24 Jan 2012
I'm new to Warhammer, so I figure I'll start here with descriptions of my first battles/current thoughts on them with my friend's dwarf army.
All battles take place against Dwarves, simple battle lines scenario. First two battles took place a couple of weeks ago, so forgive my vagueness. I'm going to try to keep a more detailed account of my next battle so I can post a detailed summary.
1st Battle, 1k points.
This was really just a 'learn how to play warhammer' battle, so I honestly can't tell you too much. I more or less fielded the battalion box and a gorger. Got in my own way in movement, still did alright versus the dwarves in this first match, ultimately lost by a little due to a desperate 15'' dwarf charge that actually worked.
2nd Battle, 1.5k (maybe 2k?) points
A friend showed up with his O&G army so we used his models to proxy a bigger army for me (including an ironblaster). I was much better at not getting in my own way, though the gnoblars did largely prevent my 9+ ogres from effectively joining the fight. My ironblaster worked great (killed his cannon and his general in two consecutive turns) and spurred me into going out and buying the model. I actually wound up winning this battle (thanks to the ironblaster, mostly)
3rd Battle, 2.5k
My first big battle, ran a force (roughly) the following. Note that I'm aware some of these choices are suboptimal (at best) or downright worthless (at worst) against dwarves, but I didn't want to run a specifically dwarf killing list since he wasn't running a specifically ogre killing list :
Lvl 4 SM, Lore of death (wanted to try it) fencers blades, greedfist, <something I don't remember
Bruiser BSB, Giantbreaker GW and some magic item/banner that didn't help much
Butcher- Level 2, maw
Firebelly, Level 2 - hellheart (worthless! woo)
8 Ogres, IF and FC
8 Ironguts, FC and Banner of Discipline
10 gnoblar trappers
1 gorger
1 Ironblaster
3x1 sabertusks
4 Scouting/Stubborn Maneaters who did not have ogrepistols...
6 Leadbelchers, musician.
Enemy list was (something like)
2x cannon
1 grudgethrower
1 organ gun
40ish hammerers (usually deployed deep-not in horde formation)
40ish gw warriors (usually deployed deep-not in horde formation)
40ish shield warriors (usually deployed deep-not in horde formation)
'unkillable' lord
runelord bsb
1 gyrocopter
Summary of the battle : ow. That was dumb.
More detailed summary of battle: I royally screwed up deployment. The field was a bit crowded with buildings/impassible terrain so I did have to line up units to go down a few channels but I really think I would have been better served going down one side of the field rather than through the crowded middle. I also didn't deploy as far forward as possible, which meant longer time to get to the dwarves.
I clumsily put the maneaters in LoS and range of the Organ Gun, placed the ogres behind some really obnoxious terrain that largely prevented them from being useful, and had the gnoblars get in my own way. I also got the short end of a magic forest roll, which kept deciding to whack my leadbelchers I played in there for some extra wounds I didn't really need to lose.
My bad deployment meant his artillery had a great game asides from a dwarven cannon actually misfiring and blowing itself up. I don't recall his grudgethrower ever scattering and I just was torn up before I could even get into combat. The maneaters barely got to do anything before being blown to bits. The Gorger showed up and also promptly got a face full of Organ Gun. My kitties valiantly tried to slow the war machines, but I failed an 8+ charge roll on two of them.
I also wasted my ironblaster. I shot at his gyro when it got behind my line and started trying to be cute. I should have ignored it and fired at his cannons some more.
I admitted defeat at the end of the 3rd turn, having only managed to IF maw to kill some of his units with most of mine utterly devastated.
I did learn alot in this battle, which is to say 'how not to deploy against dwarves 101'. I did better in the more recent game. I also decided that I'd rather have more buffs than lore of death, though soulblight would have been great if he hadn't through 6 dice to stop it.
4th Game, 2.5k. took place last night, I didn't take notes so recalling this from memory.
Lists are roughly the same as above, though I turned my Slaughtermaster back to Lore of the Great Maw, gave the BSB the crown of command, and gave the maneaters brace of ogre pistols.
