10 Oct 2011
So, with the slightly silly clamour for a Firebelly mount option I got to thinking. What would be a good mount for a Firebelly? I also thought Firebellys could use a Lord counterpart.
Flamelord:
If Firebellys are the priests of the Firemouth, Flamelords are its prophets. Flamelords are only revealed perhaps once every two or three generations and their coming is a sign of woe for all enemies of the Volcano god. The nature of the revelation is different, some revelations have come about when the chosen Firebelly has slipped and fallen into the bowels of the Firemouth itself, others have happened when under assault by an enemy wizard who channels the power of fire, but the end result is unmistakable. The Firebelly's skin is wreathed in flame, his very blood turns to Magma and his skin becomes as a cooled lava flow. He has become an Avatar of the Firemouth.
Flamelord 350 points
M6, WS4, BS3, S4, T5, W5, I3, A4, Ld8
Troop Type: Monsterous Infantry(Character)
Equipment: Hand Weapon
Magic: A Flamelord is a Level3 wizard who uses the Lore of Fire.
Special Rules: Flaming Attacks, Ogre Charge,
Avatar of the Firemouth: A Flamelord is the chosen of the Volcano God, a living lava flow, his appearence terrifying to behold. Flamelords cause Terror and have a 5+ ward save, this save is increased to 2+ against flaming attacks.
Fire Breath: Firelords have a Str5 Breath Weapon with the Flaming Attacks special rule.
Options:
May upgrade to a Lvl4 wizard for 35 points
May choose to be armed with one of the following,
Additional Handweapon 2 points
Great Weapon 9 points
May take magic items worth up to a total of 50 points
Firebellies and Flamelords may choose to be mounted on a Giant Fire Beetle for 75 points
If this option is taken, the models unit type is changed to Monsterous Cavelry
Giant Fire Beetle 50 points
M7, WS3, BS3, S5, T5, W1, I3, A3, Ld5
Equipment: Crushing Mandibles and Hooked legs(hand weapon)
Special Rules: Fear, Impact Hits(1), Strider
Bombardier Sacks: Giant Fire Beetles have glands on the end of their abdomen that contain 2 fluids that, when mixed in air, explode in a most forceful manner. Bombardier Sacks are a shooting weapon with the following profile,
Range 6", Str4, Poisoned Attacks, Multiple Shots(D6)
No penalties are ever taken when firing Bombardier Sacks, its nearly impossable to avoid a spray of toxic fluid.
Flamelord:
If Firebellys are the priests of the Firemouth, Flamelords are its prophets. Flamelords are only revealed perhaps once every two or three generations and their coming is a sign of woe for all enemies of the Volcano god. The nature of the revelation is different, some revelations have come about when the chosen Firebelly has slipped and fallen into the bowels of the Firemouth itself, others have happened when under assault by an enemy wizard who channels the power of fire, but the end result is unmistakable. The Firebelly's skin is wreathed in flame, his very blood turns to Magma and his skin becomes as a cooled lava flow. He has become an Avatar of the Firemouth.
Flamelord 350 points
M6, WS4, BS3, S4, T5, W5, I3, A4, Ld8
Troop Type: Monsterous Infantry(Character)
Equipment: Hand Weapon
Magic: A Flamelord is a Level3 wizard who uses the Lore of Fire.
Special Rules: Flaming Attacks, Ogre Charge,
Avatar of the Firemouth: A Flamelord is the chosen of the Volcano God, a living lava flow, his appearence terrifying to behold. Flamelords cause Terror and have a 5+ ward save, this save is increased to 2+ against flaming attacks.
Fire Breath: Firelords have a Str5 Breath Weapon with the Flaming Attacks special rule.
Options:
May upgrade to a Lvl4 wizard for 35 points
May choose to be armed with one of the following,
Additional Handweapon 2 points
Great Weapon 9 points
May take magic items worth up to a total of 50 points
Firebellies and Flamelords may choose to be mounted on a Giant Fire Beetle for 75 points
If this option is taken, the models unit type is changed to Monsterous Cavelry
Giant Fire Beetle 50 points
M7, WS3, BS3, S5, T5, W1, I3, A3, Ld5
Equipment: Crushing Mandibles and Hooked legs(hand weapon)
Special Rules: Fear, Impact Hits(1), Strider
Bombardier Sacks: Giant Fire Beetles have glands on the end of their abdomen that contain 2 fluids that, when mixed in air, explode in a most forceful manner. Bombardier Sacks are a shooting weapon with the following profile,
Range 6", Str4, Poisoned Attacks, Multiple Shots(D6)
No penalties are ever taken when firing Bombardier Sacks, its nearly impossable to avoid a spray of toxic fluid.
Current win streak: 10
Things Fluffy,my Stonehorn, has flattened: Ancient Stegadon, Unit of 5 Chariots with Tomb king, Chaos Lord, Herald of Khorne on Jugger,
x58 Forever steadfast
(\__/)
(='.'=)
(")_(") This is Bunny________ This is bunny after a Thunderstomp
Things Fluffy,my Stonehorn, has flattened: Ancient Stegadon, Unit of 5 Chariots with Tomb king, Chaos Lord, Herald of Khorne on Jugger,
x58 Forever steadfast
(\__/)
(='.'=)
(")_(") This is Bunny________ This is bunny after a Thunderstomp

Maybe you could make it a rare or special choice by itself and give it that extra wound?
