27 Mar 2012
I'm sure some of you have taken part in a draft tournament before. This is typically done with card games, but I got to thinking.. Wouldn't it be fun to do that in Warhammer? I've tried thinking of how this could be done. Obviously unlike card games, this isn't for keeps. You are going to need to pool together your wargaming groups models and trust everyone in the group to use your models and not break/steal them.
Everyone must bring
2 Lord - At least 1 must be a caster type | Up to 400 points|
1 BSB - No point limit
2 Heroes - 1 Caster, 1 Non-caster type | Up to 400 points|
For all units, you must bring all the possible command options but equipment is up to you.
Core - 4 Choices |Up to 400 Points each|
Special - 3 Choices |Up to 400 points each|
Rare - 2 Choices |Up to 300 points each|
1 Thing of your choice |Up to 300 points|
Alternatively as a group you can all come up with what units to use, but for the number to work out, you should have 15 "cards" per player. I personally like the idea of everyone being responsible for bringing what they want to add to the randomness that you get with normal draft tournaments.
Get pieces of paper and write down What kind of unit, what army they are from, how it/they are equipped(in the case of units), and the point value without magic items.
Examples
Lord, Ogre Kingdom Tyrant, 210 Points
Core, 25x Empire Archers, 200 Points
Sort the cards into the piles of Lord, Hero, Core, Special, Rare (BSB's are not put into the starter packs). Each player takes 1 card at random from each pile. These are the "Starter Packs" Each player gets to know these 5 units before they draft. (This also ensures that they get 1 of every unit type, plus you can form a "drafting strategy" based on what you have in your starter set.
Once everyone has a starter set, set up the draft packs. Take the number of players x2 and thats how many "draft packs" you will need to make. Put 1 character card and 1 core unit in a "pack" then combine all remaining cards into one large pile. Randomly put 3 more cards on top of each pack then place a rubber band around them. Then distribute the packs to the players evenly. Then you get everyone in a big circle(or 2 big circles if you have more than 5 players) and draft as you do for any other game. Everyone opens a pack, takes 1 card then passes it to the right. Once all the cards from that pack are done, do the same only to the left.
Once this is done, you have to make an army list. The normal army composition rules apply. You don't have to use all the models in the unit, or if you have enough, you may split them into 2 units.
Example
If I draft the unit of 25 Empire archers, I am allowed to field them just 12 of them, or I can make 2 units of 10.
Characters may only take magic items and spells from their own book.
Units that can carry magic banners may only take those from their own book.
SPECIAL RULES
Undead spells that raise more undead can only be cast on undead units and you must have drafted the appropriate models
Example
You may not raise additional Chaos Warriors. And if you drafted a unit of 30 skeleton warriors, you may not bring the unit size to above the number of model that you have.
At the beginning of the game declare what race your army is representing for the purposes of augments, spell, abilites etc that effect a specific race.(You may not choose undead) Units gain this distinction, but do not lose what they actually are.
Example
At the beginning of the game I declare my army is an Ogre Army so every model in my army can benefit from Ogre augments spells. My units of Orcs are still also considered to be Orcs for the purposes of hating greenskins or if a Orc shaman wanted to cast an Orc augment on them.
Characters are allowed to join as if they were members of the appropriate race, UNLESS there are specific restricting the characters that can join the unit normally
Example
No character can join gnoblar units, only hunters can join Sabretusk units, only Wardancer characters can join wardancer units, etc etc
I know it's crazy, but I'm a crazy guy. Can anyone see any flaws in my system (I'm sure there are TONS of them)
Everyone must bring
2 Lord - At least 1 must be a caster type | Up to 400 points|
1 BSB - No point limit
2 Heroes - 1 Caster, 1 Non-caster type | Up to 400 points|
For all units, you must bring all the possible command options but equipment is up to you.
Core - 4 Choices |Up to 400 Points each|
Special - 3 Choices |Up to 400 points each|
Rare - 2 Choices |Up to 300 points each|
1 Thing of your choice |Up to 300 points|
Alternatively as a group you can all come up with what units to use, but for the number to work out, you should have 15 "cards" per player. I personally like the idea of everyone being responsible for bringing what they want to add to the randomness that you get with normal draft tournaments.
Get pieces of paper and write down What kind of unit, what army they are from, how it/they are equipped(in the case of units), and the point value without magic items.
Examples
Lord, Ogre Kingdom Tyrant, 210 Points
Core, 25x Empire Archers, 200 Points
Sort the cards into the piles of Lord, Hero, Core, Special, Rare (BSB's are not put into the starter packs). Each player takes 1 card at random from each pile. These are the "Starter Packs" Each player gets to know these 5 units before they draft. (This also ensures that they get 1 of every unit type, plus you can form a "drafting strategy" based on what you have in your starter set.
Once everyone has a starter set, set up the draft packs. Take the number of players x2 and thats how many "draft packs" you will need to make. Put 1 character card and 1 core unit in a "pack" then combine all remaining cards into one large pile. Randomly put 3 more cards on top of each pack then place a rubber band around them. Then distribute the packs to the players evenly. Then you get everyone in a big circle(or 2 big circles if you have more than 5 players) and draft as you do for any other game. Everyone opens a pack, takes 1 card then passes it to the right. Once all the cards from that pack are done, do the same only to the left.
Once this is done, you have to make an army list. The normal army composition rules apply. You don't have to use all the models in the unit, or if you have enough, you may split them into 2 units.
Example
If I draft the unit of 25 Empire archers, I am allowed to field them just 12 of them, or I can make 2 units of 10.
Characters may only take magic items and spells from their own book.
Units that can carry magic banners may only take those from their own book.
SPECIAL RULES
Undead spells that raise more undead can only be cast on undead units and you must have drafted the appropriate models
Example
You may not raise additional Chaos Warriors. And if you drafted a unit of 30 skeleton warriors, you may not bring the unit size to above the number of model that you have.
At the beginning of the game declare what race your army is representing for the purposes of augments, spell, abilites etc that effect a specific race.(You may not choose undead) Units gain this distinction, but do not lose what they actually are.
Example
At the beginning of the game I declare my army is an Ogre Army so every model in my army can benefit from Ogre augments spells. My units of Orcs are still also considered to be Orcs for the purposes of hating greenskins or if a Orc shaman wanted to cast an Orc augment on them.
Characters are allowed to join as if they were members of the appropriate race, UNLESS there are specific restricting the characters that can join the unit normally
Example
No character can join gnoblar units, only hunters can join Sabretusk units, only Wardancer characters can join wardancer units, etc etc
I know it's crazy, but I'm a crazy guy. Can anyone see any flaws in my system (I'm sure there are TONS of them)
Ogre achievements: 40/101
There is no question that Maneaters is not the answer too.
My Warhammer Blog Sigmar's Workbench
Read the not so epic tales of George the Gorger. My gorger who never does anything
There is no question that Maneaters is not the answer too.
My Warhammer Blog Sigmar's Workbench
Read the not so epic tales of George the Gorger. My gorger who never does anything

