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Neglected Hunter

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After viewing WC's comment in a post and experiencing problems with Large Terror causing Monsters I am wondering if Hunters may still have a role to play (with or without their kitties).

8th Ed Hunter Builds (Stay tuned will post ASAP).

The build will depend on the use you have for the Hunter (Hunters).
WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
Off the top of my head...

Hunter
W/2 sabre tusks
W/relic blade, mawseeker, ruby ring of ruin, dragonbane gem

This hunter has his cats for assassination attempts on enemy mages, has the ability to wound even a steam tank on a 5+, has near-immunity to flaming attacks as I had the points left, but mainly is T6 for protection from most shooting. 

I gave him the ruby ring of ruin to augment his shooting ability, he can now move and fire a fireball, or stay still and shoot in both the magic and shooting phases.

The ability to move and fire at all, even just a fireball, might bring the hunter to some level of usefulness and hopefully it might give us a way to learn using him when we (finger crossed) get a new book and he can move and fire.
x105 - keeping pace with my wins!

Ogre achievements: 65/101 latest: maneater (play in 5 different venues)

Latest Fantasy Result: ogre kingdoms vs. high elves - 1500 points - win!

8th edition: 105/25/12
New ogres: 36/6/5

I was born and bred in a briar patch!
For the ring of ruin it says the spell has a power lvl of 3 and i was wondering what the means and how do you cast the spell wit no magic pool.
Bound spells are cast using power dice and power level 3 means it's 3+ to cast.

so you just toss 1 dice at it and hope it goes off.
Current win streak: 10

Things Fluffy has flattened: Ancient Stegadon, Unit of 5 Chariots with Tomb king, Chaos Lord, Herald of Khorne on Jugger,
x58 Forever steadfast
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(")_(") This is Bunny________ This is bunny after a Thunderstomp
I like that build on the Hunter WC as if his Magic fails his Crossbow may have an effect and vice versa.

Build 1 Viking Fanatic
Berserker Sword, Mawseeker, Wyrdstone Necklace, & 2 kitties
5 Attacks at Str5, ItP, T6 with a 5+ WS & Kitties attacks

Build 2 Bullet proof Ranger
Ruby Ring + Shield of Ptolos & Kitties optional
1+ AS vs Missiles

Build 3 Jason (Greek hero)
Beast-killer Big name, Enchanted Shield, & Talisman of Endurance & 2 kitties
ItP, Wounds inflicted on large targets doubled, 4+ AS & 5+ WS

Build 4 Hercules
Berserker Sword, Giant breaker & Enchanted Shield
5 Str 6 Attacks, ItP & 4+ AS (only Initiative 3 however)

Build 5 Ogre Assassin
Gold Sigil Sword, Potion of Strength, Mawseeker
4 Str 8 attacks 1st round of combat striking 1st most of the time

Build 6 Wizard Slayer
Gold Sigil Sword, Greedy Fist, The Other tricksters Shard

Build 7 Tough as Nails
Charmed Shield, Healing potion, Mawseeker
WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
Hunter + kitties
sword swift slaying, potion of str - 4 (possibly) re-rollable S8 attacks striking 1st - Good v low I monsters

Hunter + kitties
mawseeker, sword of might, wyrdstone necklace - S6 T6 5+ws

My Hunter with a carpet of flying worked out really well in the tournament, luring out fanatics and beating up war machines.usually dead by turn three, mainly because around that point the enemy devoted whatever was nessesary to killing him.
Scary Hunter
Terrifying Mask of EEEE, and various weapon or armour combos
WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
I've given some thought to trying a Hunter (+2 Sabretusks) with the Mastodon Armour. I figure he should be able to go Warmachine/ Skirmisher/ Fast Cav hunting all he likes and he would act as a pyschological deterrent to those same enemy units on his flank. Also he might have the time to set up flank charges considering that (with at least one Sabretusk) he can break ranks even if he does little damage.
Quote from: IMTHINKING on Sep 21, 2011, 02:33:46 PM
Their tears will be a perfect addition to the Butcher's cauldron.
He doesn't break ranks in 8th edition.  To do that you need 2 ranks of troops into the flank.
x105 - keeping pace with my wins!

Ogre achievements: 65/101 latest: maneater (play in 5 different venues)

Latest Fantasy Result: ogre kingdoms vs. high elves - 1500 points - win!

8th edition: 105/25/12
New ogres: 36/6/5

I was born and bred in a briar patch!
2 kittens, the Siegebreaker and deathcheater has worked pretty good for me. Makes for a tougher speedbump people expect and hits like a brick.
'Our goal is to have fun, our objective to win games' - wisdom imparted by unkown Strongholder

Ogre Achievements: 11/101 Latest: Rats!
He doesn't break ranks in 8th edition.  To do that you need 2 ranks of troops into the flank.
That'll teach me to get back into the game (and conversation) without having finished the rulebook yet. I hate that most of the stuff I know from 7th but I keep finding out things have changed that I didnt expect to get changed.

Also: :cry: for the monsters who can't break ranks anymore.
Quote from: IMTHINKING on Sep 21, 2011, 02:33:46 PM
Their tears will be a perfect addition to the Butcher's cauldron.
He doesn't break ranks in 8th edition.  To do that you need 2 ranks of troops into the flank.
That'll teach me to get back into the game (and conversation) without having finished the rulebook yet. I hate that most of the stuff I know from 7th but I keep finding out things have changed that I didnt expect to get changed.

Also: :cry: for the monsters who can't break ranks anymore.