Summary : Better- still a loss. I got really lucky with his artillery being mostly worthless but unlucky with a few look out sirs and fairly easy leadership tests that I failed.
He deployed more in the corner this time, the middle was more open and we decided no mysterious terrain today.
I feel I deployed fairly well this time (better than last time anyway... which isn't saying much) asides from my first kitty being in the complete wrong corner. He only had one cannon that could hit my ironblaster, I denied him non obstructed shots to most of my heavier units and placed my maneaters just a hair out of charge range of the unit they intended to shoot and outside of the range of his organ gun.
He wins the roll to go first.
Dwarf Turn 1) He angles the shield warriors to face the maneaters and scoots them forward. The rest of his army shuffles a bit. His artillery is mostly, failing to wound the maneaters, placing a wound on the ironblaster, and missing otherwise.
Ogre Turn 1) Everyone moves forward except for the maneaters, who scoot back just enough to be outside of anything but a 12 on a charge roll from the dwarves. Nothing interesting happens in the magic phase, shooting phase the maneaters kill a few dwarves, so do the leadbelcher. Ironblaster misfires and spins around.
Dwarf Turn 2) No real movement. I think he killed a maneater with a cannon and He hits my gnoblars with the organ gun, killing enough to trigger them panicing them through the leadbelchers (which I was actually happy with). His grudge thrower scatters off the leadbelchers and clips the gnoblars again (hah). Fails to wound the ironblaster
Ogre Turn 2) Gnoblars rally (woo!) everyone moves forward, one sabertusk charges a cannon, no interesting magic (I think I magic missle'd the warriors and killed one, everything else was shut down) and the same units shoot. Ironblaster puts a few wounds on his grudgethrower, maneaters and leadbelchers kill a few dwarves. Gorger shows up near a cannon and the flank of his gw warriors. My sabertusk failed to survive a single turn against their crew and was obliterated in close combat
Dwarf Turn 3) I think he made a few mistakes in his movement here, He moved the shield warriors towards the maneaters, exposing their flank to the ironguts. He also moved his gw warriors towards the leadbelchers, exposing their flank to the gorger (I think he thought I was going to charge the cannon). Nothing really interesting happened in shooting (maybe a few wounds here and there)
Ogre turn 3) Everybody charges but the gnoblars (who slink behind a building and act worthless). 2 sabertusks are too far away to do anything really and charge the gyrocopter. Maneaters charge the shield warriors, ironguts charge their flank, ogres charge the hammerers, leadbelchers charge the gw warriors, gorger charges gw warriors. Everybody makes it but the leadbelchers and the ironguts and ogres both pulled off ogre charges. I got stubborn off for the ogres with IF, lost two caster levels on the SM and everything else was shut down in the magic phase. Ironblaster misfires again.
Close combat: Gorger kills some dwarves, they reform to face him in a horde. Ironguts and maneaters annihilate the shield warriors, maneaters run them down and into the back of the hammerers, ironguts reform to charge their flank (this was a mistake, by the time I got to my turn that unit had lost enough units I no longer had a flank to get to, should have reformed to charge a cannon- this cost me a turn).
Unkillable lord issues a challenge, crusher accepts it. Ogres win combat by a hair, but don't kill many units and no one breaks. Kitties and Gyrocopter engage in an epic fight of failing to wound.
Dwarf turn 4) tries to shoot the ironblaster, fails. Tries to shoot the unoccupied ironguts, achieve nothing. Close combat: Fails to kill the gorger, loses some dwarves. Kills a few maneaters and loses some dwarves to their hits and the ogres(champion combat doesn't do anything interesting). Kills a kitty with the gyrocopter and causes the other to flee (who will flee off the table eventually)
Ogre Turn 4) Leadbelchers successfully charge the flank of the gw warriors, Ironguts can't fit into combat with the hammerers and have no valid charge targets (oops) so choose to reform to deal with the cannons. Ironblaster kills the other cannon.
Close combat: Continue to whittle down the hammerers, but I'm starting to lose ogres at a dreadful pace. Leadbelcher/firebelly go to town on the flank of his gw warriors, winning handily even with the gorger getting wiped out by the horde. He rolls double twos on his break test, rolls the dice again and gets... snake eyes. They reform to face the leadbelchers.
