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Forgottenlor (Beasts) vs. Barney(Tomb Kings) 2k

original thread ↗

Well I managed to throw a list together. I'll get to the Battle Chronicler file soon.
Beast of Chaos

28 Gors, XHW, command.
28 Gors, XHW, command.
24 Bestigors, banner, musician.
Razagor
Razagor
Razagor
5 Harpies , scouts.
Chaos Spawn
Chaos Spawn
Great Shaman. Steel Claws,  Talisman of Preservation,  Jagged dagger, Ironcurse Icon, Lvl 4 Lore of Beasts.
Beastlord. Shield, Heavy armour, Ramhorn Helm.
Wargor, BSB. Heavy armor, Shield, Gnarled Hide, Beastbanner.
Bray Shaman. Extra Hand Weapon. Lore of Beasts. Dispel Scroll. Lvl 2.
 
2001 points. I'm one over.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new


How is this for a map?

I thought the crater could be the cursed stone (+1 on damage rolls within 6") and the swamps could be foggy moors (I test or lose 1d6 models) What do you think? I won't get to entering my units tonight, and tommorow is Valentine's day, so that probably means Tuesday.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
AS I still haven´t even decided on a race, I´m fine with tuesday. And the map is great, as always, mate ;)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Ok. Finished. Here is the file. No pressure on starting. Whenever you're ready we can roll off to deploy.

http://uploading.com/files/4da17m18/Barney1.xml/
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
ok, Tomb kings after all. I presume I´ll be dead (more dead, actually :D ) within 4 rounds. But what the heck :D

my list:

Tomb king - Glittering scales, Sword of Swift Slaying, 4+ ward save thingie 265
Liche priest - cloak of dunes(fly move) hieratic jar (+1incant.) - 160
Liche priest - casket of souls, Dispel Scroll 305

10x skeleton warriors - bows 80
10x skeleton warriors - bows 80
5x Skeleton Light Horsemen 77
30x skeleton warriors-(spears, shields) std warbanner muso 310

3x chariots -  120
24x Tomb Guard - FCG ress banner 343
2x scorpion - 170

screaming skull catapult - 90

Should be exactly 2000 pts.

http://uploading.com/files/15e7e1eb/BarneyDeployment.xml/

Deployment roll:
Result of the throw of dice "1d6" :

6

Result of the throw of dice "1d6" :

3

I think I will be going first...but you can still beat me o the reroll ;)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Actually, tomb kings is much improved in this edition.

Result of the throw of dice "1d6" :

3



As predicted, you go first. :)
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

http://uploading.com/files/ad6md7me/BarneyDeployment.xml/

Light Horsemen
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
My 1st spawn



http://uploading.com/files/95a9ab99/BarneyDeployment.xml/
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
Whats a Gnargor?
A Razagor. I have the German book and keep on forgetting its different in English. I'll change the list for clarity. :)
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

http://uploading.com/files/bmabd6dc/BarneyDeployment.xml/

First unit of Bowmen
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
His friend.



http://uploading.com/files/1f1m9ae2/BarneyDeployment.xml/
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

http://uploading.com/files/mf8d15mc/BarneyDeployment.xml/

The chariot unit
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Razagor 1



http://uploading.com/files/a4d5a258/BarneyDeployment.xml/
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

http://uploading.com/files/9962dcme/BarneyDeployment.xml/

Some more bowmen
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!

http://uploading.com/files/6fmmm8f8/BarneyDeployment.xml/

2nd Razagor down. I changed all the words "Gnargor" to "Razagor" in Battle Chronicler, so they are now labled R1, R2, et.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

http://uploading.com/files/4fcfee6f/BarneyDeployment.xml

a block of skeletons
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!


http://uploading.com/files/4bfffcme/BarneyDeployment.xml/

Last Razagor down.

By the way, I preordered the new orcs & goblins book today. Maybe our next battle could be a greenskin civil war. :D
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
http://uploading.com/files/a6632m53/BarneyDeployment.xml/


Screaming Skull Catapult. I noticed I deined the TGs bases as 50x100mm :oops: Any ideas how to change that? because I can´t seem to find the way how.

