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Hunter or Leadbelchers? (Ard Boyz)

original thread ↗

Hey guys, I am thinking of tweaking my list some but I am wondering if I want to play LBs over a Hunter or vice versa.

Here's the list:

Skrag
Gorger x5

Tyrant: Tenderiser, Gut Maw, WSN, HA, Lucky
BSB Bruiser: GTSs x2, Sw/Might
w/
IGs x6: Champ, SB/Warbanner, Lookout

Butcher: Siegebreaker, Skullmantle
w/
IGs x7: SB, Muso

Butcher: DSS x2

Bulls 2x3: Muso

LBS x4: Champ, Muso

Trappers x9

Fighters 2x24

=2999

If I drop the unit of LBs, that will free up enough points for a pointed up Hunter w/ 2 kitties and leave 6 points open. I would like to change the list enough to get another unit of trappers. I am thinking of taking those 6pts, dropping 1 IG from the Butcher's unit (knocking it down to 6) and that gives me exactly 54pts for another unit of 9 Trappers.

Thoughts?


EDIT: If I do it, what is everyone's suggestion for how to point up the Hunter? I was thinking Greyback Pelt and "Beastkiller"
Help me decide my next army to play! http://www.ogrestronghold.com/forum/index.php?topic=20309.new#new

Total Ogre Record:
40 W (15 massacres) / 15 D/ 12 L 

Accomplishments: (2150 RTT) Maul in the Mall 2011 - Tournament Champion

Most Recent Game: 2150 vs. Beasts - my brother decided he wanted to try to beat my RTT list...yea, he didnt fair well at all. (Massacre)
I don't like Leadies but they really have a place in an 'Ard Boyz list. You need them for Fast Cav and flyer removal, plus people tend to focus on them early leaving your other units alive longer.

I don't see the Hunter bringing the same to the table. He could be used for points denial though.
Forum Primer - Please read! - The Bellower

Ogre Achievements Complete: 10/101
Totally agree with Randroid. They're not usually that good in terms of killing stuff and taking hits, but a unit of four is a massive distraction that'll almost certainly attract more attention than is justified. I find many people are ignorant of the rules for 'em, and as such are deathly afraid of their capabilities.
I don't suffer from mental instability. In fact, I enjoy it immensely.

Gutlord Inquisitor: FORUM FIGHT! Me, I'm betting on the stronghold. Sure, they're outnumbered with thick skulls, stubborn bull-headedness and an inflated sense of self-worth, but hey, they're Ogres.
I treat Leadbelchers as Bulls with bonuses, so I would minimize the Bull units and spend the points on Leadbelchers.

I like the use of champions on the leadbelchers
WC's Achievements  29/101 = 29% completed

Ogres  6:0:0 (New Book) vs. Dwarves, Empire, HE's, VC's, WE's and Skaven.

2008 Nominated for: Achievements in Tactics & Strategy Ogre Stronghold
I treat Leadbelchers as Bulls with bonuses, so I would minimize the Bull units and spend the points on Leadbelchers.

I like the use of champions on the leadbelchers

Even in a Ard Boyz list?
Help me decide my next army to play! http://www.ogrestronghold.com/forum/index.php?topic=20309.new#new

Total Ogre Record:
40 W (15 massacres) / 15 D/ 12 L 

Accomplishments: (2150 RTT) Maul in the Mall 2011 - Tournament Champion

Most Recent Game: 2150 vs. Beasts - my brother decided he wanted to try to beat my RTT list...yea, he didnt fair well at all. (Massacre)
shouldn't this be in the army lists section.?
Time for a light snack.............bring the prisoners here.
No, we're discussing the merits of one unit over another rather than the actual list.
I don't suffer from mental instability. In fact, I enjoy it immensely.

Gutlord Inquisitor: FORUM FIGHT! Me, I'm betting on the stronghold. Sure, they're outnumbered with thick skulls, stubborn bull-headedness and an inflated sense of self-worth, but hey, they're Ogres.
OK the pointed Hunter and his kitties are actually 5 pts cheaper (wow...lol) than the LB unit. So lets break them down some.

4 Leadbelchers w/champ, muso =

12 wounds
13 CC attacks
4 Impact Hits (assuming they all live)
12 US in CC
6+ AS
7 Ld
4 Artillery shots in the shooting phase

Hunter w/ kitties =

8 wounds
10 attacks
7 US (can still negate ranks)
6+ AS
9 Ld
Can take magic items
Bolt Thrower
Fast Cav
More Scouts option

Abilities:

LBs can blow themselves up potentially causing panic amongst themselves, or making their unit smaller for the charge. They are lower toughness and no armor, and will panic about 45% of the time because of Ld7 when being shot. They have a shorter range, but they can potentially annihilate whatever they shoot at.

Hunter is a stand alone and cannot stand up against warmachine fire and will die faster if not protected. He is slightly higher toughness but still has no armor, and at 4 wounds one cannon can take his head right off. He has a longer range, but less of a chance of doing more damage.

LBs are standard troops which means they have to setup during the units phase, whereas the Hunter can setup during characters and wont count toward +1 for who goes first. I could go one, but lets look at this stuff first.

Help me decide my next army to play! http://www.ogrestronghold.com/forum/index.php?topic=20309.new#new

Total Ogre Record:
40 W (15 massacres) / 15 D/ 12 L 

Accomplishments: (2150 RTT) Maul in the Mall 2011 - Tournament Champion

Most Recent Game: 2150 vs. Beasts - my brother decided he wanted to try to beat my RTT list...yea, he didnt fair well at all. (Massacre)
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