Dwarf turn 5) Copter does something useless, Grudge thrower doesn't scatter on the ironguts. Hits the BSB. Fails his look out sir, goes squish. Hammerer combat continues, ogres lose but make the break test. Leadbelchers and firebelly lost combat, fail their fairly makeable break test and flee, outpacing the dwarves handily.
Ogre Turn 5) Ironguts charge a cannon, Ironblaster kills the stupid grudgethrower. SM tries to cast something and IF it, rolls a 3 on the miscast table and kills himself, wounds the cannon and his own unit. Ogres lose combat and break, outrunning the dwarves. Ironguts kill the cannon
Dwarf Turn 6) failure in the shooting phase, I think he killed an irongut. All charges fail, no close combat.
Ogre turn 6) I don't make any rally checks leadbelchers run off the board. The Ironguts can't do anything.
His general and BSB were still on the board, along with one seige weapon and two of his 3 hordes. I had some ironguts, gnoblars, the ironblaster, and a butcher and an ogre.
My thoughts in general at this point:
Dwarven defenses suck, can't get spells off reliably and those deep units of WS5 guys just suck to break. I'm unsure what tactics I could do to help break this (asides from getting more flanks)
I need to just ignore the gyrocopters, I'd have gotten more use from the kitties against almost anything else and its not really very effective against ogres.
Gorger has not been terribly useful, which is a pity.
Scouting Maneaters work better with pistols...
I need to actually get all the models finished I'm claiming (I usually used misc other models on a MI base for the maneaters/lords/heroes). I've got one conversion started but need to work on the rest.
Want some other unit types, but I want to be closer to done with my current set of units before I spend more. May cave and buy mournfang cavalry for bits and, y'know, mournfang cavalry. I do feel compelled to buy the firebelly model, cause I like him.
Anyway, any comments/thoughts are always appreciated. Thanks for reading, I'll try to get more pictures of the ironblaster (who's mostly painted) and the early phase butcher conversion up soonish.
All battles take place against Dwarves, simple battle lines scenario. First two battles took place a couple of weeks ago, so forgive my vagueness. I'm going to try to keep a more detailed account of my next battle so I can post a detailed summary.
1st Battle, 1k points.
This was really just a 'learn how to play warhammer' battle, so I honestly can't tell you too much. I more or less fielded the battalion box and a gorger. Got in my own way in movement, still did alright versus the dwarves in this first match, ultimately lost by a little due to a desperate 15'' dwarf charge that actually worked.
2nd Battle, 1.5k (maybe 2k?) points
A friend showed up with his O&G army so we used his models to proxy a bigger army for me (including an ironblaster). I was much better at not getting in my own way, though the gnoblars did largely prevent my 9+ ogres from effectively joining the fight. My ironblaster worked great (killed his cannon and his general in two consecutive turns) and spurred me into going out and buying the model. I actually wound up winning this battle (thanks to the ironblaster, mostly)
3rd Battle, 2.5k
My first big battle, ran a force (roughly) the following. Note that I'm aware some of these choices are suboptimal (at best) or downright worthless (at worst) against dwarves, but I didn't want to run a specifically dwarf killing list since he wasn't running a specifically ogre killing list :
Lvl 4 SM, Lore of death (wanted to try it) fencers blades, greedfist, <something I don't remember
Bruiser BSB, Giantbreaker GW and some magic item/banner that didn't help much
Butcher- Level 2, maw
Firebelly, Level 2 - hellheart (worthless! woo)
8 Ogres, IF and FC
8 Ironguts, FC and Banner of Discipline
10 gnoblar trappers
1 gorger
1 Ironblaster
3x1 sabertusks
4 Scouting/Stubborn Maneaters who did not have ogrepistols...
6 Leadbelchers, musician.
Enemy list was (something like)
2x cannon
1 grudgethrower
1 organ gun
40ish hammerers (usually deployed deep-not in horde formation)
40ish gw warriors (usually deployed deep-not in horde formation)
40ish shield warriors (usually deployed deep-not in horde formation)
'unkillable' lord
runelord bsb
1 gyrocopter
Summary of the battle : ow. That was dumb.