About the civil war- sound great, but I don´t really have the book, nor did I preorder one, so that twould be a tough one...Maybe I could borrow one somewhere around here, but I doubt it.
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!


http://uploading.com/files/86bf42cb/BarneyDeployment.xml/

Gors 1.

I changed the size of the Tomb Guard, but it wasn't easy. I chaged it in the edit: army details: menu, but it still wouldn't change it in the template, so I copied the unit, deleted the old tomb guard, and then named the copied unit tomb guard.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

http://uploading.com/files/946521d9/BarneyDeployment.xml/

The Tomb Guard. Thanks for your help, i did edit the template in the Army Details, but I didn´t know why wouldn´t it change the template in the game. So thanks again for your help :)

Anyway, I only have heroes and two scorpions left
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
No problem. :) Here is my second unit of Gors. If you're burying the scorpions, you can place your heroes, then I'll finish my deployment. My harpies will be deployed as scouts. I'm gone for a funeral this weekend. My wife's grandmother has died. Therefore I won't be posting again till Sunday.

http://uploading.com/files/7ea1d673/BarneyDeployment.xml/

38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
sorry to hear that. My deepest sympathy.


http://uploading.com/files/472md2mb/BarneyDeployment.xml/

MY deployment is done. The TK is with the tomb gueard, the flying priest is attached to the SSC and the casket priest is by himself. I have no idea what base size is the casket on, so i put a chariot base in there. I don´t think it really matters that much in this case, anyway.
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I don't actually think the priest can join the catapult under the new rules. I don't think any character can join a war machine unless there is a specific exception in the army book.

My casket didn't come with a plastic base. The amorphis metal base is sort of oval shaped. I think the chariot base is fine.

http://uploading.com/files/c4e58ced/BarneyDeployment.xml/



Gors 1 get the beast lord & bray shaman.
Gors 2 get the bsb & great shaman.

The harpies deploy as scouts, because of this they can't declare an attack on my turn 1.

Rolling for spells:

Great shaman:
Result of the throw of dice "4d6" :
5 + 6 + 3 + 2 = 16
 

I'll trade #6 for the base spell.

Bray Shaman

Result of the throw of dice "2d6" :

5 + 4 = 9



I need to reroll the 5, as the great shaman has it already:
Result of the throw of dice "1d6" :
1

I'll trade out the first spell for the base spell.

That means the great shaman has:Savage beast of Horros, Amber spear, Pann's impenetrable pelt and Wyssans Wildform

The Bray Shaman has Curse of Anrahir and Wyssans Wildform


rolling for initiative:
Result of the throw of dice "1d6" :
3

and rerolling if necessary:
Result of the throw of dice "1d6" :
1

Hmm, looks like you're starting first.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
Result of the throw of dice "1d6" :

4

yup, seems I go first.

well, the upload server doesn´t seem to be workig right now, so I´ll do my turn tommorow
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!

http://uploading.com/files/ff1ebd7m/BarneyDeployment.xml/

okay, that should be the movement.

Magic now:
The casket priest is the hierophant.

the SSC priest:
Incantation of Smiting on the SSC:
Result of the throw of dice "2d6" :

2 + 5 = 7

Dispel?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Ok, I guess I should roll out magic dice:

Result of the throw of dice "2d6" :

2 + 4 = 6



4 dice for me. My lvl 4 priest will try with 1 die:

Result of the throw of dice "1d6" :

2


 

Nope, but it was worth the try.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
okay, I think I should just be able to see the G1  unit, so I´ll aim for it.

5+ is a hit:
Result of the throw of dice "1d6" :

4

the artillery dice (6 is a misfire):
Result of the throw of dice "1d6" :

6
great.
Result of the throw of dice "1d6" :

1

my catapult goes by-bye  :lol:

That is one fantastic start, really. At least I couldn´t attach the priest to it :D

Anyway, I´ll try the "I like to move, it move it" incantation on the chariot, with the same priest (he has the jar):
Result of the throw of dice "2d6" :

6 + 2 = 8
dispel?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
My condolences on the catapult. No, I won't dispel. Go ahead and move (as you like). :)
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
okay, before I redo the map, I´d like to move my Skeleton unit with the casket priest.

