27 Nov 2011
So i played today another 3 games tournament, where we were 12 to play.
I decided to give wildcard list a go and went with this ;
Slaughtermaster lvl4 of maw
Fencers Blade, Crown of Command, DispelScroll, Dragonbane Gem
BSB
4+ Wardsave, Ironcurse Icon
Butcher
lvl2 of Beast, Hell heart.
10 Ironguts
Full Command, Standard of Discipline
3x10 Gnoblar Trapper
2x3 Mournfang Cavalry
Musician, Banner, HA+Ironfist
3x1 Sabertusk
1 Thundertusk
2x Ironblaster.
First game was against empire. Death and Glory scenario.
His list was roughly this ;
a lvl4 of fire in a unit of 40 or so guys... hand weapon and shield units.
1 popemobile.
1 guy on some sort of pegasus that can steal spell on 4+ or something like that
a unit of 10 cavalry
a unit of 30 or 40 flagellant.
a unit of 30 great sword, with BSB in them.
1 rocket
1 Mortar
1 Cannon
I realized the strenght of gnoblar + Sabertusk when he was up to deploy his character before i was even done with my trash. This allowed me to place my Ironguts far away from his Great Sword, and really dictate who would fight where.
First turn was pretty uneventful. He did 3 wounds on my Thundertusk, and some other wounds here and there.
My turn first turn, i placed every trash i had in front of his unit, forcing him to either go around my sabertusk/Gnoblar, or charge and end up in a bad position. Magic didnt do much, but my cannon managed to kill the flying guy that can steal spells.. Before he even manage to do anything.
His turn second turn, he moved his stuff around, playing a bit like a dwarf (by that, i mean not moving at all, or moving back). In magic phase, he did that 36" S4 hit on everyone on his path on my Ironguts deathstar, doing one wound (i saved 2 out of 3 on 6+), and.... failed my LD test and ..... failed my reroll.... so my lvl4, my lvl2, and my BSB were fleeing from a crappy spell on turn 2... ouch. His shooting phase he finish my thundertusk, and both my 2nd unit of mournfang and my Gnoblar flee...
My turn second turn, i rally (thank god), and start moving my stuff around, blocking him even more. In the magic phase, i didnt do anything worthwhile. One cannon misfire, and blow itself. Mournfang #2 rally.
His third turn, his Flagellant charge one of my Sabertusk, and overrun just in front of my Mourfang, giving me a nice flank. In his magic phase, he cast something (not sure what, wasnt really game breaker), miscast, and kill enough for a Ld test... and fails it, inches away from his BSB. His lvl4 flee off the table.
My third turn, i charge his flagellant. You'll notice at this point i didnt talk much about his greatsword, as they did absolutely nothing the whole game... he was so affraid to send them against my ironguts, that he just stayed back, hoping to counter charge some day... Magic phase didnt do much (again, i think i rolled 4-6 all game), and another cannon blew itself up. I kill about 20 flagellant, but they stay, thanks to unbreakable.
His fourth turn, his pope-mobile charge in. I still win combat, thanks to killing all the flagellant. At this point, the unengaged unit of mournfang and his unit of cavalry are each staying out of view from one another, keeping both his cavalry and his greatsword in check.
My fourth turn, my Ironguts deathstar charge in his popemobile (notice that i spent 2 turn recovering from that damn failed ld9 test). With a good hit allocation, i manage to kill his chariot, and overrun the guys.
At that point, it was a clear victory for me, as i lost only my trash, 2 cannon, and the gnoblar, while he lost everything but his greatsword + cavalry. Then we noticed he was below break point.
Massacre for the Ogres.
Game #2, against Breton coming up in about an hour.
I decided to give wildcard list a go and went with this ;
Slaughtermaster lvl4 of maw
Fencers Blade, Crown of Command, DispelScroll, Dragonbane Gem
BSB
4+ Wardsave, Ironcurse Icon
Butcher
lvl2 of Beast, Hell heart.
10 Ironguts
Full Command, Standard of Discipline
3x10 Gnoblar Trapper
2x3 Mournfang Cavalry
Musician, Banner, HA+Ironfist
3x1 Sabertusk
1 Thundertusk
2x Ironblaster.
First game was against empire. Death and Glory scenario.
His list was roughly this ;
a lvl4 of fire in a unit of 40 or so guys... hand weapon and shield units.
1 popemobile.
1 guy on some sort of pegasus that can steal spell on 4+ or something like that
a unit of 10 cavalry
a unit of 30 or 40 flagellant.
a unit of 30 great sword, with BSB in them.
1 rocket
1 Mortar
1 Cannon
I realized the strenght of gnoblar + Sabertusk when he was up to deploy his character before i was even done with my trash. This allowed me to place my Ironguts far away from his Great Sword, and really dictate who would fight where.
First turn was pretty uneventful. He did 3 wounds on my Thundertusk, and some other wounds here and there.
My turn first turn, i placed every trash i had in front of his unit, forcing him to either go around my sabertusk/Gnoblar, or charge and end up in a bad position. Magic didnt do much, but my cannon managed to kill the flying guy that can steal spells.. Before he even manage to do anything.
His turn second turn, he moved his stuff around, playing a bit like a dwarf (by that, i mean not moving at all, or moving back). In magic phase, he did that 36" S4 hit on everyone on his path on my Ironguts deathstar, doing one wound (i saved 2 out of 3 on 6+), and.... failed my LD test and ..... failed my reroll.... so my lvl4, my lvl2, and my BSB were fleeing from a crappy spell on turn 2... ouch. His shooting phase he finish my thundertusk, and both my 2nd unit of mournfang and my Gnoblar flee...
My turn second turn, i rally (thank god), and start moving my stuff around, blocking him even more. In the magic phase, i didnt do anything worthwhile. One cannon misfire, and blow itself. Mournfang #2 rally.
His third turn, his Flagellant charge one of my Sabertusk, and overrun just in front of my Mourfang, giving me a nice flank. In his magic phase, he cast something (not sure what, wasnt really game breaker), miscast, and kill enough for a Ld test... and fails it, inches away from his BSB. His lvl4 flee off the table.

My third turn, i charge his flagellant. You'll notice at this point i didnt talk much about his greatsword, as they did absolutely nothing the whole game... he was so affraid to send them against my ironguts, that he just stayed back, hoping to counter charge some day... Magic phase didnt do much (again, i think i rolled 4-6 all game), and another cannon blew itself up. I kill about 20 flagellant, but they stay, thanks to unbreakable.
His fourth turn, his pope-mobile charge in. I still win combat, thanks to killing all the flagellant. At this point, the unengaged unit of mournfang and his unit of cavalry are each staying out of view from one another, keeping both his cavalry and his greatsword in check.
My fourth turn, my Ironguts deathstar charge in his popemobile (notice that i spent 2 turn recovering from that damn failed ld9 test). With a good hit allocation, i manage to kill his chariot, and overrun the guys.
At that point, it was a clear victory for me, as i lost only my trash, 2 cannon, and the gnoblar, while he lost everything but his greatsword + cavalry. Then we noticed he was below break point.
Massacre for the Ogres.
Game #2, against Breton coming up in about an hour.
My Blog
. He still win, overrun me, and end up straight in front of my Ironblaster. His General charge my Thundertusk, but fail to do a HKB, tieing combat.
