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Tale of X Gamers - Warriors of Chaos

original thread ↗

Well,
with the release of the new Warriors of Chaos just around the corner and the Tale of X Gamers just getting started, I thought, what better to collect than a brand new Chaos army! I'm planning to hopefully reach around the 2000 point mark with an army devoted to the Blood God, preferably with a low model count.
I have collected Chaos before, reaching around 3000 points before selling, trading or misplacing most of that army. All I have left is a couple of badly painted Warriors and Marauders, a bunch of Champions, and Archaon.
So I'm starting from scratch this time.

I haven't been involved with the hobby seriously for a long time, although I've bought and built a 2000pt Empire army. I've only painted 10 Swordsmen for all of that, so I'm not exactly prolific, and all but 5 of my paints and 2 of my inks have dried up. I'm left with two shades of grey, tin bitz, shining gold, goblin green, and red and chestnut inks.

So obviously I've got a lot of work to do.


(Goal Post)
Today, using just my very limited supply of paints, I painted this Khorne Champion I was given as a present 2 years ago - he'll lead the army and is an indication of what it'll look like, although he's still WIP. The base, his weapons, and anything that's supposed to be silver is not done yet, because I have literally no choice with what colours I use...
The army as a whole will probably have snow bases, because I think the white will provide a nice contrast to the red & gold of their armour. As you can see I'm no expert painter, but my army will at least appear very unified.










Edit:
I've always been an avid Chaos player, and with great new models like the Chosen and the Lord on Juggernaut, how could I resist?
I've chosen to focus my army around Khorne (although not undisputedly - Chaos warbands march all around the wastes, killing most who come up against them but if they prove worthy opponents, recruiting them to their side. Thus there may not only be Khorne units in my army.) I had an idea shortly after watching "The Dark Knight" for a group of warriors who go around starting fights just to see what will happen. It followed that they should be Khorne followers and then the army just spawned out of that.

I plan on having 3 Champions in the army - the one above, and the new Khorne champions on foot and Jugger respectively. They're too good to pass up! Fluffwise, the two foot Champions would be brothers and the Jugger rider their father.

With every model in the army, I'm going to try and give them axes wherever possible. Shields also don't fit the Khorne theme in my opinion - I'd rather give them two hand weapons - but in an army with no scouts (or flyers if the Furies are out) they're probably going to need a bit of extra help against missile fire.
I also bought an absolutely beautiful Giant off ebay that I might be employing. It's one of the older metal models, which I like much better than the current plastic version (the Chaos parts just look silly IMHO).

The strategy of any Khorne army is pretty much "Charge!" with very little in between. I plan on bringing in a few things I never used to use in my Chaos armies - ie, Warhounds as screens and small units of Marauders to act as detachments (the value of which I learned in my Empire days!) This will let me pick my charges if I'm lucky and will provide support to my combat units - or else, if the Warhounds get shot down too fast, the Marauders will step in as speedbumps & screens.
I'm all for this army representing a tough, battle-hardened warband from deep in the Wastes. It follows that the army will be mostly Warriors and Knights - few Marauders could survive up here, and those that do are working their asses off to become warriors.

So,I've got a paint scheme, a general idea of what I'm going to use in the army and how I'm going to use it. Now I just have to start buying some Warriors!



-SM
Mmkay.
I'm currently debating whether I'll go with a strictly Khorne army or open it up to everything Chaos has to offer. I've been reading through old WDs of when Chaos was brought out last edition, particularly Paul Sawyer's series of articles as he collected his Chaos army. This has made me want to include as much as I possibly can.
The fluff reasons for this army would be in a post-Storm of Chaos setting, and there are dozens of Champions looking to be the next to be favoured by all the Gods and to lead an invasion into the Empire. Thus my general (as yet without a name) is trying to bring together elements of all 4 Gods under his rule...

I think I read somewhere but I'm not sure - are Warriors of Chaos, DoC and BoC entirely seperate armies now? As in, can I not take units of Daemons or Beasts in a Mortal army??