Result of the throw of dice "2d6" :

1 + 5 = 6

dispel?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Nope. I'm saving my 3 dice this round for the casket.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
okay,  casket then:
Result of the throw of dice "2d6" :

1 + 5 = 6

I´m betting my shoes you will dispel that, but I´ll wait for it :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Result of the throw of dice "3d6" :

2 + 6 + 2 = 10


With the +2 bonus from the lowly bray shaman, a "12." So, dispelled.

I guess your archers are on.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
okay, SLH at the harpies or whatever that is:
Result of the throw of dice "5d6" :

1 + 6 + 5 + 1 + 1 = 14
Result of the throw of dice "2d6" :

2 + 2 = 4
nothing

SB1 at the gors:
Result of the throw of dice "10d6" :

2 + 4 + 6 + 1 + 1 + 4 + 1 + 5 + 2 + 6 = 32
Result of the throw of dice "3d6" :

1 + 1 + 1 = 3
:roll:

SB2 at the G2:
Result of the throw of dice "10d6" :

1 + 6 + 5 + 4 + 3 + 3 + 5 + 3 + 2 + 1 = 33
Result of the throw of dice "3d6" :

3 + 5 + 5 = 13

two wounds, I guess.

Map at the end of my turn:

http://uploading.com/files/7627ef7m/BarneyDeployment.xml/
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
No charges and here is the

Spawn movement (left, right)

Rolling "2d6" 2 times

1: 2 + 6 = 8
2: 2 + 3 = 5

sum: 13, average: 6.50

Razagor 3 moves through the forest:
Result of the throw of dice "1d6" :

5

its poisoned. Dangerous terrain test:

Result of the throw of dice "1d6" :

4

he's ok.
I'll get started on the map.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
http://uploading.com/files/6ff46ae6/Barney1.xml/



Magic dice:
Result of the throw of dice "2d6" :

6 + 3 = 9

Channeling:
Result of the throw of dice "2d6" :

3 + 1 = 4

I'll try the 15+ improved version of Amber spear:

Result of the throw of dice "4d6" :

2 + 4 + 1 + 2 = 9

No luck there. I get a 13 with the casting bonus.  Meaning the Great Shaman is done casting.

I'll go ahead and try Ahaheir's cure  from the Bray Shaman on the chariots:
Result of the throw of dice "4d6" :

2 + 2 + 6 + 3 = 13

15. Dispel?
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
Result of the throw of dice "2d6" :

1 + 1 = 2

so much for channeling...

I think I´ll pass on this one now.
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Ok. Well I'm out of dice and have nothing to shoot, so over to you. :)
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
I´m sorry my answer take such long, but I´m crazy busy these last days.

No charges.

http://uploading.com/files/74fb8556/BarneyDeployment.xml/


my flying priest will be casting the Incantation of Smiting on SB 2:
Result of the throw of dice "2d6" :

2 + 1 = 3
:roll:
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Magic dice:

Result of the throw of dice "2d6" :

6 + 1 = 7



Chanelling:
Result of the throw of dice "2d6" :

5 + 1 = 6



I will try to dispel that with no bonuses on 1 die. (so neither shaman is dispelling) I need a 3:

Result of the throw of dice "1d6" :

1


 

Failed. I still have 5 dice´and both of my shaman can still dispel.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new

I will try to dispel that with no bonuses on 1 die. (so neither shaman is dispelling) I need a 3:


Interesting little tactic I hadn't thought of before. Now I know why I read these reports! Cheers.
Quote from: Gutlord Inquisitor on Nov 16, 2011, 03:28:43 PM
The answer to everything is sabretusks.  There is no problem that can't be solved at least in part with kitties.

Record: 17/14/5
Last game: 2400 vs Warriors - Win
Learning Points: Cannonballing off a Disc Riding Chaos Lord is immensly satisfying!

Ogre Achievements: 52/101
Latest Achievement: Timber!
okay, the 10 shots at the razorgor1 thing:
Result of the throw of dice "10d6" :

2 + 2 + 3 + 4 + 6 + 1 + 5 + 4 + 6 + 1 = 34
Result of the throw of dice "3d6" :

3 + 2 + 6 = 11

one wound at normal save.