More detailed summary of battle: I royally screwed up deployment. The field was a bit crowded with buildings/impassible terrain so I did have to line up units to go down a few channels but I really think I would have been better served going down one side of the field rather than through the crowded middle. I also didn't deploy as far forward as possible, which meant longer time to get to the dwarves.
I clumsily put the maneaters in LoS and range of the Organ Gun, placed the ogres behind some really obnoxious terrain that largely prevented them from being useful, and had the gnoblars get in my own way. I also got the short end of a magic forest roll, which kept deciding to whack my leadbelchers I played in there for some extra wounds I didn't really need to lose.
My bad deployment meant his artillery had a great game asides from a dwarven cannon actually misfiring and blowing itself up. I don't recall his grudgethrower ever scattering and I just was torn up before I could even get into combat. The maneaters barely got to do anything before being blown to bits. The Gorger showed up and also promptly got a face full of Organ Gun. My kitties valiantly tried to slow the war machines, but I failed an 8+ charge roll on two of them.
I also wasted my ironblaster. I shot at his gyro when it got behind my line and started trying to be cute. I should have ignored it and fired at his cannons some more.
I admitted defeat at the end of the 3rd turn, having only managed to IF maw to kill some of his units with most of mine utterly devastated.
I did learn alot in this battle, which is to say 'how not to deploy against dwarves 101'. I did better in the more recent game. I also decided that I'd rather have more buffs than lore of death, though soulblight would have been great if he hadn't through 6 dice to stop it.
4th Game, 2.5k. took place last night, I didn't take notes so recalling this from memory.
Lists are roughly the same as above, though I turned my Slaughtermaster back to Lore of the Great Maw, gave the BSB the crown of command, and gave the maneaters brace of ogre pistols.
Summary : Better- still a loss. I got really lucky with his artillery being mostly worthless but unlucky with a few look out sirs and fairly easy leadership tests that I failed.
He deployed more in the corner this time, the middle was more open and we decided no mysterious terrain today.
I feel I deployed fairly well this time (better than last time anyway... which isn't saying much) asides from my first kitty being in the complete wrong corner. He only had one cannon that could hit my ironblaster, I denied him non obstructed shots to most of my heavier units and placed my maneaters just a hair out of charge range of the unit they intended to shoot and outside of the range of his organ gun.
He wins the roll to go first.
Dwarf Turn 1) He angles the shield warriors to face the maneaters and scoots them forward. The rest of his army shuffles a bit. His artillery is mostly, failing to wound the maneaters, placing a wound on the ironblaster, and missing otherwise.
Ogre Turn 1) Everyone moves forward except for the maneaters, who scoot back just enough to be outside of anything but a 12 on a charge roll from the dwarves. Nothing interesting happens in the magic phase, shooting phase the maneaters kill a few dwarves, so do the leadbelcher. Ironblaster misfires and spins around.
Dwarf Turn 2) No real movement. I think he killed a maneater with a cannon and He hits my gnoblars with the organ gun, killing enough to trigger them panicing them through the leadbelchers (which I was actually happy with). His grudge thrower scatters off the leadbelchers and clips the gnoblars again (hah). Fails to wound the ironblaster
Ogre Turn 2) Gnoblars rally (woo!) everyone moves forward, one sabertusk charges a cannon, no interesting magic (I think I magic missle'd the warriors and killed one, everything else was shut down) and the same units shoot. Ironblaster puts a few wounds on his grudgethrower, maneaters and leadbelchers kill a few dwarves. Gorger shows up near a cannon and the flank of his gw warriors. My sabertusk failed to survive a single turn against their crew and was obliterated in close combat

Dwarf Turn 3) I think he made a few mistakes in his movement here, He moved the shield warriors towards the maneaters, exposing their flank to the ironguts. He also moved his gw warriors towards the leadbelchers, exposing their flank to the gorger (I think he thought I was going to charge the cannon). Nothing really interesting happened in shooting (maybe a few wounds here and there)
Ogre turn 3) Everybody charges but the gnoblars (who slink behind a building and act worthless). 2 sabertusks are too far away to do anything really and charge the gyrocopter. Maneaters charge the shield warriors, ironguts charge their flank, ogres charge the hammerers, leadbelchers charge the gw warriors, gorger charges gw warriors. Everybody makes it but the leadbelchers and the ironguts and ogres both pulled off ogre charges. I got stubborn off for the ogres with IF, lost two caster levels on the SM and everything else was shut down in the magic phase. Ironblaster misfires again.
