19 Sep 2009
Just something I've been wondering about.
You now how you place units so your opponent "counters" them, and then they do 90% of the time. Do you really need to conter? I mean you can do it later and give the less or different information. i suppose in a way it's giving them more because it means they know were the unit you place is and "know" where/what you will place as a counter.
Example. If your opponent place a moderately good unit out on the flank something you have to worry about. Couldn't you simply ignore it. Turn it into one of those units idiots place unsupported and get march blocked or smooshed.
Does that make sense?
You now how you place units so your opponent "counters" them, and then they do 90% of the time. Do you really need to conter? I mean you can do it later and give the less or different information. i suppose in a way it's giving them more because it means they know were the unit you place is and "know" where/what you will place as a counter.
Example. If your opponent place a moderately good unit out on the flank something you have to worry about. Couldn't you simply ignore it. Turn it into one of those units idiots place unsupported and get march blocked or smooshed.
Does that make sense?
My first Pet Gnoblar, Skragit, Scroth's most faithful gnoblar.
No 2. Dang the digger
Lucky the gnoblar that wounded Skalf the Unconquerable
Squeal, squeak and scream for my efforts in the first bellower issue
My Ogres blog http://ogrestronghold.com/forum/index.php?topic=9010.0
My sculpting blog http://www.ogrestronghold.com/forum/index.php?topic=13
No 2. Dang the digger
Lucky the gnoblar that wounded Skalf the Unconquerable
Squeal, squeak and scream for my efforts in the first bellower issue
My Ogres blog http://ogrestronghold.com/forum/index.php?topic=9010.0
My sculpting blog http://www.ogrestronghold.com/forum/index.php?topic=13
