The Ogre Stronghold

The first and largest home of the Ogre Kingdoms — preserved.

Filter by date range

Standalone from the search box above — this queries Pagefind directly and checks each result's date itself, since the packaged search widget can only match a single exact date, not a range.

Longstrider Character with Bull Rhinox

original thread ↗

Has anyone tested running a Longstrider Tyrant or Bruiser with 2 Bull Rhinox and how has it faired.
I tried a longstrider bruiser running along with a bull rhinox, worked pretty well.  I broke the unit down to run through a small winding gap in some trees and rejoined at the other end (trying to clear out 2 engines of the gods) but unfortunatly a mass of skinks/mages came to their rescue and shot/blasted me down.  Still was most of his army V said unit for 3 turns.

Can't use rhinox much around here.
58 games- W/26 D/9 L/23
Hello.

I run the smaller rhinox so as I can keep all of my friends in tact.   :roll:  Even so, I have run a lord with longstrider, cathayan longsword, and bullgut (My riders are mounted on small rhinox on 50mm bases, my tyrant is mounted on a small rearing rhinox on a 40mm base.  The unit looks awesome together!).  Great combo by the way... Anywho, the effects of a successful charge can be devastating!  My buddy will think twice before throwing his DE Black Gaurd in my path again! 

Still, it is a point sink with a lot of eggs in one basket.  If your opponent is sitting back with a couple of cannons, you'd best leave this unit at home!

But yeah, it's a fun combo!!!
I have tried running my tyrant in a unit of 3 bull rhinox with heavy armour, musician and standardbearer with rag banner.

My tyrant: Longstrider, necklace Tenderizer, heavy armour, luck gnoblar and brace of pistols.
Or exchange the tenderizer for Thundermace.

The unit performs great IF I deploy a unit of leadbelchers on each side. So when your opponent tries to bait, flee and flankcharge your expensive unit, you shoot their baiting units to nothingness.

Next tourney I may have to try runnig a bruiser bsb in there as well. Maybe with a longsword/great weapon and some aniti-magic-thingy?

Would also be fun to equip the tyrant with the Brahmir statue to cause terror tests on skaven and beastmen (warriors always seem to be immune or frenzied) on -3 on their Ld.
I like the idea of flanking it with leadbelchers, good trick.
To be honest it sounds like overkill to put a tyrant there. Rhinox riders are allready a really hitty unit. Personally I would favour buffing another unit with the presence of a character or two, over buffing a unit that doesn't need a tyrant present in the first place. You could have a bruiser join them, but that's not an upgrade in fightingpower and it doesn't leave space for a nice defensive item other than 1 thiefstone or a fistfull of laurels (which you should not be needing).
'Our goal is to have fun, our objective to win games' - wisdom imparted by unkown Strongholder

Ogre Achievements: 11/101 Latest: Rats!
I think 3 Bull Rhinox it's definatly overkill but 1 or 2 it has merit.  2 Bull Rhinox, runemaw and champ with Tyrant means any shooting/magic hits are allocated thru 3 models and this unit can pretty much take on almost anything.
Continue this conversation on GitHub ↗

Opens a new GitHub Issue pre-filled with a link back here — sign in with GitHub to post. If someone already restarted this thread, please add to that issue instead of opening a second one.