I´ll do the same thing again:
Result of the throw of dice "2d6" :

5 + 1 = 6
dispel?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Are you smiting SB2? You can only succesfully smite a unit one time in a magic round. You can try to smite them as much as you'd like, but once the smite gets off, the unit is finished in the magic phase.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
oh, right. S let´s say I´m smiting SB1, then.

Can i keep that roll?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
No problem, I'll let that through.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
okay, 10 shots at R3:
Result of the throw of dice "10d6" :

4 + 1 + 3 + 5 + 2 + 4 + 4 + 3 + 3 + 4 = 33
Result of the throw of dice "1d6" :

2

 :lol:

Casket:
Result of the throw of dice "2d6" :

2 + 1 = 3
:x

Shooting phase next:
SLH and SB1 at R1 again, I´ll roll them all at once:
Result of the throw of dice "15d6" :

2 + 2 + 6 + 6 + 2 + 4 + 3 + 3 + 1 + 3 + 2 + 3 + 3 + 6 + 1 = 47
Result of the throw of dice "3d6" :

1 + 6 + 5 = 12
I´m guessing one wound?

the SB2 at R3 again:
Result of the throw of dice "10d6" :

1 + 5 + 2 + 5 + 2 + 5 + 6 + 4 + 1 + 1 = 32
Result of the throw of dice "4d6" :

5 + 1 + 2 + 4 = 12
probably no wounds here.

SUMMARY:
dispel casket at 3
one wond at R1 from shooting.
after that, over to you
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
You do realize your tomb king has 2 incantations with 1 die (actually he would start the round) and he can move or smite a unit within 6" of him? That's why I've been keeping all of my dice.

I'll throw 2 dice at the casket, using the great shaman:

Result of the throw of dice "2d6" :

1 + 4 = 5



9, so dispelled.

T5 on the Razagor, so you're correct about the wounds.

Chaos spawn movements:
CS 1 first, then CS2. Both charge SB2, if possible
Rolling "2d6" 2 times

1: 2 + 5 = 7
2: 4 + 3 = 7

sum: 14, average: 7.00


CS2, might get there, but you've got to hold regardless. My other charges. You've also got to hold, shoud they be succesful:


Harpies vs. Casket:
Result of the throw of dice "3d6" :

4 + 2 + 4 = 10



16 inches, should it suffice.

R1 vs. Light cavalry:
Result of the throw of dice "3d6" :

1 + 6 + 5 = 12
 

18 inches.

R2 vs. SB2:
Result of the throw of dice "3d6" :

1 + 4 + 2 = 7


 

13, but I'm assuming he comes up short and moves 4.

R3 on SB2:
Result of the throw of dice "3d6" :

1 + 5 + 4 = 10


 

16 inches, should it suffice.
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I'm having problems dowloading the file. I'll try again later.
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http://uploading.com/files/b596ab3c/BarneyDeployment.xml/


Surprisingly all the charges get off.

Magic dice:

Result of the throw of dice "2d6" :

3 + 3 = 6



Chanelling:

Result of the throw of dice "2d6" :

1 + 6 = 7


 

7 dice for me.

I'm going to cast Wyssan's wildform on G2 with 3 dice:

Result of the throw of dice "3d6" :

2 + 1 + 3 = 6



Well it gets off with a 10, even though I'd hoped for more. Dispel?
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Result of the throw of dice "2d6" :

1 + 6 = 7

wow. so I get 4 dice to dispel.

I´ll let that one through.

One question, don´t I get a Stand and Shoot reaction against the charge?
P.S.: I know my TK has an incantation as well, I just thought not moving would be better in the suituation. I might have miscalculated that, though ;)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
In the Tomb King rules book (my book p.21) it says they can only choose "hold" as a reaction to an attack. I've heard this might change in the new book, but as it is, you can't shoot.

I'll cast Amber spear with the great shaman:
Result of the throw of dice "3d6" :

3 + 3 + 4 = 10



14. Dispel?
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oh, right. I forgot that, sorry.

I´ll try to dispel that:
Result of the throw of dice "4d6" :

1 + 3 + 2 + 1 = 7

yeah, right. :|
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
And I forgot to say I wanted to empower it, so its a normal shot at s.6, 2+ to wound:

Result of the throw of dice "1d6" :
5

and 1d3 wounds:
Result of the throw of dice "1d3" :


Well not much damage done. On to close combat.