Don't worry too much about it, we're all pretty much in the same boat, after 22 games I'm finding my feet with the system, but I'm still getting plenty of stuff wrong too. :)
x105 - keeping pace with my wins!

Ogre achievements: 65/101 latest: maneater (play in 5 different venues)

Latest Fantasy Result: ogre kingdoms vs. high elves - 1500 points - win!

8th edition: 105/25/12
New ogres: 36/6/5

I was born and bred in a briar patch!
The ability to move and fire at all, even just a fireball, might bring the hunter to some level of usefulness and hopefully it might give us a way to learn using him when we (finger crossed) get a new book and he can move and fire.
i had that idea too, but in the end, how often would you rather use 1 or 2 PD to cast a fireball instead of buffing your units?

the way boundspell are nowadays, i see no good reason to get it.
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This build works for me, lets him do a little bit of everything i think

     Enchanted Shield
     Seeds of Rebirth
     Ruby Ring of Ruin
     Mawseeker
     2 Sabertusk
they are falling one by one,
no flag has ever stopped a bullet from a gun
Well at 3k I just can't justify putting a Hunter in the Army.

Character essentials at present are:-
Tyrant General
Bruiser Bsb
Slaughter Master
Butcher (supporting caster)

The only real option I have in my 3k list is to swap out a Scrappy or Slavegiant for the Hunter??
WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
I only fielded a hunter once, and I only gave him "Shield of Ptolos" for some defense against shooting. He didn't have his cats, and it was kind of just a fluffier list to give my friend an advantage. And he pretty much was just that; fluffy. They have a cool storyline, and the idea of a walking bolt-thrower is nice, but he has a major flaw. No move and shoot. If he had move and shoot I could use him with "Shield of Ptolos" to some nice effect.

In the end he mostly had to move to avoid being charged, and only got off about 2 shots in the whole game. The first missing. And the second sniping a level 4 wizard who left a unit about to be charged. He earned his points back, but I certainly wouldn't field him again (I've already broken him down and converted the bits into something else).
8th Edition Ogre Kingdoms W/L/D: 6 - 1 - 1
Well at 3k I just can't justify putting a Hunter in the Army.

Character essentials at present are:-
Tyrant General
Bruiser Bsb
Slaughter Master
Butcher (supporting caster)

The only real option I have in my 3k list is to swap out a Scrappy or Slavegiant for the Hunter??

Just getting back into my ogres but I have to agree. This seems to be an almost mandatory character load and even if you try to keep the heroes cheap it eats a ton of points to field these 4.
I might swap out my Slavegiant for a Hunter in a friendly and see how that goes.
WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
Hunter needs to be a lord choice in the next book - able to be the general. a few stat tweaks, move and fire, 100pt magic, maybe cant join units still but has a 'pack' of sabers with some interesting stuff...
Hunter needs to be a lord choice in the next book - able to be the general. a few stat tweaks, move and fire, 100pt magic, maybe cant join units still but has a 'pack' of sabers with some interesting stuff...

I could see saber's as their own unit, like warhounds. O:
8th Edition Ogre Kingdoms W/L/D: 6 - 1 - 1
Okies Slavegiant replacement Hunter.

Build 1.
Terrifying Mask of EE, Mawseeker
Terror, T6 4 wounds
Leadership 9, Str 5 Bolt thrower, Stomp

vs.
Slavegiant
Terror, T5 6 wounds
Leadership 10, Thunderstomp

Hmm think I prefer the Giant and slightly cheaper

Hunter 2.
Mawseeker, Berserker Sword, Enchanted Shield , Opal Amulet
5 attacks, ItP, T6, 4+ AS, 4+ WS vs. 1st wound.

Hunter 3. Monster Slayer (with 2 Kitties)
Beast Killer Bigname, Potion of Strength, Charmed Shield, Dragonbane Gem
ItP, 4 Str 8 Attacks 1st round of Combat (unsaved wounds doubled), 2+ WS vs flaming attacks, Ignore the 1st unsaved Wound,

Useful
vs. Giants
vs. Dragons (could use Pidgeon plucker pendant if Tailoring List)
vs. Lizardmen Kroxigors & Stegadons (don't charge Hunter Solo but to support a unit)
vs. Beastman Ghirgon & Cygur
vs. WoC Hell cannon
etc..


WC's Achievements  36/101 = 36% completed
Ogres  7:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's, WoC, and Skaven.
2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
Careful with charmed shield. It discounts "first hit" on a 2+, not 1st unsaved wound. Which means a single str 3 arrow uses up its one time effect. Though if they don't know you have it and shoot at you with a cannon first it will be nice.
8th Edition Ogre Kingdoms W/L/D: 6 - 1 - 1
Careful with charmed shield. It discounts "first hit" on a 2+, not 1st unsaved wound. Which means a single str 3 arrow uses up its one time effect. Though if they don't know you have it and shoot at you with a cannon first it will be nice.

Quick side track question.  Do you guys tell each other what you have before the game starts or do your foes find out the hard way?
Careful with charmed shield. It discounts "first hit" on a 2+, not 1st unsaved wound. Which means a single str 3 arrow uses up its one time effect. Though if they don't know you have it and shoot at you with a cannon first it will be nice.

Quick side track question.  Do you guys tell each other what you have before the game starts or do your foes find out the hard way?

Me and my friends have open lists (we can look, and ask freely as we play). So if I forget I simply ask "What magic items does your general have again?"..."Oh he has blank and blank..I don't want to charge him with this unit then." etc etc.
8th Edition Ogre Kingdoms W/L/D: 6 - 1 - 1
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