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just curious what you guys would give your tyrant not knowing what you will be going against.
Ibuild 1- was leaning torward, sword of might, giantbreaker, brace of handguns, wyrdstone neck, hva, greedyfist and luck gnoblar.
build 2- thundermace, wyrdstone, longstrider,hva, boh, and luck gnob.
He will be in a unit of maneaters, and tenderizer is out of the question as i am using it on my bsb.
which build do you guys like better? or what would your build look like?
Eg Giant-tripper16 Feb 2010
This is a build taken directly from Wildcard.
Tyrant with heavy armour, 2 sword gnoblars, 1 luck gnoblar, brace of handguns, cathayan longsword with wyrdstone necklace, greedy fist, greyback pelt, beastkiller
This guy has a 4+ armour save and a 5+ ward - either of which is re-rollable once/game. On a successful save he eats the magical properties of a weapon used against him. If he hits a wizard (not wounds, just hits) he drains a magic level from them - very funny against greater daemons!). He's immune to psychology and has jumped up to weapon skill 7. At the same time all opponents are -1 to hit him (so WS3 troops only hit him on a 6 and even WS7 only hits him on a 5+) and, against large targets, any wound he inflicts counts as 2 wounds instead. He can also move through terrain without penalty - and has a ranged attack and the ability to always stand and shoot.
I don't suffer from mental instability. In fact, I enjoy it immensely.
Gutlord Inquisitor: FORUM FIGHT! Me, I'm betting on the stronghold. Sure, they're outnumbered with thick skulls, stubborn bull-headedness and an inflated sense of self-worth, but hey, they're Ogres.
Micoola17 Feb 2010
ahh the classic "swiss army" build. I do like it.
Dooks Dizzo17 Feb 2010
It's really a great build when you have a Bruiser packing the Tenderizer to back the army up a bit. No one expects that kind of build on a Tyrant and then BAM they get smacked in the face and tenderized!
My personal build is: Thundermace Wyrdstone Mawseeker Luck Gnob BoC Heavy Armor
Toughness 6 usually makes up for one less armor save, the Thundermace gives him S7 and the ability to generate massive combat rez against 20mm models.
It is sad to me that a family can be ripped apart by something as simple as wild Saber Tusks.
Mercules17 Feb 2010
I run
2 ME, BoH HvA Bruiser (BSB)HvA, LuckGn, Tenderiser Tyrant (Gen)HvA, BoH, LuckGn, Thundermace, Wyrdstone Necklace, Longstrider BN
Bruiser keeps my Tyrant from getting challenged and possibly builds up CR from Overkill. Tyrant uses the template on units with smaller bases where he can build up massive CR. Then again against 3 40x40 with Multiwounds it might not hurt to template them as well depending on Toughness. MEs act as the glue that keeps them in combat in case of a miss. Stubborn Ld8 helps as does the BSB reroll. If he kills off the ME to get rid of Stubborn then my Tyrant runs away with 3d6 instead of 2d6, hopefully outrunning their unit for a second chance at killing them.
Universal Battle - Click here to play! Animosity 6 - Scales of the North starts January!
Giuseppe Maneater18 Feb 2010
My mostly used build is this
Tyrant Mawseeker Deathcheater Ilove the Mawseeker and death cheater combo because he is T6, and if Tenderiser you manage to wound him you have to reroll it plus 5+ Ward Wyrdstone necklace Heavy armor
My recently made allcomers is this
Tyrant Mawseeker Deathcheater I love this guy because not only does he get the M\DC combo, he gets Greedy fist the awsome spangleshard save and eats peoples magic weapons, cause sword of might whatever Lord or hero tries to take him down is obviously going to have spangleshard a magic weapon. cathayan longsword heavy armor
My tyrant vs. your 50 man horde? Hahaha! Lets do this........
Micoola18 Feb 2010
dont really wanna risk a failed stupidity test though. and no room for a jadelion in the deathstar
Giuseppe Maneater18 Feb 2010
true, i do give my bruiser Jade lion, and my tyrant i gave other things because i try to rely on his Ld9
My tyrant vs. your 50 man horde? Hahaha! Lets do this........
Da GoBBo20 Feb 2010
I would love to be able to combine big names, but alas, it's not allowed as far as I know. Also, you can't use the Cathayan longsword while you also posses a magic weapon. Other than that I can see why you would take these builds. They are really resilient and pack a good punch.
To be honest I can't think of a better all commersbuild than the one quoted by Eg Giant-tripper, although I would most probably swap the greedyfist for the bullgut. Than again, a build involving one of the magic greathammers is never wrong
'Our goal is to have fun, our objective to win games' - wisdom imparted by unkown Strongholder
Ogre Achievements: 11/101 Latest: Rats!
Hero-Hunter20 Feb 2010
I think that best way to use Mawseeker is that Tyrant and Bruiser both have Mawseeker and Bruiser have also Jade Lion. Then put them into unit of Ironguts. Now your unit can re-roll all tests.
If they are in Maneaters then Jade Lion is waisted 'cause they are already ItP. You gonna re-roll only your failed Stupidity test.
Death ain't nothing but a next meal away
- My Ogre's saying
My first pet Gnoblar. Let it's name to be The Thinny One
Da GoBBo20 Feb 2010
2 mawseekers double the amount of checks you need to make, making chances to fumble (at the wrong moment) substantial (28%).