Harpies vs. Casket

Fear check:
Result of the throw of dice "2d6" :

1 + 4 = 5


They made it.

6 attacks agains the liche priest:
Result of the throw of dice "6d6" :

2 + 1 + 4 + 3 + 3 + 1 = 14



only 1 hit.

Result of the throw of dice "1d6" :

3


whiff!

R1 vs the light horse
All attacks are simeltaneous, so anyone my razagor kills can still attack:
Result of the throw of dice "4d6" :

3 + 4 + 1 + 1 = 9
 

Result of the throw of dice "2d6" :

4 + 2 = 6


2 wounds.


Razagors vs. SB1

Again all attacks are simultaneous.

Result of the throw of dice "8d6" :

4 + 6 + 4 + 4 + 3 + 4 + 2 + 6 = 33



Result of the throw of dice "7d6" :

1 + 4 + 5 + 5 + 1 + 5 + 3 = 24



5 wounds done.

Summary:
1 wounds from the amber spear on the chariot.
The harpies completely wiff their attacks vs. the casket.
2 wounds (-3 save) on the light horsemen, attacks are simultaneous, so even those who fall can attack back.
5 wounds (-3 save) on the archers (SB1), attacks are simultaneous, so even those who fall can attack back.
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chariot takes a wound.
4 atatcks from the casket back:
Result of the throw of dice "4d6" :

6 + 5 + 4 + 1 = 16
Result of the throw of dice "3d6" :

3 + 3 + 6 = 12
that´s a killing blow, plus those two should also suffice to kill the harpies (S4)
the priest back:
Result of the throw of dice "1d6" :

5
Result of the throw of dice "1d6" :

3
nope

5 horsemen:
Result of the throw of dice "5d6" :

1 + 3 + 5 + 5 + 6 = 20
Result of the throw of dice "3d6" :

3 + 5 + 1 = 9
one wound.
Horses:
Result of the throw of dice "5d6" :

3 + 3 + 4 + 3 + 3 = 16
Result of the throw of dice "1d6" :

2

10 attacks from the SB1:
Result of the throw of dice "10d6" :

1 + 1 + 4 + 2 + 2 + 1 + 5 + 1 + 4 + 3 = 24
Result of the throw of dice "3d6" :

6 + 2 + 1 = 9
one wound.

SUMMARY:
Chariot takes a wound.
Two Horsemen die, inflicting one wound back.
5 Bowmen die, inflicting one wound back.
The Casket guards kill a  harpy with KB and inflict two more wounds at S4


I´ll be away till Sunday, so I´ll get back to you then :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Break test for the harpies:

Result of the throw of dice "2d6" :

6 + 4 = 10



It was a longshot anyways. They flee:
Result of the throw of dice "3d6" :

2 + 6 + 5 = 13



And fly 11".

Have a great weekend. :)
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I´m back, a bit sooner that I had anticipated.

Anyways, you still have some saves and CR left to do.
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Actually nothing of mine gets a save. :(

The one razagor fighting the light cavalry dies after killing the two.
The two razagors fighting the archers win by 3 I think (you've got a rank) meaning that unit is reduced to 2.

Which means unless I missed something its my turn?

I'll roll out the chaos spawns now, as that won't change regardless. They both head towards SB2:

Rolling "2d6" 2 times

1: 6 + 6 = 12
2: 4 + 4 = 8

sum: 20, average: 10.00


 

And both arrive, it appears. No other charges at the moment.
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okay :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Barney, I just had a total brain meltdown. That WAS my turn. :oops: Which means it goes over to you.
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really? I didn´t even notice :D

Okay then, my charges:
Chariot into Gors 2
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I hold.
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Result of the throw of dice "2d6" :

1 + 6 = 7
that makes it 14, enough.

movement done as well.

http://uploading.com/files/f15e2f8c/BarneyDeployment.xml/

Magic:
my first trick is TK doing the move thing on his TG unit:
Result of the throw of dice "1d6" :

