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Ogre Kingdoms 2,000 points army:

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Ogre Kingdoms 2,000 points army:

Ogre Bruiser (Hero) 179 points:
Wallchrusher Big name, wielding the Siegebreaker magic weapon
and is wearing Heavy Armour.

Ogre Hunter (Hero) 210 points:
Longstrider Big name, wielding an Ogre club, light armour and a harpoon crossbow.
Accompanied by 2 Sabretusks.

Ogre Butcher (Hero) 130 points:
Wielding a hand weapon.

Ogre Butcher (Hero) 130 points:
Wielding a hand weapon.

Ogre Ironguts (Core) 270 points:
5 Ironguts wearing heavy armour and wielding great weapons.
The unit has a Bellower and a Standard Bearer.

Ogre Bulls (Core) 245 points:
5 Bulls wearing light armour and wielding Ironfists and hand weapons.
The unit has a Bellower and a Standard Bearer.

Ogre Bulls (Core) 245 points:
5 Bulls wearing light armour and wielding Ironfists and hand weapons.
The unit has a Bellower and a Standard Bearer.

Leadbelchers (Special) 110 points:
2 Leadbelchers wearing light armour and wielding
Leadbelcher cannons.

Leadbelchers (Special) 110 points:
2 Leadbelchers wearing light armour and wielding
Leadbelcher cannons.

Yhetees (Special) 195 points:
3 Yhetees wielding Yhetee ice weapons.

Slavegiant (Rare) 175 points

Total points: 1,999

This is my list, the Bruiser joins the Ironguts and the Butchers join the Bulls.
The Slavegiant is just for some fun and it is a nice centerpiece for my army.
I don't use Gnoblars because I like the look of an all Ogre army.
I know that 2 units of Gnoblars only costs about 100 points and they can be of help,
but I just don't want to use them.

Please give your helpful opinions, comments and suggestions about this list, everything is welcome!!!

Thanks for your feedback.
make unit's of 4 bulls and take a tyrant instead of a Bruiser...
First of all, on behalf of my fellow ogre, welcome to the forum.

Sorry to say but your list resembles all I don't like, in the OK army: hunter, yetees, giant, no gnoblars (hence, no scraplunchers).
Do you want to win or just have fun, with this list?
In most cases it is not an issue: having fun should be the most importanto thing, but if you want to bring such army in a tournament... don't.
The all ogre army is a nice idea, that a lot of other players had, but it is just not going to work.

Enough about general points, to get on to business:
Bruiser: take a tyrant instead.

Hunter: ditch him.

buthcers: give one a bangstick and scroll, the other skullmantle and scroll; naked butchers are, otherwise, useless.

You don't really need a bellower in the Bulls and IGs unit: they don't have to flee in the first place, and if they do, you did som' wrong.

Give your LBs bellower, instead: they will flee very easily, plus, the bait-flee-rally-shoot tactic is just perfect for these guys.

Yetees are a big question mark, IMO: I hate them, and have no uses for them, in any of my OK armies, but I hear a lot of non-ogre players fear the hell out of them.

Don't even get me started on the giant.

Hope I gave you some nice hints.
Remember, this is just my opinion, so, if you are convinced of your units, stick to them: you are the one who has to have fun with this army.
cheers
Ikimik Tyrant sal-eats you

My are named: Bodo, Giugi, Oscar, Spank, Grizo and Regis.
No gaint!?
Last Fryday i took a gaint and he killed: a Orc giant and one troll.
Saturday he killed a treeman, i think gaints are pretty good for 175p.
I agree with Ikim, dropp the hunter, he sucks pretty bad...

You don't really need a bellower in the Bulls and IGs unit: they don't have to flee in the first place, and if they do, you did som' wrong.


how is this? I always end up flee'ing...

could you please explain?
I think the point he is making is that such large units should be winning combats and therefore should not need the musc so much. Crazy occurances aside, he is mainly right.
Darryush the Konkeror said it all.
units ig 6 IGs or Bulls are big units, that cost a lot of points, and are the bulk of your army. These units HAVE TO win every fight they get into, otherwise, you won't win any games, whatsoever.
If they flee, either you had bad luck with dice throws (and there is no bellower that can save you then), or you did som' wrong (i.e. not supported them well enough; chose the wrong opponent, at the wrong moment; haven't kitted them in the right manner).
If these units flee, you have few other smaller and weaker units left. Do you really think 1 or 2 units of 2-3 LBs will win you a game, all alone?
Instead of getting 2 bellowers, get more gnoblars (10, for the same price), or give them a standard and warbanner, XHW, if you want... but don't count on bellowers to be 10-well-spent-points.
cheers
Ikimik Tyrant sal-eats you

