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Ok, so here is my 2250pt Ogre list. My tribe is the Purple People Eaters. I plan on posting a WIP as soon as I get my camera to work. But, for now, here is my list.
What'cha think?
Lords Tyrant Siegebreaker Greedy Fist or Gut Maw Wyrdstone Necklace Gnoblar Thiefstone Heavy Armor Sword Gnoblar Sword Gnoblar Luck Gnoblar Brace of Handguns
Rare Maneaters x4 Great Weapon Great Weapon Canthayan Longsword Brace of Pistols Heavy Armor
Randroid11 Jan 2010
Hello and welcome to the Stronghold!
My random thoughts on your list:
- I don't like Daemon-Killer Scars as they are entirely too situational and cost too much (VC only pay 25 to 30 max for their versions for instance). Too much ItP/Frenzy/MoS/high Ld/etc out there to really make use of it.
- Drop the luck gnobs on the Butcher - you don't have armor to reroll and you don't have a ward save for them either. If you are planning on using these for any Trollguts rolls you might get I wouldn't count on it ... better to put these points elsewhere (a bellower or champ for the Leadies would be a good choice).
- Not a big fan of the cookbook either. I would rather have another scroll. If you are going to proceed with the whole Terror thing you should get Skullmantle to go in the unit with the Tyrant.
- Not a fan of the 'eavy Bulls either. Naked, with bellower, or with AHW is how I prefer mine.
- Your IG units seem a bit big. You could run 2 x 3 and 1 x 4 with more success I think.
- I assume those units of Trappers are a typo!? Why on earth would you want to run them in units of 20? I think 12 is the most I have ever run. I wouldn't bother with the champs either unless you plan on using them to challenge lone characters.
That is all I have for now.
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Keetoowah11 Jan 2010
Ok, thank you for your help, I'm going to go back and change my list around a little bit.
------Edit-------
I went back and changed my list around.
Randroid11 Jan 2010
Looks better but you can't have both the Bangstick and Skullmantle on one Butcher as they are both Arcane items.
I might swap the Bellowers out on the Bulls since you'll use the for bait more than IG.
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Keetoowah11 Jan 2010
Im also tempted to switch my hunter out for a bruiser bsb
What do you guys think?
Randroid11 Jan 2010
It is what I would play with. My Hunter only makes rare appearances in "for fun" games.
Forum Primer - Please read! - The Bellower
Ogre Achievements Complete: 10/101
Keetoowah18 Feb 2010
Ok, so here is the most recent incarnation of my list. Please let me know what you think.
Lords Tyrant Heavy Armor Tenderiser Gut Maw Wyrdstone Necklace Luck Gnoblar Brace of Handguns
Heroes Butcher Hellheart
Butcher Dispel Scroll Dispel Scroll
Core Bulls x3
Bulls x3
Bulls x3
Ironguts x3
Ironguts x3
Ironguts x3
Gnoblar Trappers x10 Snarefinger
Special Leadbelchers x2
Leadbelchers x2
Leadbelchers x2
Rhinox Rider Heavy Armor Thunderlord Bull Rhinox
Rare Maneaters x3 Heavy Armor Brace of Handguns Brace of Handguns Brace of Handguns
Randroid18 Feb 2010
Ehh ... Hellheart is too risky for me. Could easily hurt you more than your opponent, especially if they have a way of manipulating miscasts.
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mindripper 118 Feb 2010
Rhinox Riders are also a rare choice, by the way. And I agree with Randroid on the Hellheart, especially if you have more than one Butcher.
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Keetoowah18 Feb 2010
Rhinox Riders are also a rare choice, by the way. And I agree with Randroid on the Hellheart, especially if you have more than one Butcher.
I know about the Rhinox Riders.
And I was debating dropping one butcher and a squad of bulls and getting a bruiser w/ siegebreaker and greedy fist. I will have a few extra pts though.
Chito20 Feb 2010
^ Do that, siegebreaker is awesome. What about a BSB in there somewhere?
Have you thought about nixing one of the Leadie units and expanding your 'Guts to 4 each? I've had a lot of success with 4 'guts.
Also, if you know you're gonna' be facing shootie lists, a champ may be a good idea in some of your units to distribute wounds.
Keetoowah21 Feb 2010
I like my units of 3 guts cuz when I run units of 4, I never get all of them in cc at once and it is a hassle to move
I did decide however to drop a unit of leadies, a unit of bulls, and a butcher w/hellheart and add in 4 more trappers, a scraplauncher, and a bruiser w/ siegebreaker and GF
Da GoBBo21 Feb 2010
If you take a fighty butcher (siegebreaker is an excellent choice) I would suggest giving him the skullmantle as well.
Also, I would upgrade the rhinoxrider to a standard bearer (instead of the thunderlord) and give him a warbanner. Absolute terror
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