5

Dispel?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Let's see how many dice I've got:

Result of the throw of dice "2d6" :

1 + 3 = 4



Chanelling:

Result of the throw of dice "2d6" :

5 + 4 = 9


 

Only 3 dice.  Well seeing as you can try it three times, I'm going to have to let it go, as I have no chance of dispelling it 3 times.
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okay, I´m casting the same thing on my big skelly block, with the priest:
Result of the throw of dice "2d6" :

1 + 1 = 2

 :lol:
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I'll throw one dice at that, no bonuses:

Result of the throw of dice "1d6" :

4



Dispelled.
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okay, ame thing again, same unit:
Result of the throw of dice "2d6" :

5 + 1 = 6
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
My Great shaman will try to stop that:

Result of the throw of dice "1d6 +4" :

3 + 4 = 7



Dispelled.
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the hierophant priest will cast the same thing, same unit again, I think I should be just in range:
Result of the throw of dice "2d6" :

5 + 5 = 10
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
As he's a normal liche priest he only gets one incantation a round, the urn gives him a one use extra incantation. The king has 2 incantations though, so he could try it with one die. Normally he must cast both of his before the priests, but if you want you can use his second one now.
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actually, I cast it twice with the flying priest (1 normal and one jar incantation).
Now I´m trying with the hierophant priest, the one stationed at the casket of souls.

Or am I missing something?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
The jar is one use only. I think you used in the first round.
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damn. I totally missed that. Sorry :oops

okay, so I´ll opt for the second TK incantation:
Result of the throw of dice "1d6" :

2
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Ok I'll use my last dice on that:


Result of the throw of dice "1d6 +4" :

5 + 4 = 9


Ok, I can't stop the casket, so all my units not in close combat (G1, the bestigores & both spawn) or effected.
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Result of the throw of dice "2d6" :

2 + 4 = 6

crap on the stick. My lousy rolls continue, tha´s 8 alltogether. Are there even any wounds inflicted?
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Actually you roll individually for each unit. (Which believe me can be to your advantage) If we go from left to right, you'd do no damage to CS 2, you need to roll for CS1, G1, and the Bestigors.
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I've just got my ward save:

Result of the throw of dice "3d6" :

1 + 1 + 1 = 3



 :lol:

Well, I guess the gods weren't smiling on the great shaman.

Ok, Primal fury for the rest:

Result of the throw of dice "2d6" :

4 + 1 = 5
 

BSB:
Result of the throw of dice "3d6" :

1 + 5 + 4 = 10



1 reroll:
Result of the throw of dice "1d6" :

5
 

3 hits, to wound:
Result of the throw of dice "3d6" :

6 + 6 + 5 = 17

3 saves -2.

& the gors:
Result of the throw of dice "15d6" :

1 + 2 + 4 + 6 + 2 + 6 + 5 + 1 + 2 + 3 + 6 + 2 + 6 + 4 + 6 = 56

8 hits, 7 rerolls.
Result of the throw of dice "7d6" :

6 + 4 + 4 + 2 + 3 + 6 + 2 = 27

12 hits total, 4+ to wound:

Result of the throw of dice "12d6" :

2 + 3 + 2 + 1 + 1 + 1 + 4 + 5 + 4 + 1 + 2 + 6 = 32

Only 4 wounds.

Summary.

The Tomb King slays the great shaman.
3 saves -2 and 4 saves -1 for Tomb Guard.
The tomb guards attacks simultaneously, so casualties do not affect their number of attacks.
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3 parry saves:
Result of the throw of dice "3d6" :

6 + 2 + 2 = 10
Result of the throw of dice "4d6" :

4 + 2 + 4 + 1 = 11
Result of the throw of dice "4d6" :

3 + 2 + 1 + 3 = 9

6 TG slain.

10 attacks back:
Result of the throw of dice "10d6" :

6 + 2 + 6 + 4 + 6 + 2 + 3 + 6 + 3 + 1 = 39
Result of the throw of dice "5d6" :

5 + 5 + 2 + 1 + 4 = 17

3 wounds with -1 save.
6 daed(er) TG

Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Ok, the gors have no saves. You inflicted 7 wounds to my 6. I still have 2 ranks & a BsB, you have none left, so the gors win by 2, and 2 further tomb guard crumble (leaving you with 4 I think).