My are named: Bodo, Giugi, Oscar, Spank, Grizo and Regis.
I have changed the list after your comments.
I have taken a Tyrant and I have given the Butchers some equipment.
I have dropped the yhetees because I needed points. The Leadbelchers now have Bellowers. I am not too sure about dropping the Bellowers in the IG and Bull units, other people say they are a must have.
I really want to keep the Hunter, because I have seen him do a lot of good things, and also other people say that he rocks. And I really like that model. I wont Include any Gnoblars, maybe only Trappers.

Ogre Kingdoms 2,000 points army:

Ogre Tyrant (Lord) 285 points:
Wallchrusher Big name, wielding the Tenderiser magic weapon
and is wearing a Wyrdstone necklace.

Ogre Hunter (Hero) 210 points:
Longstrider Big name, wielding an Ogre club, light armour and a harpoon crossbow. Accompanied by 2 Sabretusks.

Ogre Butcher (Hero) 175 points:
Wielding a hand weapon, Skullmantle and a dispel scroll.

Ogre Butcher (Hero) 155 points:
Wielding a hand weapon and a Bangstick.

Ogre Ironguts (Core) 270 points:
5 Ironguts wearing heavy armour and wielding great weapons.
The unit has a Bellower and a Standard Bearer.

Ogre Bulls (Core) 245 points:
5 Bulls wearing light armour and wielding Ironfists and hand weapons.
The unit has a Bellower and a Standard Bearer.

Ogre Bulls (Core) 245 points:
5 Bulls wearing light armour and wielding Ironfists and hand weapons.
The unit has a Bellower and a Standard Bearer.

Leadbelchers (Special) 120 points:
2 Leadbelchers wearing light armour and wielding
Leadbelcher cannons. The unit has a Bellower.

Leadbelchers (Special) 120 points:
2 Leadbelchers wearing light armour and wielding
Leadbelcher cannons. The unit has a Bellower.

Slavegiant (Rare) 175 points

Total points: 2,000
The only thing that comes to mind now is the fact that you're a tad low on ogres and therefore wounds in the army.. With that said, try it out.. See what works and doesnt work for you icon_smile

I'm more or less gonna try the same hero setup you have once I'm done with ma examns, so tyrant, hunter and double butcher.. icon_smile
Yes I know I only have 26 models now.
But I dont really see a good way to free up more points.
The only thing that comes to mind now is the fact that you're a tad low on ogres and therefore wounds in the army..


10 bulls, 5 IGs and 4 LBs, plus 4 characters mean 23 ogres, that make for more than 70 wounds, plus a giant. I don't think the number of .:TeZko:.'s ogres is the issue, here, but the fact that he has no gnoblars whatsoever, that privide numbers, ranks, protection, shield, bait, flanking... you name it.
The army seems solid enough (even though I'd find points for at least 1 unit of gnoblars). The only problem I think about it is the fact that it will be a hell to deploy and manouver, but if you're good at it.... go for it.
tell us how it goes.
cheers
Ikimik Tyrant sal-eats you

My are named: Bodo, Giugi, Oscar, Spank, Grizo and Regis.
Welcome Tezco, first things firstm are you playing for fun or a tournament ? If it's for fun then your good to explore. Let's start with the Yhetee's. They are a good unit to have except their leadership is average so you must protect them by using the terrain since good chances that your general won't be in the 12 inches for the snow beast to use his Ld.

The hunter with the longstrider is very good but again you must protect him with terrain for him and his sabertusks to last.

Slave giant i'm not really for it because you can easly take out another giant if you have the tyrant with tenderiser.

Butchers, I started fileding one of them with skullmantle and siegebreaker, putting him in the unit of ironguts with tyrant. At least he can reaply with a great weapon.

Quaestion, why no gorgers ?
Tournament Results

Massacre: 9   Solid Victory: 14    Minor Victory:  6   Draw:  5   Minor Defeat:  3   Solid Defeat:  3   Massacred:  2
I have in total 84 wounds including the giant and sabretusks.
I usually play on big boards so deployement shouldnt prove too big a problem.  I mostly play for fun. thats why i chose for on army without Gnoblars. If i have any succeses with it i might try a small tournsment.
The Slavegiant is also for fun. And I dont like the models for Gorgers
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