I was wondering, why does the jade lion allow you to reroll the stupidity test, while the maneaters immunity to psychology does not allow you to ignore the roll alltogether?
'Our goal is to have fun, our objective to win games' - wisdom imparted by unkown Strongholder
Ogre Achievements: 11/101 Latest: Rats!
Eg Giant-tripper20 Feb 2010
Because it says so in the main rulebook. I know it seems a bit silly that ItP only makes you immune to about half the psychology rules, but even the bravest warrior can suffer from things like stupidity. In fact, courage and stupidity can share similar traits....
I don't suffer from mental instability. In fact, I enjoy it immensely.
Gutlord Inquisitor: FORUM FIGHT! Me, I'm betting on the stronghold. Sure, they're outnumbered with thick skulls, stubborn bull-headedness and an inflated sense of self-worth, but hey, they're Ogres.
Da GoBBo20 Feb 2010
Thanks for elaborating. I see now that I only checked the character section. Immunity to psychology is not really explained there (which makes sense since it is allready explained in the -by me- overlooked psychology section), hence my confusion.
'Our goal is to have fun, our objective to win games' - wisdom imparted by unkown Strongholder
Ogre Achievements: 11/101 Latest: Rats!
Giuseppe Maneater21 Feb 2010
I thought the Cathayan longsword isnt a magic weapon, since it doesnt count towards your limit of Magic items and big names, there fore you could also take a sword of might
My tyrant vs. your 50 man horde? Hahaha! Lets do this........
TigToad21 Feb 2010
I try to keep him as cheap as possible, but still be great.
Tenderizer, Wyrdstone charm, heavy armor and a luck gnoblar for 281.
In larger games, I'll go with the beastkiller and a great weapon, when I can pass the tenderizer on to a qualified bruiser.
Wildcard21 Feb 2010
I thought the Cathayan longsword isnt a magic weapon, since it doesnt count towards your limit of Magic items and big names, there fore you could also take a sword of might
you can certainly buy a cathayan longsword and a sword of might for the same character - HOWEVER, while you hold a magical weapon, that is the only weapon you are allowed to use. THis means you won't get any benefit from the CLS so its a bit pointless to buy one.
x105 - keeping pace with my wins!
Ogre achievements: 65/101 latest: maneater (play in 5 different venues)
Latest Fantasy Result:ogre kingdoms vs. high elves - 1500 points - win!
8th edition: 105/25/12 New ogres: 36/6/5
I was born and bred in a briar patch!
Giuseppe Maneater21 Feb 2010
i see.....
My tyrant vs. your 50 man horde? Hahaha! Lets do this........
Zaknifa21 Feb 2010
The build my tyrant usually has is:
Heavy Armor Sword Gnoblars (2) Luck Gnoblar Siegebreaker Mawseeker Wyrdstone Necklace Gut Maw
Allows for decent armor save and ward, T6 and S8 allows him to take on anything and live usually and gut maw is to get the few wounds for the tyrant or just keep characters out of combat as people don't like to fight against T6 tyrant and give him wounds. Also Siegebreaker allows him to usually insta kill warmachines and Steam Tanks.
Minsc21 Feb 2010
2 mawseekers double the amount of checks you need to make, making chances to fumble (at the wrong moment) substantial (28%).
Not if they're in the same unit.
falconrider25 Feb 2010
I run 2 Mawseekers in the same unit and yes only 1 stupid check. If you are playing Dark Elves and run a Character riding a cold one in a unit of Cold One Knights how many checks would you make?
Anyhow i run Tyrant with Tenderizer (Too good and scary not to have), Wyrdstone Necklace, Mawseeker & Greedy Fist + Luck Gnoblar.
Wildcard25 Feb 2010
2 mawseekers double the amount of checks you need to make, making chances to fumble (at the wrong moment) substantial (28%).
Not if they're in the same unit.
wrong I'm afraid Minsc - if they are in a unit that is not itself stupid (like cold ones or trolls) then individual characters with stupidity need individual checks and any one failure make the unit move stupidly.
@falconrider:
you'd make one check with the cold ones as the unit itself suffers from stupidity. Maneaters don't so you need a check for each individual character I'm afraid.
I hate the rule, but its right.
x105 - keeping pace with my wins!
Ogre achievements: 65/101 latest: maneater (play in 5 different venues)
Latest Fantasy Result:ogre kingdoms vs. high elves - 1500 points - win!
8th edition: 105/25/12 New ogres: 36/6/5
I was born and bred in a briar patch!
TobiOgre25 Feb 2010
But in the rulebook it sais that every unit with the stupidity rule has to pass one test (p. 52), and the hero or whatever attached to the unit is part of the unit (p. 72). So I think there has to be just one check. Could you please tell me the page where it sais you have to pass two tests? I can't find anything about that, not even on page 78...? No offence meant, I am just willing to learn.
Kobby, the Writer
Lexy25 Feb 2010
Not that one again: http://www.ogrestronghold.com/forum/index.php?topic=13987.msg205722#msg205722
Cormorant on thundertusk ASL rule
Quote from: Cormorant on Aug 24, 2011, 05:46:24 PM
Now all we need is the 7th edition rule that said if the models are killed they don't get to fight and we WOULD be a broken army! lol
Ogre achievements: 41/101
TobiOgre25 Feb 2010
I'm sorry...I promise I will go hunting next time!
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