusty weapons to enhance the Gnoblars around them. Spoonlickers summon spells to enhance the Gnoblar masses as well as annoying the enemies in an attempt to grind them down, and of course the Gnoblar Firecrackers who rocket Cathayan fireworks into enemy ranks blowing them to pieces! There is much chaos and hilarity to be had..."


Feel free to email Mitch or Mark if you have questions or comments for them :>)
Strong points, interesting characters, Like the charriot and scrapcart alot.
not liking the fireworks aspect too much... yhettees never made any sence to me in the original list.
wish I coulda worked on the Tower's list more recently.  Oh well...  :gcry:

GutChef
My wife says I cheat at games; I don't cheat, I just don't learn all the rules!

Awesome fun. Love it so far ...
Looks incredibly good fun! Can't wait to see the updated fluff etc. The special characters and magic lore look like they could be good fun as well.
it looks really cool and it seems it would be a lot of fun to play with it. I'm not really seeing any hard hitters, or powerful units so maybe consider mutant gnoblars (like the climate has changed them like Pyro gnoblars with a breath weapon, frost gnoblars with some unique rules, swamp gnoblars that have camoflauge and pop up in terrain or pop terrain up! That would be super cool). I don't think that you could go far competitively with this army, as they have quite weak and feeble units.
The lore of the little gob was hilarious to read about, but the scroll design with it's rules are a little tough to read near the top next to the lore attribute.
Another thing, points are very unusual in this book, he head honcho should only be around 75 points and the honcho around 35. The spoon lickers should be 15 points less. Upgrades for the head honchos should be a little cheaper, like a 50 point rhinox instead. Some of the chariots are really cool, especially the flame one whos name has escaped me. Their points are well worth it.
Also don't see the carrot and stick magic standard's reason to be cheaper than the rampager's standard. Maybe make that one 30 points instead or something.
But yeah, the idea is great and I love their rules. if there was one change that I would like to see in the finished version, it would be some more heavy hitters (or those mutant gnoblars I was talking about)
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