20 Mar 2009
Come one come all!To the DoC army Generator!
All you need is some dice, theDoC armybook and a pen and paper,then you are ready to beat your friends in a "fun" game of warhammer!
Follow this formula and you will have aDoC army that can win, without going through the trouble of thinking too hard!
Here we go!
Formula footnotes:
When randomizing on pages,count from the top of the page down through the entries. If your roll is off the page, re-roll. (Core selections wrap around to the next page, and only a six is re-rolled).
If selected unit size is below minimum, add model until the minimum is reached.
If randomized unit puts you over the allotted maximum (IE more then 2 rares in 2000 points) then default to the next option down in this order: Rare, Special,Core.
Lord
Roll a d6
1-3 Special character
4-6 Standard
roll on selected page
If a normal lord is selected (un-named greater deamons) roll a d6 to select magic items
1-3 left column of items
4-6 right column
Roll the d6 again to select an item. Repeat once for a total of 2 items,re-rolling if you go over your points limit
When rolling for a daemon prince, roll a d6 for your mark
1-2 undivided
3 Slaanesh
4 nurgle
5 khorne
6 Tzeentch
If not khorne, roll another d6 for magic level
1-2 nothing
3-4 lvl 1
5-6 lvl 4
Then randomize 2 wargear items as described above
Special Character Hero
Roll a D6. If skulltaker is rolled, roll to select his mount:
1-3 nothing
4-5 Juggernaught
6 Chariot
Herald
Roll a D6 to select herald
Roll a D6,on 1-3 he's onfoot, on a 4+ he's mounted
Roll a D6, on a5-6 the herald is a bsb, and roll again to randomize your banner, on a 1-4 randomize 1 piece of wargear as described in the above section
Core
Roll a D6 to select unit
For selected unit take 5D6 models. If roll is under 10, increase to minimum size
If furies are rolled,select 2d6models
Do this 3 times. Furies do not count towards your minimum core, after 2 units of furies re-roll any further units of them, then repeat this step until minimum 3 core is selected.
Special and Rare
Roll a d6 1-3: Special 4-6: rare
Roll aD6to determine unit
if minimum unit size is 1, select d3
If minimum unit size is 3, select d6
If minimum unit size is 5, select 2d6-2
Repeat once
Rounding off points
If final list is over 2000,remove core models until it is under
If final list is 1-124 points under, add command to all units in order of Champions, Standard bearers, then musicians
If final list is 125-175 under, randomize a herald with 1 wargear item
if final list is 175-300 points under, randomize another core unit
if final list is 300-500 under, randomize 2 special or rare units (if rare is maxed out, select specials, and vize versa)
if final list is 500-1000 points under, select 1 herald with mount and 1 wargear option, and 2 special/rare
After preforming the above adjustment,re-check list and adjust as needed.
All you need is some dice, theDoC armybook and a pen and paper,then you are ready to beat your friends in a "fun" game of warhammer!
Follow this formula and you will have aDoC army that can win, without going through the trouble of thinking too hard!
Here we go!
Formula footnotes:
When randomizing on pages,count from the top of the page down through the entries. If your roll is off the page, re-roll. (Core selections wrap around to the next page, and only a six is re-rolled).
If selected unit size is below minimum, add model until the minimum is reached.
If randomized unit puts you over the allotted maximum (IE more then 2 rares in 2000 points) then default to the next option down in this order: Rare, Special,Core.
Lord
Roll a d6
1-3 Special character
4-6 Standard
roll on selected page
If a normal lord is selected (un-named greater deamons) roll a d6 to select magic items
1-3 left column of items
4-6 right column
Roll the d6 again to select an item. Repeat once for a total of 2 items,re-rolling if you go over your points limit
When rolling for a daemon prince, roll a d6 for your mark
1-2 undivided
3 Slaanesh
4 nurgle
5 khorne
6 Tzeentch
If not khorne, roll another d6 for magic level
1-2 nothing
3-4 lvl 1
5-6 lvl 4
Then randomize 2 wargear items as described above
Special Character Hero
Roll a D6. If skulltaker is rolled, roll to select his mount:
1-3 nothing
4-5 Juggernaught
6 Chariot
Herald
Roll a D6 to select herald
Roll a D6,on 1-3 he's onfoot, on a 4+ he's mounted
Roll a D6, on a5-6 the herald is a bsb, and roll again to randomize your banner, on a 1-4 randomize 1 piece of wargear as described in the above section
Core
Roll a D6 to select unit
For selected unit take 5D6 models. If roll is under 10, increase to minimum size
If furies are rolled,select 2d6models
Do this 3 times. Furies do not count towards your minimum core, after 2 units of furies re-roll any further units of them, then repeat this step until minimum 3 core is selected.
Special and Rare
Roll a d6 1-3: Special 4-6: rare
Roll aD6to determine unit
if minimum unit size is 1, select d3
If minimum unit size is 3, select d6
If minimum unit size is 5, select 2d6-2
Repeat once
Rounding off points
If final list is over 2000,remove core models until it is under
If final list is 1-124 points under, add command to all units in order of Champions, Standard bearers, then musicians
If final list is 125-175 under, randomize a herald with 1 wargear item
if final list is 175-300 points under, randomize another core unit
if final list is 300-500 under, randomize 2 special or rare units (if rare is maxed out, select specials, and vize versa)
if final list is 500-1000 points under, select 1 herald with mount and 1 wargear option, and 2 special/rare
After preforming the above adjustment,re-check list and adjust as needed.
Gnoblar big game trophy rack:
Manticore Lord of Change Beastlord
Chaos Lord Warsphinx Bray Shaman
Manticore Lord of Change Beastlord
Chaos Lord Warsphinx Bray Shaman



They do crumble. Don't forget that Daemonic Instability is pretty much the same as crumbling!