The Ogre Stronghold

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1100 points of Ogres versus Orcs and Goblins Battleline. And the rematch.

original thread ↗

My Army list :

Ironguts (6#, 278 pts)
. . 5 Ironguts, 278 pts ( Bellower Mus)
. . . . 1 Gutlord

Ogres (5#, 180 pts)
. . 4 Ogres, 180 pts ( Bellower Mus; Hand Weapon; Ironfist; Light Armour; )
. . . . 1 Crusher

Leadbelchers (4#, 172 pts)
. . 4 Leadbelchers, 172 pts

Bruiser (1#, 185 pts)
. . 1 Bruiser (Battle Standard Bearer), 185 pts (Look Out Gnoblars; Ogre Charge; Hand Weapon; Light Armour;  Lookout Gnoblar x1;)
. . . . 1 Dragonhide Banner
    Goes with the Bulls.

Slaughtermaster (1#, 250 pts)
 With Braingobbler, Trollguts, The maw
 Goes with the IG
Total Roster Cost: 1065


My oponent :
Night Goblin Mob (33#, 175 pts)
. . 30 Night Goblins, 175 pts (Standard Bearer Std; Hand Weapon; Shield; Fear Elves; Hatred (Dwarves))
. . . . 3 Fanatics

Night Goblin Mob (33#, 175 pts)
. . 30 Night Goblins, 175 pts (Standard Bearer Std; Hand Weapon; Shield; Fear Elves; Hatred (Dwarves))
. . . . 3 Fanatics

Chariot (1#, 85 pts)
. . 1 Orc Boar Chariot, 85 pts (Chariot; Scythed Wheels)
. . . . 2 War Boar (Tusker Charge; Swiftstride)
. . . . 2 Orc Crew (Choppas; Size Matters - Orcs; Hand Weapon; Spear)

Great Shaman (1#, 200 pts)
 With Brain Bursta, The hand of Gork, 'Ere we go.
 Goes into the Arrez Boys

Black Orcs (15#, 250 pts)
. . 14 Black Orcs, 250 pts (Choppas; Size Matters - Black Orcs; Musician Mus; Standard Bearer Std; Hand Weapon; Armed to da Teef; Heavy Armour; Immune to Psychology)
. . . . 1 Black Orc Boss (Choppas; Hand Weapon; Heavy Armour; Armed to da Teef)
. . . . 1 War Banner

Big Boss (1#, 108 pts)
. . 1 Black Orc Big Boss, 108 pts (Choppas; General; Quell Animosity; Size Matters - Black Orcs; Armed to da Teef; Heavy Armour; Shield; Immune to Psychology)
. . . . 1 War Boar (Tusker Charge; Swiftstride)

Arrer Boyz Mob (10#, 90 pts)
. . 10 Orc Arrer Boyz, 90 pts ( Musician Mus; Standard Bearer Std; Hand Weapon; Bow; Light Armour)



Total Roster Cost: 1083


Game one :

I win first turn and decide to take it. The terrain is one hill on my left and a forest on the right. The rest are pieces of walls but movement isn't that difficult. I Have from left to right : The LeadBelchers (LB) on the hill, next to them is  the Ogres unit with the BSB and then the ironguts.

Facing me from left to right  Boar chariot (BC),  first unit of Night goblins (NG), the unit of Black Orcs (BO) with the general behind, then the Arrez boyz  (AB) with the chaman and the last unit of NG.

Ogre Turn 1
Using badly converted values to metrics , I'm too far away to shoot or do any magic. The LB move to the end of the hill and face the BC. Both other unit move up but not to their full potential.

O&G Turn 1
He moves up his unit and uses the hand of gork to move the right NG unit up by 10 inches (still using our badly 2 ish convertion ratio).
 
At the end of turn 2 I use google to translate inches to centimeters.
Ogres turn 2
I move the Ogres and IG a bit and wheel them to face the units of NG and the unit of BO.
Shooting makes two wounds on the BC.
Magic phase is really nice as I
baringlober on right most NG unit, which flees.
The small Manw killed Half the BO - including standard and Boss.

O&G turn 2
Fails charges from BC  on the LB and left unit of NG on the Ogres.
Moves the rest forward a bit.
He uses hand of Gork twice (which is an error) and I can't dispell them.
Releases Fanatics two go thru IG unit : 1 dead + 1 wounded - Other just stop in front of units


Ogres turn 3
I charge the BC with the LB - BC is killed just by the impact hits, I reform to face the center of the battlefield.
I charge the IG into the BO, One IG dies from a fanatic. Ogre charge and the magic banner do nothing no dammage. I beat the unit overrun into the General break him and overrun both units (might have just overrun them dunno if we played the correct rules here)
The ironguts kill 13 NG and loose one.

O&G turn 3
reforms arrez boys to face rest of bulls
loose 3 night goblins from the left unit due to fanatics

Ogres turn 4
reformed the bulls to face the AB
swift reformed IG and charged AB
troolguts goes on  the IG unit.
Left unit of NG loose 4 due to LB shooting
In combat the AB are destroyed by the IG unit.

O&G turn 4
fanatics kills one IG and my opponent declares forfeit


Victory to the Ogres



Games two different terrain with the same armies.

One building on the left and on the right on the O&G side a hill in the center on the Ogres side. deployment is as follow LB on the hill, with IG just behind. Ogres are on the right of the hill. On the O&G's side there was : Unit of NG, BO, AB, NG, The general on boar and the Chariot. BC is really behind a building and will need to turn around it in order to enter the battle.

Ogre turn 1
LB move on the left of the hill , while the IB take place on the right of them
Magic does nothing and shooting takes out a few AB.

O&G turn 1

Marches  both NG and the BC
brainbuts takes a wound out of the my bsb
1 fanatic goes thru my LB but doesnt kill any of them

Ogres turn 2
I charge thru fanatics with Ogres - unit charged is the NG, I loose 2 bulls
Released fanatics from the other unit of NG causes two IG to die.
shooting does nothing
I win combat versus the NG they flee and I fail to catch them

O&G turn 2
black orcs charge my bulls, I flee
he charges ng into my IG and moves the rest
Combat is in my favor but he is steadfast on the IB NG side.

Ogres turn 3
I rally the Ogres
braingobler on far left unit which flees
the maw kills the AB and make the Chaman flee.
The IG unit wins combats against the unit of NG and they run thru a NG and get destroyed by it.

O&G turn 3
fail charge from BC against the  IG
fail charge from BO against LB
General move out of the Charge arc of the IG
Chaman rallies
brainbursta causes one wound on my slaugthermaster

Ogres turn 4
the second unit of NG is killed by my ogres.

O&G turn 4
Charges BC in the back of my IG, charges the general in the front
Charges the BO in the LB
Irresistible force on hand of gork
My LB break in combat and flee, he restrains and reforms to face the remaining of my ogre unit
IG get 5 impacts hits form the chariot but that's it. I kill the BC crew and we decide that the chariot is out.

Ogres turn 5
My ogre charge the BO - and go thru a remaining Fanatic.
rally the LB and turn them to the battle
I get trollguts with irresistible force on bothe units still present but loose my wizard and general at the same time.

We call it an Ogre victory.



sorry for the lack of schema and pictures - I didn't take any picture because we where playing on the floor with no nice pieces of terrains. Also it was my first games (I played with some GWs employees in the beginning of the year but that's it, and it was the first time for my opponent as well). I took notes along the game - but it's probably not enough to make a proper Battle report just based on that. Feed back on the content and formating and on how I played is very welcomed.
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