Close combat: Gorger kills some dwarves, they reform to face him in a horde. Ironguts and maneaters annihilate the shield warriors, maneaters run them down and into the back of the hammerers, ironguts reform to charge their flank (this was a mistake, by the time I got to my turn that unit had lost enough units I no longer had a flank to get to, should have reformed to charge a cannon- this cost me a turn).
Unkillable lord issues a challenge, crusher accepts it. Ogres win combat by a hair, but don't kill many units and no one breaks. Kitties and Gyrocopter engage in an epic fight of failing to wound.
Dwarf turn 4) tries to shoot the ironblaster, fails. Tries to shoot the unoccupied ironguts, achieve nothing. Close combat: Fails to kill the gorger, loses some dwarves. Kills a few maneaters and loses some dwarves to their hits and the ogres(champion combat doesn't do anything interesting). Kills a kitty with the gyrocopter and causes the other to flee (who will flee off the table eventually)
Ogre Turn 4) Leadbelchers successfully charge the flank of the gw warriors, Ironguts can't fit into combat with the hammerers and have no valid charge targets (oops) so choose to reform to deal with the cannons. Ironblaster kills the other cannon.
Close combat: Continue to whittle down the hammerers, but I'm starting to lose ogres at a dreadful pace. Leadbelcher/firebelly go to town on the flank of his gw warriors, winning handily even with the gorger getting wiped out by the horde. He rolls double twos on his break test, rolls the dice again and gets... snake eyes. They reform to face the leadbelchers.
Dwarf turn 5) Copter does something useless, Grudge thrower doesn't scatter on the ironguts. Hits the BSB. Fails his look out sir, goes squish. Hammerer combat continues, ogres lose but make the break test. Leadbelchers and firebelly lost combat, fail their fairly makeable break test and flee, outpacing the dwarves handily.
Ogre Turn 5) Ironguts charge a cannon, Ironblaster kills the stupid grudgethrower. SM tries to cast something and IF it, rolls a 3 on the miscast table and kills himself, wounds the cannon and his own unit. Ogres lose combat and break, outrunning the dwarves. Ironguts kill the cannon
Dwarf Turn 6) failure in the shooting phase, I think he killed an irongut. All charges fail, no close combat.
Ogre turn 6) I don't make any rally checks leadbelchers run off the board. The Ironguts can't do anything.
His general and BSB were still on the board, along with one seige weapon and two of his 3 hordes. I had some ironguts, gnoblars, the ironblaster, and a butcher and an ogre.
My thoughts in general at this point:
Dwarven defenses suck, can't get spells off reliably and those deep units of WS5 guys just suck to break. I'm unsure what tactics I could do to help break this (asides from getting more flanks)
I need to just ignore the gyrocopters, I'd have gotten more use from the kitties against almost anything else and its not really very effective against ogres.
Gorger has not been terribly useful, which is a pity.
Scouting Maneaters work better with pistols...
I need to actually get all the models finished I'm claiming (I usually used misc other models on a MI base for the maneaters/lords/heroes). I've got one conversion started but need to work on the rest.
Want some other unit types, but I want to be closer to done with my current set of units before I spend more. May cave and buy mournfang cavalry for bits and, y'know, mournfang cavalry. I do feel compelled to buy the firebelly model, cause I like him.
Anyway, any comments/thoughts are always appreciated. Thanks for reading, I'll try to get more pictures of the ironblaster (who's mostly painted) and the early phase butcher conversion up soonish.























