The Ogre Stronghold

The first and largest home of the Ogre Kingdoms — preserved.

Filter by date range

Standalone from the search box above — this queries Pagefind directly and checks each result's date itself, since the packaged search widget can only match a single exact date, not a range.

leadbelcher stand and shoot

original thread ↗

i have a question witch came up the other night. what happens when a leadbelcher unit makes a stand and shoot charge reaction and they end up killing themselves? do the charger just stop where they would have made contact or would it be a failed charge due to the squad not actually making contact with the unit when they are destroyed

Iron-Fist Joe
I would say there was 2 possible outcomes.

1. within 12 inch range of cannon treat as a failed charge, move the highest of the 2d6.

2. outwith 12inch range move up to the 12 inch range of the cannon and then stop since that is when the shot would be fired.

That's a failed charge, full stop. You don't play it like the second possibility Fathead. In this case, the formerly charging unit realize that the charge is impossible and go back to its original standing + the highest of the 2d6.
Ogre achievements: 25/101
Latest: Rambo or Conan?


Quote from: Wildcard on Feb 02, 2012, 10:22:35 AM
The only real limit on the effectiveness of gnoblars is the owner's tolerance for painting so many of them.
Thats fair enough. When I re-read my original post I realised it was redundant since if a unit succesfully charged from outside 12 inches, even with a failed charge would be inside the 12 afterwards.

just ignore me lol
Continue this conversation on GitHub ↗

Opens a new GitHub Issue pre-filled with a link back here — sign in with GitHub to post. If someone already restarted this thread, please add to that issue instead of opening a second one.