-SM
As far as i know the 3 sides of chaos are fully seperate armies now which sucks! There will supposedly be a list in a future white dwarf with rules about combining the 3 factions.
"i dont do small armies"

I think I read somewhere but I'm not sure - are Warriors of Chaos, DoC and BoC entirely seperate armies now? As in, can I not take units of Daemons or Beasts in a Mortal army??

-SM
You can ;) Gaming-wise, it is currently illegal, but could be put ammends by a seriously well thought through set of house rules :) Aesthetically, you can do what the heck you like :D

JJ
Resident Smiley Spam Artist and Fastest Fingers in the Stronghold.

Raising the forum's smiley count, one post at a time, since 2008

Quote from: Shadowlord on Mar 11, 2013, 01:57:18 PM
After all, painting 100 night goblins is something you do in the morning just before you are off to work.

And I think you missed a 0 when you wrote 11 armies. The correct nr should be 110 armies I would think, based on your painting speed.
Yep, they are 3 seperate armies now, although you can expect more goodies in the new AB because of that, first thing that comes in mind is chaos trolls and chaos ogres who were previously beastmen choices - meaning that you will still be able to make a varied army.
Every man dies. Not every man truly lives.

Yeah, or if you really insist on wanting units from all 3 armies, have them in your chaos army anyway :) You can have them in there from a purely collecting point of view :)

JJ
Resident Smiley Spam Artist and Fastest Fingers in the Stronghold.

Raising the forum's smiley count, one post at a time, since 2008

Quote from: Shadowlord on Mar 11, 2013, 01:57:18 PM
After all, painting 100 night goblins is something you do in the morning just before you are off to work.

And I think you missed a 0 when you wrote 11 armies. The correct nr should be 110 armies I would think, based on your painting speed.
I hate that chaos has become 3 seperate distinct armies it just isnt right
on another not i really  like the khorne warrior you painted i always was rubbish at painting khorne stuff! What you got planned as your next additions?
"i dont do small armies"

Damn, that sucks. Bloodletters are so much more of an option to me now that they're plastic, but I guess not.
I wish they brought out the old Daemonettes in plastic! The new ones are rubbish by comparison.

I might have a Troll unit already - I have a Stone Troll painted black & red which would fit in, and an untouched Skull Pass Troll just waiting for a chance to be used/painted.
Supposedly there's a new Shaggoth character coming out with WoC. Would that mean Shaggoths are available to Mortals?
This army split is confusing and utterly un-Chaos-like...

Anyway, next month I plan on simply getting myself a box of Warriors and maybe a Chariot, and a new paint set! My current paints are not going to cut it. Month after that, the new models are out and I'll be all over them in a hurry! Can't wait for Knights and Marauder Horsemen.
I'm thinking I'm probably going to be strapped for space in the Special and Rare sections of my army!

-SM
UPDATE:

I played a 1000pt game today, making a list from the standard Hordes of Chaos book (I've chosen to ignore the existence of the WD list). I found that -

1. Tough Khorne characters can really kick ass in small games if they're put in the right place. They have great killing power, and in small games they can't really be avoided.

2. Cheap 10-man units of Marauders are great. They pose enough of a threat to divert the opponent's attention from other units but aren't too expensive for a throwaway unit. I put an Aspiring Champion in with a unit of 10 and they took on and beat a unit of 6 White Wolves - without the Marauders actually killing anything. They can be there just to provide ranks for a character. This can make a small unit even more threatening, and it's a tactic I think I'll carry on with the new army book - Marauders being rumoured to be down to 4 points each, this is going to be a really accessible option.

3. Never forget horse attacks! They're often just as deadly as their riders.

Aside from that, I've decided I don't want to narrow down my army composition at all yet - I'm waiting to see the book before I decide what direction I want to go in.

I also heard that the new Forsaken unit doesn't have set models - which throws open a whole range of exciting conversion prospects.
I'm already planning to buy a unit of Dwarf Warriors to use as Chaos Warriors - they're representing a clan of Dwarves who once lived in Norsca but have since turned to the Chaos side of things without being "Chaos Dwarves" in the traditional sense (no big hats, thanks...)

I'm excited to get this army under way!

-SM
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