The two spawn attack the last bowmen:


Rolling "1d6 +1" 2 times

1: 3 + 1 = 4
2: 6 + 1 = 7

sum: 11, average: 5.50



3+ to hit:

Result of the throw of dice "11d6" :

5 + 5 + 2 + 3 + 4 + 6 + 5 + 6 + 6 + 5 + 4 = 51



3+ to wound:
Result of the throw of dice "10d6" :

1 + 3 + 1 + 1 + 1 + 5 + 3 + 1 + 3 + 2 = 21


 

They destroy the skeletons, but the skeletons have the same I, so they can attack back before they perish.

Then its my turn. Correct?
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I´m not even sure how many I do have left, I believe 4.

Result of the throw of dice "4d6" :

4 + 3 + 4 + 2 = 13
Result of the throw of dice "2d6" :

4 + 5 = 9
no luck.

Your turn indeed
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Both Razagors attack the casket.

The Spawn will try as well:

Rolling "2d6" 2 times

1: 4 + 2 = 6
2: 6 + 1 = 7

sum: 13, average: 6.50



The Gors charge the skeletons & the Bestigors attack the flank of the tomb guard:
Result of the throw of dice "2d6" :

1 + 5 = 6



Charge succesful. More to come.
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Magic dice:
Result of the throw of dice "2d6" :

3 + 4 = 7



chanelling:

Result of the throw of dice "1d6" :

2



nope. Well he's got 2 spells so I might as well try both.

Wildform +1 s, +1 t on his unit (g1)
Result of the throw of dice "4d6 +2" :

5 + 3 + 5 + 1 + 2 = 16



And the curse on the King's unit (-1 to hit)
Result of the throw of dice "3d6 +2" :

1 + 6 + 3 + 2 = 12



Would also be succesful. Which do you dispel?
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channeling:
Result of the throw of dice "2d6" :

3 + 1 = 4

dispelling the first one:
Result of the throw of dice "4d6" :

3 + 3 + 2 + 1 = 9

yeah, right  :lol:

and sorry for the delay, I went out of town for the easter holidays and somehow forgot to mention it  :oops:
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
I also was gone for Easter, so no sweat. My bestigor champ issues a challenge in the big fight. I'm not sure if you want to take it with the king or the skeleton or tomb guard champ.
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My TK will accept, hoping to do as good as he did with the shaman :)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Ok, you strike first in the challenge.

Elsewhere:
The beaslord pushes himself into the battle with the skeletons.

Primal Fury:
Result of the throw of dice "2d6" :

5 + 4 = 9



That makes it on the Beaslord's leadership

Result of the throw of dice "4d6" :

5 + 5 + 6 + 6 = 22
 

No rerolls needed. 2+ to wound
Result of the throw of dice "4d6" :

5 + 5 + 2 + 5 = 17



4 saves -2.

The BSB is also in position to attack the skeletons:
Result of the throw of dice "3d6" :

2 + 2 + 4 = 8
 

2 rerolls needed:
Result of the throw of dice "2d6" :

6 + 6 = 12



2+ to damage:
Result of the throw of dice "3d6" :

5 + 2 + 5 = 12


 

3 saves -2.

Two gors (one champ) can attack from the first row, and 4 from the 2nd ranks of G1 and G2, so 9 attacks all at S.4, G2 has the strength banner and G1 is buffed from wildform.

Result of the throw of dice "9d6" :

2 + 2 + 2 + 1 + 6 + 1 + 2 + 3 + 4 = 23



6 rerolls:
Result of the throw of dice "6d6" :

6 + 2 + 2 + 3 + 6 + 2 = 21



6 hits, 3+ to wound.

Result of the throw of dice "6d6" :

1 + 3 + 1 + 2 + 2 + 3 = 12


 

2 saves -1.

The G2 also can make 7 front rank attacks (including 1 champ) and 3 rear attacks on the tomb guard:

Result of the throw of dice "7d6" :

4 + 3 + 6 + 6 + 1 + 1 + 3 = 24



4 rerolls:
Result of the throw of dice "4d6" :

6 + 2 + 5 + 3 = 16


 

5 hits, 4+ to wound:
Result of the throw of dice "5d6" :

5 + 2 + 1 + 6 + 4 = 18


 

3 saves -1 on the tomb guard.

Summary 7 saves -2 and 2 saves -1 for the skeletons
                    3 save -1 for the tomb guard. Attacks are simultaneous all the tomb guard can strike back.
                    Your king strikes first in the challenge.
                    The Bestigors strike last, in case any tomb guard survive.
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2 saves -1:
Result of the throw of dice "2d6" :

1 + 1 = 2
:lol:

9 parry saves for them then:
Result of the throw of dice "9d6" :

1 + 3 + 6 + 4 + 5 + 2 + 3 + 2 + 5 = 31
8 die.

3 saves for the TG:
Result of the throw of dice "3d6" :

1 + 6 + 2 = 9
Result of the throw of dice "2d6" :

1 + 4 = 5
one si saved.

Skeleton attacks back:
Result of the throw of dice "11d6" :

1 + 2 + 6 + 6 + 5 + 1 + 1 + 3 + 3 + 1 + 2 = 31
Result of the throw of dice "3d6" :

1 + 1 + 2 = 4
whole lot of nothing.

TG strike back:
Result of the throw of dice "4d6" :

5 + 3 + 3 + 6 = 17
Result of the throw of dice "2d6" :

3 + 3 = 6
that´s two wounds?

Challenge:
Result of the throw of dice "4d6" :

4 + 4 + 2 + 4 = 14
Result of the throw of dice "3d6" :

3 + 5 + 6 = 14
I´m thinking that´s a dead champ.

SUMMARY:
8 skeletons die
2 TG die
skeletons inflict no wounds back
TG does 2 wounds.
THe TK does three wounds in challenge
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Why you don't roll for fear test?
You are correct, I think we both forgot it:

on the Beastlord's ld

Result of the throw of dice "2d6" :

2 + 4 = 6



Fear test made. The Bestigor champ is indeed dead. 2 Bestigors try to off the the last tomb guard:
Result of the throw of dice "2d6" :

1 + 5 = 6


 
1 reroll
Result of the throw of dice "1d6" :

5



to wound:
Result of the throw of dice "2d6" :

1 + 1 = 2



nope. Wounds go 10 to 5 in the beastmen's favour. They also have the BSB, so they win by 6, which crumble the tomb guard, tomb king, and 6 skeletons.

I also need to roll out the attacks from the razagors on the casket:
Result of the throw of dice "6d6" :

1 + 1 + 3 + 6 + 5 + 6 = 22



strength 6 charge:
Result of the throw of dice "3d6" :

4 + 2 + 6 = 12



I forgot to desginate a target, so I guess that means both guards are dead, and the liche priest remains. Things look pretty grim for the dead guys Barney. Do you want to play it out or start a new game?
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
I don´t really think I can do anything much with this game, really. A total wipeout, nothing less ;)

So, congratulations and yeah, we can start a new game...But I´m quite busy these days, so I cannot guarantee when I will get to make an army list.
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
Thanks for the game!  I'd like to try out the "new" orcs and gobin book, playing a sort of forest themed army of savage orcs and common+forest goblins. Seeing as you're not in a hurry, I'll start a thread Sunday or early next week, as this week I've got 2 work appointments in the evening, a dentist appointment and a wedding on the weekend.
38/101 ogre achievements

Vote for the best army list vs. the Dwarves.
http://www.ogrestronghold.com/forum/index.php?topic=22397.msg303186#new
wow, that sure is a busy scheudle you got there, mate ;)

Hope everything goes well for you ;)
Quote
Well that's why we play games of luck, to get repeatedly affirmed that the universe just wants to punch us in the face. 

Reg06

Da Green Menace (31 played): Wins:15 (6 massacres)   Draws:3   Losses:13 (6 massacres)
The Rockhide Tribe (Ogre Kingdoms): Wins:7 (3 massacres)  Draws:2  Losses:10 (4 massacre)

The Rockhide Tribe. Now in Color!
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